// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LevelSequenceLegacyObjectReference.h" #ifdef LEVELSEQUENCE_LevelSequenceLegacyObjectReference_generated_h #error "LevelSequenceLegacyObjectReference.generated.h already included, missing '#pragma once' in LevelSequenceLegacyObjectReference.h" #endif #define LEVELSEQUENCE_LevelSequenceLegacyObjectReference_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FLevelSequenceLegacyObjectReference ******************************* struct Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics; #define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h_18_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics; \ LEVELSEQUENCE_API static class UScriptStruct* StaticStruct(); struct FLevelSequenceLegacyObjectReference; // ********** End ScriptStruct FLevelSequenceLegacyObjectReference ********************************* // ********** Begin ScriptStruct FLevelSequenceObjectReferenceMap ********************************** struct Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics; #define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h_49_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics; \ LEVELSEQUENCE_API static class UScriptStruct* StaticStruct(); struct FLevelSequenceObjectReferenceMap; // ********** End ScriptStruct FLevelSequenceObjectReferenceMap ************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h PRAGMA_ENABLE_DEPRECATION_WARNINGS