// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ToolTargets/SceneComponentToolTarget.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSceneComponentToolTarget() {} // ********** Begin Cross Module References ******************************************************** INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_USceneComponentBackedTarget_NoRegister(); INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_USceneComponentToolTarget(); INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_USceneComponentToolTarget_NoRegister(); INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_USceneComponentToolTargetFactory(); INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_USceneComponentToolTargetFactory_NoRegister(); INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_UToolTarget(); INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_UToolTargetFactory(); UPackage* Z_Construct_UPackage__Script_InteractiveToolsFramework(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USceneComponentToolTarget ************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_USceneComponentToolTarget; UClass* USceneComponentToolTarget::GetPrivateStaticClass() { using TClass = USceneComponentToolTarget; if (!Z_Registration_Info_UClass_USceneComponentToolTarget.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SceneComponentToolTarget"), Z_Registration_Info_UClass_USceneComponentToolTarget.InnerSingleton, StaticRegisterNativesUSceneComponentToolTarget, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USceneComponentToolTarget.InnerSingleton; } UClass* Z_Construct_UClass_USceneComponentToolTarget_NoRegister() { return USceneComponentToolTarget::GetPrivateStaticClass(); } struct Z_Construct_UClass_USceneComponentToolTarget_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** \n * A tool target to share some reusable code for tool targets that are\n * backed by scene components\n */" }, { "IncludePath", "ToolTargets/SceneComponentToolTarget.h" }, { "ModuleRelativePath", "Public/ToolTargets/SceneComponentToolTarget.h" }, { "ToolTip", "A tool target to share some reusable code for tool targets that are\nbacked by scene components" }, }; #endif // WITH_METADATA // ********** Begin Class USceneComponentToolTarget constinit property declarations **************** // ********** End Class USceneComponentToolTarget constinit property declarations ****************** static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USceneComponentToolTarget_Statics UObject* (*const Z_Construct_UClass_USceneComponentToolTarget_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UToolTarget, (UObject* (*)())Z_Construct_UPackage__Script_InteractiveToolsFramework, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USceneComponentToolTarget_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_USceneComponentToolTarget_Statics::InterfaceParams[] = { { Z_Construct_UClass_USceneComponentBackedTarget_NoRegister, (int32)VTABLE_OFFSET(USceneComponentToolTarget, ISceneComponentBackedTarget), false }, // 2332819110 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_USceneComponentToolTarget_Statics::ClassParams = { &USceneComponentToolTarget::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, 0, UE_ARRAY_COUNT(InterfaceParams), 0x000800A8u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USceneComponentToolTarget_Statics::Class_MetaDataParams), Z_Construct_UClass_USceneComponentToolTarget_Statics::Class_MetaDataParams) }; void USceneComponentToolTarget::StaticRegisterNativesUSceneComponentToolTarget() { } UClass* Z_Construct_UClass_USceneComponentToolTarget() { if (!Z_Registration_Info_UClass_USceneComponentToolTarget.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USceneComponentToolTarget.OuterSingleton, Z_Construct_UClass_USceneComponentToolTarget_Statics::ClassParams); } return Z_Registration_Info_UClass_USceneComponentToolTarget.OuterSingleton; } USceneComponentToolTarget::USceneComponentToolTarget(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USceneComponentToolTarget); USceneComponentToolTarget::~USceneComponentToolTarget() {} // ********** End Class USceneComponentToolTarget ************************************************** // ********** Begin Class USceneComponentToolTargetFactory ***************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USceneComponentToolTargetFactory; UClass* USceneComponentToolTargetFactory::GetPrivateStaticClass() { using TClass = USceneComponentToolTargetFactory; if (!Z_Registration_Info_UClass_USceneComponentToolTargetFactory.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SceneComponentToolTargetFactory"), Z_Registration_Info_UClass_USceneComponentToolTargetFactory.InnerSingleton, StaticRegisterNativesUSceneComponentToolTargetFactory, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USceneComponentToolTargetFactory.InnerSingleton; } UClass* Z_Construct_UClass_USceneComponentToolTargetFactory_NoRegister() { return USceneComponentToolTargetFactory::GetPrivateStaticClass(); } struct Z_Construct_UClass_USceneComponentToolTargetFactory_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Factory for USceneComponentToolTarget to be used by the target manager.\n */" }, { "IncludePath", "ToolTargets/SceneComponentToolTarget.h" }, { "ModuleRelativePath", "Public/ToolTargets/SceneComponentToolTarget.h" }, { "ToolTip", "Factory for USceneComponentToolTarget to be used by the target manager." }, }; #endif // WITH_METADATA // ********** Begin Class USceneComponentToolTargetFactory constinit property declarations ********* // ********** End Class USceneComponentToolTargetFactory constinit property declarations *********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USceneComponentToolTargetFactory_Statics UObject* (*const Z_Construct_UClass_USceneComponentToolTargetFactory_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UToolTargetFactory, (UObject* (*)())Z_Construct_UPackage__Script_InteractiveToolsFramework, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USceneComponentToolTargetFactory_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USceneComponentToolTargetFactory_Statics::ClassParams = { &USceneComponentToolTargetFactory::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A8u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USceneComponentToolTargetFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_USceneComponentToolTargetFactory_Statics::Class_MetaDataParams) }; void USceneComponentToolTargetFactory::StaticRegisterNativesUSceneComponentToolTargetFactory() { } UClass* Z_Construct_UClass_USceneComponentToolTargetFactory() { if (!Z_Registration_Info_UClass_USceneComponentToolTargetFactory.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USceneComponentToolTargetFactory.OuterSingleton, Z_Construct_UClass_USceneComponentToolTargetFactory_Statics::ClassParams); } return Z_Registration_Info_UClass_USceneComponentToolTargetFactory.OuterSingleton; } USceneComponentToolTargetFactory::USceneComponentToolTargetFactory(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USceneComponentToolTargetFactory); USceneComponentToolTargetFactory::~USceneComponentToolTargetFactory() {} // ********** End Class USceneComponentToolTargetFactory ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h__Script_InteractiveToolsFramework_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USceneComponentToolTarget, USceneComponentToolTarget::StaticClass, TEXT("USceneComponentToolTarget"), &Z_Registration_Info_UClass_USceneComponentToolTarget, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USceneComponentToolTarget), 3183781031U) }, { Z_Construct_UClass_USceneComponentToolTargetFactory, USceneComponentToolTargetFactory::StaticClass, TEXT("USceneComponentToolTargetFactory"), &Z_Registration_Info_UClass_USceneComponentToolTargetFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USceneComponentToolTargetFactory), 2875639200U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h__Script_InteractiveToolsFramework_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h__Script_InteractiveToolsFramework_530556865{ TEXT("/Script/InteractiveToolsFramework"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h__Script_InteractiveToolsFramework_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h__Script_InteractiveToolsFramework_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS