// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "LandscapeSplineActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLandscapeSplineActor() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); ENGINE_API UClass* Z_Construct_UClass_AActor(); LANDSCAPE_API UClass* Z_Construct_UClass_ALandscape_NoRegister(); LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeSplineActor(); LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeSplineActor_NoRegister(); LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeSplineInterface_NoRegister(); UPackage* Z_Construct_UPackage__Script_Landscape(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ALandscapeSplineActor **************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ALandscapeSplineActor; UClass* ALandscapeSplineActor::GetPrivateStaticClass() { using TClass = ALandscapeSplineActor; if (!Z_Registration_Info_UClass_ALandscapeSplineActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LandscapeSplineActor"), Z_Registration_Info_UClass_ALandscapeSplineActor.InnerSingleton, StaticRegisterNativesALandscapeSplineActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ALandscapeSplineActor.InnerSingleton; } UClass* Z_Construct_UClass_ALandscapeSplineActor_NoRegister() { return ALandscapeSplineActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_ALandscapeSplineActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Display Attachment Physics Debug Lighting Input" }, { "IncludePath", "LandscapeSplineActor.h" }, { "IsBlueprintBase", "false" }, { "ModuleRelativePath", "Classes/LandscapeSplineActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LandscapeGuid_MetaData[] = { { "Comment", "/** Guid for LandscapeInfo **/" }, { "ModuleRelativePath", "Classes/LandscapeSplineActor.h" }, { "ToolTip", "Guid for LandscapeInfo *" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LandscapeActor_MetaData[] = { { "Category", "Target Landscape" }, { "Comment", "/** Landscape **/" }, { "ModuleRelativePath", "Classes/LandscapeSplineActor.h" }, { "ToolTip", "Landscape *" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class ALandscapeSplineActor constinit property declarations ******************** static const UECodeGen_Private::FStructPropertyParams NewProp_LandscapeGuid; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FObjectPropertyParams NewProp_LandscapeActor; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ALandscapeSplineActor constinit property declarations ********************** static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ALandscapeSplineActor_Statics // ********** Begin Class ALandscapeSplineActor Property Definitions ******************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ALandscapeSplineActor_Statics::NewProp_LandscapeGuid = { "LandscapeGuid", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALandscapeSplineActor, LandscapeGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LandscapeGuid_MetaData), NewProp_LandscapeGuid_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ALandscapeSplineActor_Statics::NewProp_LandscapeActor = { "LandscapeActor", nullptr, (EPropertyFlags)0x0124080800000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALandscapeSplineActor, LandscapeActor), Z_Construct_UClass_ALandscape_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LandscapeActor_MetaData), NewProp_LandscapeActor_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ALandscapeSplineActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALandscapeSplineActor_Statics::NewProp_LandscapeGuid, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALandscapeSplineActor_Statics::NewProp_LandscapeActor, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALandscapeSplineActor_Statics::PropPointers) < 2048); // ********** End Class ALandscapeSplineActor Property Definitions ********************************* UObject* (*const Z_Construct_UClass_ALandscapeSplineActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Landscape, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALandscapeSplineActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_ALandscapeSplineActor_Statics::InterfaceParams[] = { { Z_Construct_UClass_ULandscapeSplineInterface_NoRegister, (int32)VTABLE_OFFSET(ALandscapeSplineActor, ILandscapeSplineInterface), false }, // 4142148464 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_ALandscapeSplineActor_Statics::ClassParams = { &ALandscapeSplineActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_ALandscapeSplineActor_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_ALandscapeSplineActor_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x008802A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ALandscapeSplineActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ALandscapeSplineActor_Statics::Class_MetaDataParams) }; void ALandscapeSplineActor::StaticRegisterNativesALandscapeSplineActor() { } UClass* Z_Construct_UClass_ALandscapeSplineActor() { if (!Z_Registration_Info_UClass_ALandscapeSplineActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ALandscapeSplineActor.OuterSingleton, Z_Construct_UClass_ALandscapeSplineActor_Statics::ClassParams); } return Z_Registration_Info_UClass_ALandscapeSplineActor.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ALandscapeSplineActor); ALandscapeSplineActor::~ALandscapeSplineActor() {} // ********** End Class ALandscapeSplineActor ****************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineActor_h__Script_Landscape_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ALandscapeSplineActor, ALandscapeSplineActor::StaticClass, TEXT("ALandscapeSplineActor"), &Z_Registration_Info_UClass_ALandscapeSplineActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ALandscapeSplineActor), 1506772539U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineActor_h__Script_Landscape_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineActor_h__Script_Landscape_2372301720{ TEXT("/Script/Landscape"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineActor_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_LandscapeSplineActor_h__Script_Landscape_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS