// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "LevelSequenceBurnIn.h" #include "LevelSequencePlayer.h" #include "UObject/Class.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLevelSequenceBurnIn() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceActor_NoRegister(); LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceBurnIn(); LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceBurnIn_NoRegister(); LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceBurnInInitSettings_NoRegister(); LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot(); UMG_API UClass* Z_Construct_UClass_UUserWidget(); UPackage* Z_Construct_UPackage__Script_LevelSequence(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ULevelSequenceBurnIn Function GetSettingsClass *************************** struct LevelSequenceBurnIn_eventGetSettingsClass_Parms { TSubclassOf ReturnValue; /** Constructor, initializes return property only **/ LevelSequenceBurnIn_eventGetSettingsClass_Parms() : ReturnValue(NULL) { } }; static FName NAME_ULevelSequenceBurnIn_GetSettingsClass = FName(TEXT("GetSettingsClass")); TSubclassOf ULevelSequenceBurnIn::GetSettingsClass() const { UFunction* Func = FindFunctionChecked(NAME_ULevelSequenceBurnIn_GetSettingsClass); if (!Func->GetOwnerClass()->HasAnyClassFlags(CLASS_Native)) { LevelSequenceBurnIn_eventGetSettingsClass_Parms Parms; const_cast(this)->ProcessEvent(Func,&Parms); return Parms.ReturnValue; } else { return const_cast(this)->GetSettingsClass_Implementation(); } } struct Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Burn In" }, { "Comment", "/** Get the settings class to use for this burn in */" }, { "ModuleRelativePath", "Public/LevelSequenceBurnIn.h" }, { "ToolTip", "Get the settings class to use for this burn in" }, }; #endif // WITH_METADATA // ********** Begin Function GetSettingsClass constinit property declarations ********************** static const UECodeGen_Private::FClassPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetSettingsClass constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetSettingsClass Property Definitions ********************************* const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0014000000000580, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceBurnIn_eventGetSettingsClass_Parms, ReturnValue), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_ULevelSequenceBurnInInitSettings_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::PropPointers) < 2048); // ********** End Function GetSettingsClass Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceBurnIn, nullptr, "GetSettingsClass", Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::PropPointers), sizeof(LevelSequenceBurnIn_eventGetSettingsClass_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x48020C02, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(LevelSequenceBurnIn_eventGetSettingsClass_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ULevelSequenceBurnIn::execGetSettingsClass) { P_FINISH; P_NATIVE_BEGIN; *(TSubclassOf*)Z_Param__Result=P_THIS->GetSettingsClass_Implementation(); P_NATIVE_END; } // ********** End Class ULevelSequenceBurnIn Function GetSettingsClass ***************************** // ********** Begin Class ULevelSequenceBurnIn Function SetSettings ******************************** struct LevelSequenceBurnIn_eventSetSettings_Parms { UObject* InSettings; }; static FName NAME_ULevelSequenceBurnIn_SetSettings = FName(TEXT("SetSettings")); void ULevelSequenceBurnIn::SetSettings(UObject* InSettings) { LevelSequenceBurnIn_eventSetSettings_Parms Parms; Parms.InSettings=InSettings; UFunction* Func = FindFunctionChecked(NAME_ULevelSequenceBurnIn_SetSettings); ProcessEvent(Func,&Parms); } struct Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Burn In" }, { "Comment", "/** Called when this burn in is receiving its settings */" }, { "ModuleRelativePath", "Public/LevelSequenceBurnIn.h" }, { "ToolTip", "Called when this burn in is receiving its settings" }, }; #endif // WITH_METADATA // ********** Begin Function SetSettings constinit property declarations *************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_InSettings; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetSettings constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetSettings Property Definitions ************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::NewProp_InSettings = { "InSettings", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceBurnIn_eventSetSettings_Parms, InSettings), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::NewProp_InSettings, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::PropPointers) < 2048); // ********** End Function SetSettings Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceBurnIn, nullptr, "SetSettings", Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::PropPointers), sizeof(LevelSequenceBurnIn_eventSetSettings_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020802, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(LevelSequenceBurnIn_eventSetSettings_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::FuncParams); } return ReturnFunction; } // ********** End Class ULevelSequenceBurnIn Function SetSettings ********************************** // ********** Begin Class ULevelSequenceBurnIn ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceBurnIn; UClass* ULevelSequenceBurnIn::GetPrivateStaticClass() { using TClass = ULevelSequenceBurnIn; if (!Z_Registration_Info_UClass_ULevelSequenceBurnIn.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LevelSequenceBurnIn"), Z_Registration_Info_UClass_ULevelSequenceBurnIn.InnerSingleton, StaticRegisterNativesULevelSequenceBurnIn, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULevelSequenceBurnIn.InnerSingleton; } UClass* Z_Construct_UClass_ULevelSequenceBurnIn_NoRegister() { return ULevelSequenceBurnIn::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULevelSequenceBurnIn_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Base class for level sequence burn ins\n */" }, { "IncludePath", "LevelSequenceBurnIn.h" }, { "ModuleRelativePath", "Public/LevelSequenceBurnIn.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "Base class for level sequence burn ins" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameInformation_MetaData[] = { { "Category", "Burn In" }, { "Comment", "/** Snapshot of frame information. */" }, { "ModuleRelativePath", "Public/LevelSequenceBurnIn.h" }, { "ToolTip", "Snapshot of frame information." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelSequenceActor_MetaData[] = { { "Category", "Burn In" }, { "Comment", "/** The actor to get our burn in frames from */" }, { "ModuleRelativePath", "Public/LevelSequenceBurnIn.h" }, { "ToolTip", "The actor to get our burn in frames from" }, }; #endif // WITH_METADATA // ********** Begin Class ULevelSequenceBurnIn constinit property declarations ********************* static const UECodeGen_Private::FStructPropertyParams NewProp_FrameInformation; static const UECodeGen_Private::FObjectPropertyParams NewProp_LevelSequenceActor; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ULevelSequenceBurnIn constinit property declarations *********************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetSettingsClass"), .Pointer = &ULevelSequenceBurnIn::execGetSettingsClass }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass, "GetSettingsClass" }, // 167477621 { &Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings, "SetSettings" }, // 3275073371 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULevelSequenceBurnIn_Statics // ********** Begin Class ULevelSequenceBurnIn Property Definitions ******************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULevelSequenceBurnIn_Statics::NewProp_FrameInformation = { "FrameInformation", nullptr, (EPropertyFlags)0x0020088000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceBurnIn, FrameInformation), Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameInformation_MetaData), NewProp_FrameInformation_MetaData) }; // 3797500114 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULevelSequenceBurnIn_Statics::NewProp_LevelSequenceActor = { "LevelSequenceActor", nullptr, (EPropertyFlags)0x0124080000000014, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceBurnIn, LevelSequenceActor), Z_Construct_UClass_ALevelSequenceActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelSequenceActor_MetaData), NewProp_LevelSequenceActor_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequenceBurnIn_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceBurnIn_Statics::NewProp_FrameInformation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceBurnIn_Statics::NewProp_LevelSequenceActor, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceBurnIn_Statics::PropPointers) < 2048); // ********** End Class ULevelSequenceBurnIn Property Definitions ********************************** UObject* (*const Z_Construct_UClass_ULevelSequenceBurnIn_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UUserWidget, (UObject* (*)())Z_Construct_UPackage__Script_LevelSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceBurnIn_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceBurnIn_Statics::ClassParams = { &ULevelSequenceBurnIn::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_ULevelSequenceBurnIn_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceBurnIn_Statics::PropPointers), 0, 0x00A810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceBurnIn_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceBurnIn_Statics::Class_MetaDataParams) }; void ULevelSequenceBurnIn::StaticRegisterNativesULevelSequenceBurnIn() { UClass* Class = ULevelSequenceBurnIn::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ULevelSequenceBurnIn_Statics::Funcs)); } UClass* Z_Construct_UClass_ULevelSequenceBurnIn() { if (!Z_Registration_Info_UClass_ULevelSequenceBurnIn.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceBurnIn.OuterSingleton, Z_Construct_UClass_ULevelSequenceBurnIn_Statics::ClassParams); } return Z_Registration_Info_UClass_ULevelSequenceBurnIn.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceBurnIn); ULevelSequenceBurnIn::~ULevelSequenceBurnIn() {} // ********** End Class ULevelSequenceBurnIn ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h__Script_LevelSequence_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULevelSequenceBurnIn, ULevelSequenceBurnIn::StaticClass, TEXT("ULevelSequenceBurnIn"), &Z_Registration_Info_UClass_ULevelSequenceBurnIn, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceBurnIn), 2742435892U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h__Script_LevelSequence_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h__Script_LevelSequence_1861858273{ TEXT("/Script/LevelSequence"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h__Script_LevelSequence_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS