// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "InterchangeSceneComponentNodes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeInterchangeSceneComponentNodes() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); INTERCHANGECORE_API UClass* Z_Construct_UClass_UInterchangeBaseNode(); INTERCHANGECORE_API UClass* Z_Construct_UClass_UInterchangeBaseNodeContainer_NoRegister(); INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode(); INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_NoRegister(); INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeSceneComponentNode(); INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeSceneComponentNode_NoRegister(); INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeSceneNode_NoRegister(); UPackage* Z_Construct_UPackage__Script_InterchangeNodes(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UInterchangeSceneComponentNode Function AddComponentUid ****************** struct Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics { struct InterchangeSceneComponentNode_eventAddComponentUid_Parms { FString ComponentUid; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Scene | Component" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentUid_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function AddComponentUid constinit property declarations *********************** static const UECodeGen_Private::FStrPropertyParams NewProp_ComponentUid; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function AddComponentUid constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function AddComponentUid Property Definitions ********************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ComponentUid = { "ComponentUid", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventAddComponentUid_Parms, ComponentUid), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentUid_MetaData), NewProp_ComponentUid_MetaData) }; void Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((InterchangeSceneComponentNode_eventAddComponentUid_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventAddComponentUid_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ComponentUid, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::PropPointers) < 2048); // ********** End Function AddComponentUid Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "AddComponentUid", Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::InterchangeSceneComponentNode_eventAddComponentUid_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::InterchangeSceneComponentNode_eventAddComponentUid_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeSceneComponentNode::execAddComponentUid) { P_GET_PROPERTY(FStrProperty,Z_Param_ComponentUid); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->AddComponentUid(Z_Param_ComponentUid); P_NATIVE_END; } // ********** End Class UInterchangeSceneComponentNode Function AddComponentUid ******************** // ********** Begin Class UInterchangeSceneComponentNode Function GetComponentUids ***************** struct Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics { struct InterchangeSceneComponentNode_eventGetComponentUids_Parms { TArray OutComponentUids; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Scene | Component" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; #endif // WITH_METADATA // ********** Begin Function GetComponentUids constinit property declarations ********************** static const UECodeGen_Private::FStrPropertyParams NewProp_OutComponentUids_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_OutComponentUids; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetComponentUids constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetComponentUids Property Definitions ********************************* const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::NewProp_OutComponentUids_Inner = { "OutComponentUids", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::NewProp_OutComponentUids = { "OutComponentUids", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventGetComponentUids_Parms, OutComponentUids), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::NewProp_OutComponentUids_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::NewProp_OutComponentUids, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::PropPointers) < 2048); // ********** End Function GetComponentUids Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "GetComponentUids", Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::InterchangeSceneComponentNode_eventGetComponentUids_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::InterchangeSceneComponentNode_eventGetComponentUids_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeSceneComponentNode::execGetComponentUids) { P_GET_TARRAY_REF(FString,Z_Param_Out_OutComponentUids); P_FINISH; P_NATIVE_BEGIN; P_THIS->GetComponentUids(Z_Param_Out_OutComponentUids); P_NATIVE_END; } // ********** End Class UInterchangeSceneComponentNode Function GetComponentUids ******************* // ********** Begin Class UInterchangeSceneComponentNode Function GetCustomComponentVisibility ***** struct Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics { struct InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms { bool AttributeValue; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Node | Component" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; #endif // WITH_METADATA // ********** Begin Function GetCustomComponentVisibility constinit property declarations ********** static void NewProp_AttributeValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_AttributeValue; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetCustomComponentVisibility constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetCustomComponentVisibility Property Definitions ********************* void Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_AttributeValue_SetBit(void* Obj) { ((InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms*)Obj)->AttributeValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_AttributeValue_SetBit, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_AttributeValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::PropPointers) < 2048); // ********** End Function GetCustomComponentVisibility Property Definitions *********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "GetCustomComponentVisibility", Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeSceneComponentNode::execGetCustomComponentVisibility) { P_GET_UBOOL_REF(Z_Param_Out_AttributeValue); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->GetCustomComponentVisibility(Z_Param_Out_AttributeValue); P_NATIVE_END; } // ********** End Class UInterchangeSceneComponentNode Function GetCustomComponentVisibility ******* // ********** Begin Class UInterchangeSceneComponentNode Function GetCustomLocalTransform ********** struct Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics { struct InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms { FTransform AttributeValue; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Node | Component" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; #endif // WITH_METADATA // ********** Begin Function GetCustomLocalTransform constinit property declarations *************** static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeValue; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetCustomLocalTransform constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetCustomLocalTransform Property Definitions ************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms, AttributeValue), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_AttributeValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::PropPointers) < 2048); // ********** End Function GetCustomLocalTransform Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "GetCustomLocalTransform", Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeSceneComponentNode::execGetCustomLocalTransform) { P_GET_STRUCT_REF(FTransform,Z_Param_Out_AttributeValue); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->GetCustomLocalTransform(Z_Param_Out_AttributeValue); P_NATIVE_END; } // ********** End Class UInterchangeSceneComponentNode Function GetCustomLocalTransform ************ // ********** Begin Class UInterchangeSceneComponentNode Function GetParentSceneNodeAndTransform *** struct Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics { struct InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms { const UInterchangeBaseNodeContainer* BaseNodeContainer; FTransform SceneNodeTransform; bool bForceRecache; const UInterchangeSceneNode* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Scene | Component | Instanced" }, { "Comment", "/** Get's the SceneNode that the SceneComponentNode belongs to, also calculates the GlobalTransform within the SceneNode space.*/" }, { "CPP_Default_bForceRecache", "false" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, { "ToolTip", "Get's the SceneNode that the SceneComponentNode belongs to, also calculates the GlobalTransform within the SceneNode space." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseNodeContainer_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetParentSceneNodeAndTransform constinit property declarations ******** static const UECodeGen_Private::FObjectPropertyParams NewProp_BaseNodeContainer; static const UECodeGen_Private::FStructPropertyParams NewProp_SceneNodeTransform; static void NewProp_bForceRecache_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceRecache; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetParentSceneNodeAndTransform constinit property declarations ********** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetParentSceneNodeAndTransform Property Definitions ******************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_BaseNodeContainer = { "BaseNodeContainer", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms, BaseNodeContainer), Z_Construct_UClass_UInterchangeBaseNodeContainer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseNodeContainer_MetaData), NewProp_BaseNodeContainer_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_SceneNodeTransform = { "SceneNodeTransform", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms, SceneNodeTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_bForceRecache_SetBit(void* Obj) { ((InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms*)Obj)->bForceRecache = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_bForceRecache = { "bForceRecache", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_bForceRecache_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000582, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms, ReturnValue), Z_Construct_UClass_UInterchangeSceneNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_BaseNodeContainer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_SceneNodeTransform, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_bForceRecache, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::PropPointers) < 2048); // ********** End Function GetParentSceneNodeAndTransform Property Definitions ********************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "GetParentSceneNodeAndTransform", Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeSceneComponentNode::execGetParentSceneNodeAndTransform) { P_GET_OBJECT(UInterchangeBaseNodeContainer,Z_Param_BaseNodeContainer); P_GET_STRUCT_REF(FTransform,Z_Param_Out_SceneNodeTransform); P_GET_UBOOL(Z_Param_bForceRecache); P_FINISH; P_NATIVE_BEGIN; *(const UInterchangeSceneNode**)Z_Param__Result=P_THIS->GetParentSceneNodeAndTransform(Z_Param_BaseNodeContainer,Z_Param_Out_SceneNodeTransform,Z_Param_bForceRecache); P_NATIVE_END; } // ********** End Class UInterchangeSceneComponentNode Function GetParentSceneNodeAndTransform ***** // ********** Begin Class UInterchangeSceneComponentNode Function SetCustomComponentVisibility ***** struct Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics { struct InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms { bool AttributeValue; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Node | Component" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetCustomComponentVisibility constinit property declarations ********** static void NewProp_AttributeValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_AttributeValue; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetCustomComponentVisibility constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetCustomComponentVisibility Property Definitions ********************* void Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_AttributeValue_SetBit(void* Obj) { ((InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms*)Obj)->AttributeValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_AttributeValue_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) }; void Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_AttributeValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::PropPointers) < 2048); // ********** End Function SetCustomComponentVisibility Property Definitions *********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "SetCustomComponentVisibility", Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeSceneComponentNode::execSetCustomComponentVisibility) { P_GET_UBOOL_REF(Z_Param_Out_AttributeValue); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->SetCustomComponentVisibility(Z_Param_Out_AttributeValue); P_NATIVE_END; } // ********** End Class UInterchangeSceneComponentNode Function SetCustomComponentVisibility ******* // ********** Begin Class UInterchangeSceneComponentNode Function SetCustomLocalTransform ********** struct Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics { struct InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms { FTransform AttributeValue; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Node | Component" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetCustomLocalTransform constinit property declarations *************** static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeValue; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetCustomLocalTransform constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetCustomLocalTransform Property Definitions ************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms, AttributeValue), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) }; void Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_AttributeValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::PropPointers) < 2048); // ********** End Function SetCustomLocalTransform Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "SetCustomLocalTransform", Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeSceneComponentNode::execSetCustomLocalTransform) { P_GET_STRUCT_REF(FTransform,Z_Param_Out_AttributeValue); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->SetCustomLocalTransform(Z_Param_Out_AttributeValue); P_NATIVE_END; } // ********** End Class UInterchangeSceneComponentNode Function SetCustomLocalTransform ************ // ********** Begin Class UInterchangeSceneComponentNode ******************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UInterchangeSceneComponentNode; UClass* UInterchangeSceneComponentNode::GetPrivateStaticClass() { using TClass = UInterchangeSceneComponentNode; if (!Z_Registration_Info_UClass_UInterchangeSceneComponentNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("InterchangeSceneComponentNode"), Z_Registration_Info_UClass_UInterchangeSceneComponentNode.InnerSingleton, StaticRegisterNativesUInterchangeSceneComponentNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UInterchangeSceneComponentNode.InnerSingleton; } UClass* Z_Construct_UClass_UInterchangeSceneComponentNode_NoRegister() { return UInterchangeSceneComponentNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UInterchangeSceneComponentNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "IncludePath", "InterchangeSceneComponentNodes.h" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; #endif // WITH_METADATA // ********** Begin Class UInterchangeSceneComponentNode constinit property declarations *********** // ********** End Class UInterchangeSceneComponentNode constinit property declarations ************* static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("AddComponentUid"), .Pointer = &UInterchangeSceneComponentNode::execAddComponentUid }, { .NameUTF8 = UTF8TEXT("GetComponentUids"), .Pointer = &UInterchangeSceneComponentNode::execGetComponentUids }, { .NameUTF8 = UTF8TEXT("GetCustomComponentVisibility"), .Pointer = &UInterchangeSceneComponentNode::execGetCustomComponentVisibility }, { .NameUTF8 = UTF8TEXT("GetCustomLocalTransform"), .Pointer = &UInterchangeSceneComponentNode::execGetCustomLocalTransform }, { .NameUTF8 = UTF8TEXT("GetParentSceneNodeAndTransform"), .Pointer = &UInterchangeSceneComponentNode::execGetParentSceneNodeAndTransform }, { .NameUTF8 = UTF8TEXT("SetCustomComponentVisibility"), .Pointer = &UInterchangeSceneComponentNode::execSetCustomComponentVisibility }, { .NameUTF8 = UTF8TEXT("SetCustomLocalTransform"), .Pointer = &UInterchangeSceneComponentNode::execSetCustomLocalTransform }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid, "AddComponentUid" }, // 1895550838 { &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids, "GetComponentUids" }, // 2754366721 { &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility, "GetCustomComponentVisibility" }, // 279299847 { &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform, "GetCustomLocalTransform" }, // 3535296636 { &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform, "GetParentSceneNodeAndTransform" }, // 82923395 { &Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility, "SetCustomComponentVisibility" }, // 3828937218 { &Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform, "SetCustomLocalTransform" }, // 1979037331 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UInterchangeSceneComponentNode_Statics UObject* (*const Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UInterchangeBaseNode, (UObject* (*)())Z_Construct_UPackage__Script_InterchangeNodes, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::ClassParams = { &UInterchangeSceneComponentNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::Class_MetaDataParams) }; void UInterchangeSceneComponentNode::StaticRegisterNativesUInterchangeSceneComponentNode() { UClass* Class = UInterchangeSceneComponentNode::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::Funcs)); } UClass* Z_Construct_UClass_UInterchangeSceneComponentNode() { if (!Z_Registration_Info_UClass_UInterchangeSceneComponentNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInterchangeSceneComponentNode.OuterSingleton, Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UInterchangeSceneComponentNode.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInterchangeSceneComponentNode); UInterchangeSceneComponentNode::~UInterchangeSceneComponentNode() {} // ********** End Class UInterchangeSceneComponentNode ********************************************* // ********** Begin Class UInterchangeInstancedStaticMeshComponentNode Function AddInstanceTransform struct Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics { struct InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransform_Parms { FTransform InstanceTransform; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Scene | Component | Instanced" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceTransform_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function AddInstanceTransform constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_InstanceTransform; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function AddInstanceTransform constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function AddInstanceTransform Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::NewProp_InstanceTransform = { "InstanceTransform", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransform_Parms, InstanceTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceTransform_MetaData), NewProp_InstanceTransform_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::NewProp_InstanceTransform, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::PropPointers) < 2048); // ********** End Function AddInstanceTransform Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, nullptr, "AddInstanceTransform", Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransform_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransform_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeInstancedStaticMeshComponentNode::execAddInstanceTransform) { P_GET_STRUCT_REF(FTransform,Z_Param_Out_InstanceTransform); P_FINISH; P_NATIVE_BEGIN; P_THIS->AddInstanceTransform(Z_Param_Out_InstanceTransform); P_NATIVE_END; } // ********** End Class UInterchangeInstancedStaticMeshComponentNode Function AddInstanceTransform * // ********** Begin Class UInterchangeInstancedStaticMeshComponentNode Function AddInstanceTransforms struct Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics { struct InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransforms_Parms { TArray InInstanceTransforms; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Scene | Component | Instanced" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InInstanceTransforms_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function AddInstanceTransforms constinit property declarations ***************** static const UECodeGen_Private::FStructPropertyParams NewProp_InInstanceTransforms_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_InInstanceTransforms; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function AddInstanceTransforms constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function AddInstanceTransforms Property Definitions **************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::NewProp_InInstanceTransforms_Inner = { "InInstanceTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::NewProp_InInstanceTransforms = { "InInstanceTransforms", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransforms_Parms, InInstanceTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InInstanceTransforms_MetaData), NewProp_InInstanceTransforms_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::NewProp_InInstanceTransforms_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::NewProp_InInstanceTransforms, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::PropPointers) < 2048); // ********** End Function AddInstanceTransforms Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, nullptr, "AddInstanceTransforms", Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransforms_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransforms_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeInstancedStaticMeshComponentNode::execAddInstanceTransforms) { P_GET_TARRAY_REF(FTransform,Z_Param_Out_InInstanceTransforms); P_FINISH; P_NATIVE_BEGIN; P_THIS->AddInstanceTransforms(Z_Param_Out_InInstanceTransforms); P_NATIVE_END; } // ********** End Class UInterchangeInstancedStaticMeshComponentNode Function AddInstanceTransforms // ********** Begin Class UInterchangeInstancedStaticMeshComponentNode Function GetCustomInstancedAssetUid struct Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics { struct InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms { FString AttributeValue; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Scene | Component | Instanced" }, { "Comment", "/** Get which asset, if any, a scene node is instantiating. Return false if the Attribute was not set previously.*/" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, { "ToolTip", "Get which asset, if any, a scene node is instantiating. Return false if the Attribute was not set previously." }, }; #endif // WITH_METADATA // ********** Begin Function GetCustomInstancedAssetUid constinit property declarations ************ static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetCustomInstancedAssetUid constinit property declarations ************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetCustomInstancedAssetUid Property Definitions *********************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms, AttributeValue), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms), &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_AttributeValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::PropPointers) < 2048); // ********** End Function GetCustomInstancedAssetUid Property Definitions ************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, nullptr, "GetCustomInstancedAssetUid", Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeInstancedStaticMeshComponentNode::execGetCustomInstancedAssetUid) { P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->GetCustomInstancedAssetUid(Z_Param_Out_AttributeValue); P_NATIVE_END; } // ********** End Class UInterchangeInstancedStaticMeshComponentNode Function GetCustomInstancedAssetUid // ********** Begin Class UInterchangeInstancedStaticMeshComponentNode Function GetInstanceTransforms struct Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics { struct InterchangeInstancedStaticMeshComponentNode_eventGetInstanceTransforms_Parms { TArray OutInstanceTransforms; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Scene | Component | Instanced" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; #endif // WITH_METADATA // ********** Begin Function GetInstanceTransforms constinit property declarations ***************** static const UECodeGen_Private::FStructPropertyParams NewProp_OutInstanceTransforms_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_OutInstanceTransforms; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetInstanceTransforms constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetInstanceTransforms Property Definitions **************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::NewProp_OutInstanceTransforms_Inner = { "OutInstanceTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::NewProp_OutInstanceTransforms = { "OutInstanceTransforms", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeInstancedStaticMeshComponentNode_eventGetInstanceTransforms_Parms, OutInstanceTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::NewProp_OutInstanceTransforms_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::NewProp_OutInstanceTransforms, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::PropPointers) < 2048); // ********** End Function GetInstanceTransforms Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, nullptr, "GetInstanceTransforms", Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::InterchangeInstancedStaticMeshComponentNode_eventGetInstanceTransforms_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::InterchangeInstancedStaticMeshComponentNode_eventGetInstanceTransforms_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeInstancedStaticMeshComponentNode::execGetInstanceTransforms) { P_GET_TARRAY_REF(FTransform,Z_Param_Out_OutInstanceTransforms); P_FINISH; P_NATIVE_BEGIN; P_THIS->GetInstanceTransforms(Z_Param_Out_OutInstanceTransforms); P_NATIVE_END; } // ********** End Class UInterchangeInstancedStaticMeshComponentNode Function GetInstanceTransforms // ********** Begin Class UInterchangeInstancedStaticMeshComponentNode Function SetCustomInstancedAssetUid struct Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics { struct InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms { FString AttributeValue; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Interchange | Scene | Component | Instanced" }, { "Comment", "/** Add an asset for this scene node to instantiate. */" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, { "ToolTip", "Add an asset for this scene node to instantiate." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetCustomInstancedAssetUid constinit property declarations ************ static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetCustomInstancedAssetUid constinit property declarations ************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetCustomInstancedAssetUid Property Definitions *********************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms, AttributeValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) }; void Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms), &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_AttributeValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::PropPointers) < 2048); // ********** End Function SetCustomInstancedAssetUid Property Definitions ************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, nullptr, "SetCustomInstancedAssetUid", Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UInterchangeInstancedStaticMeshComponentNode::execSetCustomInstancedAssetUid) { P_GET_PROPERTY(FStrProperty,Z_Param_AttributeValue); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->SetCustomInstancedAssetUid(Z_Param_AttributeValue); P_NATIVE_END; } // ********** End Class UInterchangeInstancedStaticMeshComponentNode Function SetCustomInstancedAssetUid // ********** Begin Class UInterchangeInstancedStaticMeshComponentNode ***************************** FClassRegistrationInfo Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode; UClass* UInterchangeInstancedStaticMeshComponentNode::GetPrivateStaticClass() { using TClass = UInterchangeInstancedStaticMeshComponentNode; if (!Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("InterchangeInstancedStaticMeshComponentNode"), Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.InnerSingleton, StaticRegisterNativesUInterchangeInstancedStaticMeshComponentNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.InnerSingleton; } UClass* Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_NoRegister() { return UInterchangeInstancedStaticMeshComponentNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "IncludePath", "InterchangeSceneComponentNodes.h" }, { "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" }, }; #endif // WITH_METADATA // ********** Begin Class UInterchangeInstancedStaticMeshComponentNode constinit property declarations // ********** End Class UInterchangeInstancedStaticMeshComponentNode constinit property declarations static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("AddInstanceTransform"), .Pointer = &UInterchangeInstancedStaticMeshComponentNode::execAddInstanceTransform }, { .NameUTF8 = UTF8TEXT("AddInstanceTransforms"), .Pointer = &UInterchangeInstancedStaticMeshComponentNode::execAddInstanceTransforms }, { .NameUTF8 = UTF8TEXT("GetCustomInstancedAssetUid"), .Pointer = &UInterchangeInstancedStaticMeshComponentNode::execGetCustomInstancedAssetUid }, { .NameUTF8 = UTF8TEXT("GetInstanceTransforms"), .Pointer = &UInterchangeInstancedStaticMeshComponentNode::execGetInstanceTransforms }, { .NameUTF8 = UTF8TEXT("SetCustomInstancedAssetUid"), .Pointer = &UInterchangeInstancedStaticMeshComponentNode::execSetCustomInstancedAssetUid }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform, "AddInstanceTransform" }, // 1982120768 { &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms, "AddInstanceTransforms" }, // 1639490611 { &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid, "GetCustomInstancedAssetUid" }, // 4047096080 { &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms, "GetInstanceTransforms" }, // 2840359157 { &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid, "SetCustomInstancedAssetUid" }, // 1594726722 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics UObject* (*const Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UInterchangeSceneComponentNode, (UObject* (*)())Z_Construct_UPackage__Script_InterchangeNodes, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::ClassParams = { &UInterchangeInstancedStaticMeshComponentNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::Class_MetaDataParams) }; void UInterchangeInstancedStaticMeshComponentNode::StaticRegisterNativesUInterchangeInstancedStaticMeshComponentNode() { UClass* Class = UInterchangeInstancedStaticMeshComponentNode::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::Funcs)); } UClass* Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode() { if (!Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.OuterSingleton, Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInterchangeInstancedStaticMeshComponentNode); UInterchangeInstancedStaticMeshComponentNode::~UInterchangeInstancedStaticMeshComponentNode() {} // ********** End Class UInterchangeInstancedStaticMeshComponentNode ******************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeSceneComponentNodes_h__Script_InterchangeNodes_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UInterchangeSceneComponentNode, UInterchangeSceneComponentNode::StaticClass, TEXT("UInterchangeSceneComponentNode"), &Z_Registration_Info_UClass_UInterchangeSceneComponentNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInterchangeSceneComponentNode), 3024364108U) }, { Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, UInterchangeInstancedStaticMeshComponentNode::StaticClass, TEXT("UInterchangeInstancedStaticMeshComponentNode"), &Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInterchangeInstancedStaticMeshComponentNode), 2640511216U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeSceneComponentNodes_h__Script_InterchangeNodes_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeSceneComponentNodes_h__Script_InterchangeNodes_323517580{ TEXT("/Script/InterchangeNodes"), Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeSceneComponentNodes_h__Script_InterchangeNodes_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeSceneComponentNodes_h__Script_InterchangeNodes_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS