// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "TargetInterfaces/AssetBackedTarget.h" #ifdef INTERACTIVETOOLSFRAMEWORK_AssetBackedTarget_generated_h #error "AssetBackedTarget.generated.h already included, missing '#pragma once' in AssetBackedTarget.h" #endif #define INTERACTIVETOOLSFRAMEWORK_AssetBackedTarget_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UAssetBackedTarget *************************************************** struct Z_Construct_UClass_UAssetBackedTarget_Statics; INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_UAssetBackedTarget_NoRegister(); #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_AssetBackedTarget_h_15_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ INTERACTIVETOOLSFRAMEWORK_API UAssetBackedTarget(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAssetBackedTarget(UAssetBackedTarget&&) = delete; \ UAssetBackedTarget(const UAssetBackedTarget&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(INTERACTIVETOOLSFRAMEWORK_API, UAssetBackedTarget); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetBackedTarget); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAssetBackedTarget) \ virtual ~UAssetBackedTarget() = default; #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_AssetBackedTarget_h_15_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUAssetBackedTarget(); \ friend struct ::Z_Construct_UClass_UAssetBackedTarget_Statics; \ static UClass* GetPrivateStaticClass(); \ friend INTERACTIVETOOLSFRAMEWORK_API UClass* ::Z_Construct_UClass_UAssetBackedTarget_NoRegister(); \ public: \ DECLARE_CLASS2(UAssetBackedTarget, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/InteractiveToolsFramework"), Z_Construct_UClass_UAssetBackedTarget_NoRegister) \ DECLARE_SERIALIZER(UAssetBackedTarget) #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_AssetBackedTarget_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_AssetBackedTarget_h_15_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_AssetBackedTarget_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_AssetBackedTarget_h_15_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~IAssetBackedTarget() {} \ public: \ typedef UAssetBackedTarget UClassType; \ typedef IAssetBackedTarget ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_AssetBackedTarget_h_12_PROLOG #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_AssetBackedTarget_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_AssetBackedTarget_h_15_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAssetBackedTarget; // ********** End Interface UAssetBackedTarget ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_TargetInterfaces_AssetBackedTarget_h PRAGMA_ENABLE_DEPRECATION_WARNINGS