// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "TargetInterfaces/SceneComponentBackedTarget.h" #ifdef INTERACTIVETOOLSFRAMEWORK_SceneComponentBackedTarget_generated_h #error "SceneComponentBackedTarget.generated.h already included, missing '#pragma once' in SceneComponentBackedTarget.h" #endif #define INTERACTIVETOOLSFRAMEWORK_SceneComponentBackedTarget_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface USceneComponentBackedTarget ****************************************** struct Z_Construct_UClass_USceneComponentBackedTarget_Statics; INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_USceneComponentBackedTarget_NoRegister(); #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_SceneComponentBackedTarget_h_18_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ INTERACTIVETOOLSFRAMEWORK_API USceneComponentBackedTarget(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USceneComponentBackedTarget(USceneComponentBackedTarget&&) = delete; \ USceneComponentBackedTarget(const USceneComponentBackedTarget&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(INTERACTIVETOOLSFRAMEWORK_API, USceneComponentBackedTarget); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USceneComponentBackedTarget); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USceneComponentBackedTarget) \ virtual ~USceneComponentBackedTarget() = default; #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_SceneComponentBackedTarget_h_18_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUSceneComponentBackedTarget(); \ friend struct ::Z_Construct_UClass_USceneComponentBackedTarget_Statics; \ static UClass* GetPrivateStaticClass(); \ friend INTERACTIVETOOLSFRAMEWORK_API UClass* ::Z_Construct_UClass_USceneComponentBackedTarget_NoRegister(); \ public: \ DECLARE_CLASS2(USceneComponentBackedTarget, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/InteractiveToolsFramework"), Z_Construct_UClass_USceneComponentBackedTarget_NoRegister) \ DECLARE_SERIALIZER(USceneComponentBackedTarget) #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_SceneComponentBackedTarget_h_18_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_SceneComponentBackedTarget_h_18_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_SceneComponentBackedTarget_h_18_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_SceneComponentBackedTarget_h_18_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~ISceneComponentBackedTarget() {} \ public: \ typedef USceneComponentBackedTarget UClassType; \ typedef ISceneComponentBackedTarget ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_SceneComponentBackedTarget_h_15_PROLOG #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_SceneComponentBackedTarget_h_23_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_SceneComponentBackedTarget_h_18_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USceneComponentBackedTarget; // ********** End Interface USceneComponentBackedTarget ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_SceneComponentBackedTarget_h PRAGMA_ENABLE_DEPRECATION_WARNINGS