// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "LandscapeTextureHash.h" #include "Engine/Texture2D.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLandscapeTextureHash() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); ENGINE_API UClass* Z_Construct_UClass_UAssetUserData(); LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeTextureHash(); LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeTextureHash_NoRegister(); LANDSCAPE_API UEnum* Z_Construct_UEnum_Landscape_ELandscapeTextureType(); LANDSCAPE_API UEnum* Z_Construct_UEnum_Landscape_ELandscapeTextureUsage(); UPackage* Z_Construct_UPackage__Script_Landscape(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ELandscapeTextureType ***************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELandscapeTextureType; static UEnum* ELandscapeTextureType_StaticEnum() { if (!Z_Registration_Info_UEnum_ELandscapeTextureType.OuterSingleton) { Z_Registration_Info_UEnum_ELandscapeTextureType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Landscape_ELandscapeTextureType, (UObject*)Z_Construct_UPackage__Script_Landscape(), TEXT("ELandscapeTextureType")); } return Z_Registration_Info_UEnum_ELandscapeTextureType.OuterSingleton; } template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ELandscapeTextureType_StaticEnum(); } struct Z_Construct_UEnum_Landscape_ELandscapeTextureType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Heightmap.Name", "ELandscapeTextureType::Heightmap" }, { "ModuleRelativePath", "Classes/LandscapeTextureHash.h" }, { "Unknown.Name", "ELandscapeTextureType::Unknown" }, { "Weightmap.Name", "ELandscapeTextureType::Weightmap" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ELandscapeTextureType::Unknown", (int64)ELandscapeTextureType::Unknown }, { "ELandscapeTextureType::Heightmap", (int64)ELandscapeTextureType::Heightmap }, { "ELandscapeTextureType::Weightmap", (int64)ELandscapeTextureType::Weightmap }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Landscape_ELandscapeTextureType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Landscape_ELandscapeTextureType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Landscape, nullptr, "ELandscapeTextureType", "ELandscapeTextureType", Z_Construct_UEnum_Landscape_ELandscapeTextureType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Landscape_ELandscapeTextureType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Landscape_ELandscapeTextureType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Landscape_ELandscapeTextureType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Landscape_ELandscapeTextureType() { if (!Z_Registration_Info_UEnum_ELandscapeTextureType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELandscapeTextureType.InnerSingleton, Z_Construct_UEnum_Landscape_ELandscapeTextureType_Statics::EnumParams); } return Z_Registration_Info_UEnum_ELandscapeTextureType.InnerSingleton; } // ********** End Enum ELandscapeTextureType ******************************************************* // ********** Begin Enum ELandscapeTextureUsage **************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELandscapeTextureUsage; static UEnum* ELandscapeTextureUsage_StaticEnum() { if (!Z_Registration_Info_UEnum_ELandscapeTextureUsage.OuterSingleton) { Z_Registration_Info_UEnum_ELandscapeTextureUsage.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Landscape_ELandscapeTextureUsage, (UObject*)Z_Construct_UPackage__Script_Landscape(), TEXT("ELandscapeTextureUsage")); } return Z_Registration_Info_UEnum_ELandscapeTextureUsage.OuterSingleton; } template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ELandscapeTextureUsage_StaticEnum(); } struct Z_Construct_UEnum_Landscape_ELandscapeTextureUsage_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "EditLayerData.Name", "ELandscapeTextureUsage::EditLayerData" }, { "FinalData.Comment", "// used as data for an edit layer, input to the layer merge operation\n" }, { "FinalData.Name", "ELandscapeTextureUsage::FinalData" }, { "FinalData.ToolTip", "used as data for an edit layer, input to the layer merge operation" }, { "ModuleRelativePath", "Classes/LandscapeTextureHash.h" }, { "Unknown.Name", "ELandscapeTextureUsage::Unknown" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ELandscapeTextureUsage::Unknown", (int64)ELandscapeTextureUsage::Unknown }, { "ELandscapeTextureUsage::EditLayerData", (int64)ELandscapeTextureUsage::EditLayerData }, { "ELandscapeTextureUsage::FinalData", (int64)ELandscapeTextureUsage::FinalData }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Landscape_ELandscapeTextureUsage_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Landscape_ELandscapeTextureUsage_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Landscape, nullptr, "ELandscapeTextureUsage", "ELandscapeTextureUsage", Z_Construct_UEnum_Landscape_ELandscapeTextureUsage_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Landscape_ELandscapeTextureUsage_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Landscape_ELandscapeTextureUsage_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Landscape_ELandscapeTextureUsage_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Landscape_ELandscapeTextureUsage() { if (!Z_Registration_Info_UEnum_ELandscapeTextureUsage.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELandscapeTextureUsage.InnerSingleton, Z_Construct_UEnum_Landscape_ELandscapeTextureUsage_Statics::EnumParams); } return Z_Registration_Info_UEnum_ELandscapeTextureUsage.InnerSingleton; } // ********** End Enum ELandscapeTextureUsage ****************************************************** // ********** Begin Class ULandscapeTextureHash **************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULandscapeTextureHash; UClass* ULandscapeTextureHash::GetPrivateStaticClass() { using TClass = ULandscapeTextureHash; if (!Z_Registration_Info_UClass_ULandscapeTextureHash.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LandscapeTextureHash"), Z_Registration_Info_UClass_ULandscapeTextureHash.InnerSingleton, StaticRegisterNativesULandscapeTextureHash, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULandscapeTextureHash.InnerSingleton; } UClass* Z_Construct_UClass_ULandscapeTextureHash_NoRegister() { return ULandscapeTextureHash::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULandscapeTextureHash_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "LandscapeTextureHash.h" }, { "IsBlueprintBase", "false" }, { "ModuleRelativePath", "Classes/LandscapeTextureHash.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureHashGUID_MetaData[] = { { "ModuleRelativePath", "Classes/LandscapeTextureHash.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastSourceID_MetaData[] = { { "ModuleRelativePath", "Classes/LandscapeTextureHash.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureType_MetaData[] = { { "Comment", "// heightmap or weightmap. When unknown, we fallback to using the texture source ID as hash (old behavior)\n" }, { "ModuleRelativePath", "Classes/LandscapeTextureHash.h" }, { "ToolTip", "heightmap or weightmap. When unknown, we fallback to using the texture source ID as hash (old behavior)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureUsage_MetaData[] = { { "Comment", "// edit layer data or final data. When unknown, we fallback to using the texture source ID as hash (old behavior)\n" }, { "ModuleRelativePath", "Classes/LandscapeTextureHash.h" }, { "ToolTip", "edit layer data or final data. When unknown, we fallback to using the texture source ID as hash (old behavior)" }, }; #endif // WITH_METADATA // ********** Begin Class ULandscapeTextureHash constinit property declarations ******************** static const UECodeGen_Private::FStructPropertyParams NewProp_TextureHashGUID; static const UECodeGen_Private::FStructPropertyParams NewProp_LastSourceID; static const UECodeGen_Private::FBytePropertyParams NewProp_TextureType_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TextureType; static const UECodeGen_Private::FBytePropertyParams NewProp_TextureUsage_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TextureUsage; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ULandscapeTextureHash constinit property declarations ********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULandscapeTextureHash_Statics // ********** Begin Class ULandscapeTextureHash Property Definitions ******************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_TextureHashGUID = { "TextureHashGUID", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeTextureHash, TextureHashGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureHashGUID_MetaData), NewProp_TextureHashGUID_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_LastSourceID = { "LastSourceID", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeTextureHash, LastSourceID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastSourceID_MetaData), NewProp_LastSourceID_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_TextureType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_TextureType = { "TextureType", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeTextureHash, TextureType), Z_Construct_UEnum_Landscape_ELandscapeTextureType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureType_MetaData), NewProp_TextureType_MetaData) }; // 4219665503 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_TextureUsage_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_TextureUsage = { "TextureUsage", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeTextureHash, TextureUsage), Z_Construct_UEnum_Landscape_ELandscapeTextureUsage, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureUsage_MetaData), NewProp_TextureUsage_MetaData) }; // 2237247936 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULandscapeTextureHash_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_TextureHashGUID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_LastSourceID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_TextureType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_TextureType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_TextureUsage_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeTextureHash_Statics::NewProp_TextureUsage, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeTextureHash_Statics::PropPointers) < 2048); // ********** End Class ULandscapeTextureHash Property Definitions ********************************* UObject* (*const Z_Construct_UClass_ULandscapeTextureHash_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAssetUserData, (UObject* (*)())Z_Construct_UPackage__Script_Landscape, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeTextureHash_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULandscapeTextureHash_Statics::ClassParams = { &ULandscapeTextureHash::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_ULandscapeTextureHash_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeTextureHash_Statics::PropPointers), 0, 0x002810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeTextureHash_Statics::Class_MetaDataParams), Z_Construct_UClass_ULandscapeTextureHash_Statics::Class_MetaDataParams) }; void ULandscapeTextureHash::StaticRegisterNativesULandscapeTextureHash() { } UClass* Z_Construct_UClass_ULandscapeTextureHash() { if (!Z_Registration_Info_UClass_ULandscapeTextureHash.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULandscapeTextureHash.OuterSingleton, Z_Construct_UClass_ULandscapeTextureHash_Statics::ClassParams); } return Z_Registration_Info_UClass_ULandscapeTextureHash.OuterSingleton; } ULandscapeTextureHash::ULandscapeTextureHash(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULandscapeTextureHash); ULandscapeTextureHash::~ULandscapeTextureHash() {} #if WITH_EDITORONLY_DATA IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(ULandscapeTextureHash) #endif // WITH_EDITORONLY_DATA // ********** End Class ULandscapeTextureHash ****************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeTextureHash_h__Script_Landscape_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ELandscapeTextureType_StaticEnum, TEXT("ELandscapeTextureType"), &Z_Registration_Info_UEnum_ELandscapeTextureType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4219665503U) }, { ELandscapeTextureUsage_StaticEnum, TEXT("ELandscapeTextureUsage"), &Z_Registration_Info_UEnum_ELandscapeTextureUsage, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2237247936U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULandscapeTextureHash, ULandscapeTextureHash::StaticClass, TEXT("ULandscapeTextureHash"), &Z_Registration_Info_UClass_ULandscapeTextureHash, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULandscapeTextureHash), 546307440U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeTextureHash_h__Script_Landscape_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeTextureHash_h__Script_Landscape_3781042261{ TEXT("/Script/Landscape"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeTextureHash_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeTextureHash_h__Script_Landscape_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeTextureHash_h__Script_Landscape_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeTextureHash_h__Script_Landscape_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS