// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "InterchangeGenericScenesPipeline.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeInterchangeGenericScenesPipeline() {} // ********** Begin Cross Module References ******************************************************** INTERCHANGECORE_API UClass* Z_Construct_UClass_UInterchangePipelineBase(); INTERCHANGECORE_API UEnum* Z_Construct_UEnum_InterchangeCore_EReimportStrategyFlags(); INTERCHANGEPIPELINES_API UClass* Z_Construct_UClass_UInterchangeGenericLevelPipeline(); INTERCHANGEPIPELINES_API UClass* Z_Construct_UClass_UInterchangeGenericLevelPipeline_NoRegister(); INTERCHANGEPIPELINES_API UEnum* Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType(); UPackage* Z_Construct_UPackage__Script_InterchangePipelines(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EInterchangeSceneHierarchyType ******************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EInterchangeSceneHierarchyType; static UEnum* EInterchangeSceneHierarchyType_StaticEnum() { if (!Z_Registration_Info_UEnum_EInterchangeSceneHierarchyType.OuterSingleton) { Z_Registration_Info_UEnum_EInterchangeSceneHierarchyType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType, (UObject*)Z_Construct_UPackage__Script_InterchangePipelines(), TEXT("EInterchangeSceneHierarchyType")); } return Z_Registration_Info_UEnum_EInterchangeSceneHierarchyType.OuterSingleton; } template<> INTERCHANGEPIPELINES_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EInterchangeSceneHierarchyType_StaticEnum(); } struct Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "CreateLevelActors.DisplayName", "Create level actors" }, { "CreateLevelActors.Name", "EInterchangeSceneHierarchyType::CreateLevelActors" }, { "CreateLevelActors.ToolTip", "Create actors in the current editor world for all scene nodes in the source hierarchy." }, { "CreateLevelInstanceActor.DisplayName", "Create a level instance actor" }, { "CreateLevelInstanceActor.Name", "EInterchangeSceneHierarchyType::CreateLevelInstanceActor" }, { "CreateLevelInstanceActor.ToolTip", "Create a level instance actor referencing a new/existing world containing all scene nodes in the source hierarchy." }, { "CreatePackedActor.DisplayName", "Create a packed level actor" }, { "CreatePackedActor.Name", "EInterchangeSceneHierarchyType::CreatePackedActor" }, { "CreatePackedActor.ToolTip", "Create a packed level actor blueprint which packed all meshes from a new/existing world containing all scene nodes in the source hierarchy." }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EInterchangeSceneHierarchyType::CreateLevelActors", (int64)EInterchangeSceneHierarchyType::CreateLevelActors }, { "EInterchangeSceneHierarchyType::CreateLevelInstanceActor", (int64)EInterchangeSceneHierarchyType::CreateLevelInstanceActor }, { "EInterchangeSceneHierarchyType::CreatePackedActor", (int64)EInterchangeSceneHierarchyType::CreatePackedActor }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_InterchangePipelines, nullptr, "EInterchangeSceneHierarchyType", "EInterchangeSceneHierarchyType", Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType() { if (!Z_Registration_Info_UEnum_EInterchangeSceneHierarchyType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EInterchangeSceneHierarchyType.InnerSingleton, Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType_Statics::EnumParams); } return Z_Registration_Info_UEnum_EInterchangeSceneHierarchyType.InnerSingleton; } // ********** End Enum EInterchangeSceneHierarchyType ********************************************** // ********** Begin Class UInterchangeGenericLevelPipeline ***************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UInterchangeGenericLevelPipeline; UClass* UInterchangeGenericLevelPipeline::GetPrivateStaticClass() { using TClass = UInterchangeGenericLevelPipeline; if (!Z_Registration_Info_UClass_UInterchangeGenericLevelPipeline.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("InterchangeGenericLevelPipeline"), Z_Registration_Info_UClass_UInterchangeGenericLevelPipeline.InnerSingleton, StaticRegisterNativesUInterchangeGenericLevelPipeline, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UInterchangeGenericLevelPipeline.InnerSingleton; } UClass* Z_Construct_UClass_UInterchangeGenericLevelPipeline_NoRegister() { return UInterchangeGenericLevelPipeline::GetPrivateStaticClass(); } struct Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "IncludePath", "InterchangeGenericScenesPipeline.h" }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PipelineDisplayName_MetaData[] = { { "Category", "Scene" }, { "Comment", "/** The name of the pipeline that will be display in the import dialog. */" }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, { "PipelineInternalEditionData", "True" }, { "StandAlonePipelineProperty", "True" }, { "ToolTip", "The name of the pipeline that will be display in the import dialog." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReimportPropertyStrategy_MetaData[] = { { "AdjustPipelineAndRefreshDetailOnChange", "True" }, { "Category", "Scene" }, { "Comment", "/* Set the reimport strategy when reimporting into the level. */" }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, { "SubCategory", "Actors properties" }, { "ToolTip", "Set the reimport strategy when reimporting into the level." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneHierarchyType_MetaData[] = { { "Category", "Scene" }, { "Comment", "/* Choose how you want to import the hierarchy. */" }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, { "ToolTip", "Choose how you want to import the hierarchy." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDeleteMissingActors_MetaData[] = { { "Category", "Scene" }, { "Comment", "/* If enabled, deletes actors that were not part of the translation when reimporting into a level. */" }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, { "SubCategory", "Reimport Actors" }, { "ToolTip", "If enabled, deletes actors that were not part of the translation when reimporting into a level." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bForceReimportDeletedActors_MetaData[] = { { "Category", "Scene" }, { "Comment", "/* If enabled, respawns actors that were deleted in the editor prior to a reimport. */" }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, { "SubCategory", "Reimport Actors" }, { "ToolTip", "If enabled, respawns actors that were deleted in the editor prior to a reimport." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bForceReimportDeletedAssets_MetaData[] = { { "Category", "Scene" }, { "Comment", "/* If enabled, recreates assets that were deleted in the editor prior to reimporting into a level. */" }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, { "SubCategory", "Reimport Assets" }, { "ToolTip", "If enabled, recreates assets that were deleted in the editor prior to reimporting into a level." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDeleteMissingAssets_MetaData[] = { { "Category", "Scene" }, { "Comment", "/* If enabled, deletes assets that were not part of the translation when reimporting into a level. */" }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, { "SubCategory", "Reimport Assets" }, { "ToolTip", "If enabled, deletes assets that were not part of the translation when reimporting into a level." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseHierarchicalISMComponents_MetaData[] = { { "Category", "Scene" }, { "Comment", "/* If enabled, HierarchicalInstancedStaticMeshComponents will be generated on import instead of InstancedStaticMeshComponents. */" }, { "DisplayName", "Use Hierarchical ISM Components" }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, { "SubCategory", "Component properties" }, { "ToolTip", "If enabled, HierarchicalInstancedStaticMeshComponents will be generated on import instead of InstancedStaticMeshComponents." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUsePhysicalInsteadOfStandardPerspectiveCamera_MetaData[] = { { "Category", "Common Skeletal Meshes and Animations" }, { "Comment", "/** Disable this option to not convert Standard(Perspective) to Physical Cameras*/" }, { "ModuleRelativePath", "Public/InterchangeGenericScenesPipeline.h" }, { "ToolTip", "Disable this option to not convert Standard(Perspective) to Physical Cameras" }, }; #endif // WITH_METADATA // ********** Begin Class UInterchangeGenericLevelPipeline constinit property declarations ********* static const UECodeGen_Private::FStrPropertyParams NewProp_PipelineDisplayName; static const UECodeGen_Private::FBytePropertyParams NewProp_ReimportPropertyStrategy_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_ReimportPropertyStrategy; static const UECodeGen_Private::FBytePropertyParams NewProp_SceneHierarchyType_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_SceneHierarchyType; static void NewProp_bDeleteMissingActors_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDeleteMissingActors; static void NewProp_bForceReimportDeletedActors_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceReimportDeletedActors; static void NewProp_bForceReimportDeletedAssets_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceReimportDeletedAssets; static void NewProp_bDeleteMissingAssets_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDeleteMissingAssets; static void NewProp_bUseHierarchicalISMComponents_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseHierarchicalISMComponents; static void NewProp_bUsePhysicalInsteadOfStandardPerspectiveCamera_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUsePhysicalInsteadOfStandardPerspectiveCamera; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UInterchangeGenericLevelPipeline constinit property declarations *********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics // ********** Begin Class UInterchangeGenericLevelPipeline Property Definitions ******************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_PipelineDisplayName = { "PipelineDisplayName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInterchangeGenericLevelPipeline, PipelineDisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PipelineDisplayName_MetaData), NewProp_PipelineDisplayName_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_ReimportPropertyStrategy_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_ReimportPropertyStrategy = { "ReimportPropertyStrategy", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInterchangeGenericLevelPipeline, ReimportPropertyStrategy), Z_Construct_UEnum_InterchangeCore_EReimportStrategyFlags, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReimportPropertyStrategy_MetaData), NewProp_ReimportPropertyStrategy_MetaData) }; // 3345431820 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_SceneHierarchyType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_SceneHierarchyType = { "SceneHierarchyType", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInterchangeGenericLevelPipeline, SceneHierarchyType), Z_Construct_UEnum_InterchangePipelines_EInterchangeSceneHierarchyType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneHierarchyType_MetaData), NewProp_SceneHierarchyType_MetaData) }; // 3014987435 void Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bDeleteMissingActors_SetBit(void* Obj) { ((UInterchangeGenericLevelPipeline*)Obj)->bDeleteMissingActors = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bDeleteMissingActors = { "bDeleteMissingActors", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UInterchangeGenericLevelPipeline), &Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bDeleteMissingActors_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDeleteMissingActors_MetaData), NewProp_bDeleteMissingActors_MetaData) }; void Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bForceReimportDeletedActors_SetBit(void* Obj) { ((UInterchangeGenericLevelPipeline*)Obj)->bForceReimportDeletedActors = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bForceReimportDeletedActors = { "bForceReimportDeletedActors", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UInterchangeGenericLevelPipeline), &Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bForceReimportDeletedActors_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bForceReimportDeletedActors_MetaData), NewProp_bForceReimportDeletedActors_MetaData) }; void Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bForceReimportDeletedAssets_SetBit(void* Obj) { ((UInterchangeGenericLevelPipeline*)Obj)->bForceReimportDeletedAssets = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bForceReimportDeletedAssets = { "bForceReimportDeletedAssets", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UInterchangeGenericLevelPipeline), &Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bForceReimportDeletedAssets_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bForceReimportDeletedAssets_MetaData), NewProp_bForceReimportDeletedAssets_MetaData) }; void Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bDeleteMissingAssets_SetBit(void* Obj) { ((UInterchangeGenericLevelPipeline*)Obj)->bDeleteMissingAssets = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bDeleteMissingAssets = { "bDeleteMissingAssets", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UInterchangeGenericLevelPipeline), &Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bDeleteMissingAssets_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDeleteMissingAssets_MetaData), NewProp_bDeleteMissingAssets_MetaData) }; void Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bUseHierarchicalISMComponents_SetBit(void* Obj) { ((UInterchangeGenericLevelPipeline*)Obj)->bUseHierarchicalISMComponents = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bUseHierarchicalISMComponents = { "bUseHierarchicalISMComponents", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UInterchangeGenericLevelPipeline), &Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bUseHierarchicalISMComponents_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseHierarchicalISMComponents_MetaData), NewProp_bUseHierarchicalISMComponents_MetaData) }; void Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bUsePhysicalInsteadOfStandardPerspectiveCamera_SetBit(void* Obj) { ((UInterchangeGenericLevelPipeline*)Obj)->bUsePhysicalInsteadOfStandardPerspectiveCamera = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bUsePhysicalInsteadOfStandardPerspectiveCamera = { "bUsePhysicalInsteadOfStandardPerspectiveCamera", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UInterchangeGenericLevelPipeline), &Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bUsePhysicalInsteadOfStandardPerspectiveCamera_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUsePhysicalInsteadOfStandardPerspectiveCamera_MetaData), NewProp_bUsePhysicalInsteadOfStandardPerspectiveCamera_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_PipelineDisplayName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_ReimportPropertyStrategy_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_ReimportPropertyStrategy, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_SceneHierarchyType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_SceneHierarchyType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bDeleteMissingActors, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bForceReimportDeletedActors, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bForceReimportDeletedAssets, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bDeleteMissingAssets, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bUseHierarchicalISMComponents, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::NewProp_bUsePhysicalInsteadOfStandardPerspectiveCamera, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::PropPointers) < 2048); // ********** End Class UInterchangeGenericLevelPipeline Property Definitions ********************** UObject* (*const Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UInterchangePipelineBase, (UObject* (*)())Z_Construct_UPackage__Script_InterchangePipelines, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::ClassParams = { &UInterchangeGenericLevelPipeline::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::PropPointers), 0, 0x000810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::Class_MetaDataParams), Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::Class_MetaDataParams) }; void UInterchangeGenericLevelPipeline::StaticRegisterNativesUInterchangeGenericLevelPipeline() { } UClass* Z_Construct_UClass_UInterchangeGenericLevelPipeline() { if (!Z_Registration_Info_UClass_UInterchangeGenericLevelPipeline.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInterchangeGenericLevelPipeline.OuterSingleton, Z_Construct_UClass_UInterchangeGenericLevelPipeline_Statics::ClassParams); } return Z_Registration_Info_UClass_UInterchangeGenericLevelPipeline.OuterSingleton; } UInterchangeGenericLevelPipeline::UInterchangeGenericLevelPipeline(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInterchangeGenericLevelPipeline); // ********** End Class UInterchangeGenericLevelPipeline ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Pipelines_Public_InterchangeGenericScenesPipeline_h__Script_InterchangePipelines_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EInterchangeSceneHierarchyType_StaticEnum, TEXT("EInterchangeSceneHierarchyType"), &Z_Registration_Info_UEnum_EInterchangeSceneHierarchyType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3014987435U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UInterchangeGenericLevelPipeline, UInterchangeGenericLevelPipeline::StaticClass, TEXT("UInterchangeGenericLevelPipeline"), &Z_Registration_Info_UClass_UInterchangeGenericLevelPipeline, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInterchangeGenericLevelPipeline), 2909054715U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Pipelines_Public_InterchangeGenericScenesPipeline_h__Script_InterchangePipelines_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Pipelines_Public_InterchangeGenericScenesPipeline_h__Script_InterchangePipelines_2740526332{ TEXT("/Script/InterchangePipelines"), Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Pipelines_Public_InterchangeGenericScenesPipeline_h__Script_InterchangePipelines_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Pipelines_Public_InterchangeGenericScenesPipeline_h__Script_InterchangePipelines_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Pipelines_Public_InterchangeGenericScenesPipeline_h__Script_InterchangePipelines_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Pipelines_Public_InterchangeGenericScenesPipeline_h__Script_InterchangePipelines_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS