// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Rig/IKRigProcessor.h" #ifdef IKRIG_IKRigProcessor_generated_h #error "IKRigProcessor.generated.h already included, missing '#pragma once' in IKRigProcessor.h" #endif #define IKRIG_IKRigProcessor_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FGoalBone ********************************************************* struct Z_Construct_UScriptStruct_FGoalBone_Statics; #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_IKRigProcessor_h_20_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGoalBone_Statics; \ IKRIG_API static class UScriptStruct* StaticStruct(); struct FGoalBone; // ********** End ScriptStruct FGoalBone *********************************************************** // ********** Begin Class UIKRigProcessor ********************************************************** struct Z_Construct_UClass_UIKRigProcessor_Statics; IKRIG_API UClass* Z_Construct_UClass_UIKRigProcessor_NoRegister(); #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_IKRigProcessor_h_159_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUIKRigProcessor(); \ friend struct ::Z_Construct_UClass_UIKRigProcessor_Statics; \ static UClass* GetPrivateStaticClass(); \ friend IKRIG_API UClass* ::Z_Construct_UClass_UIKRigProcessor_NoRegister(); \ public: \ DECLARE_CLASS2(UIKRigProcessor, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/IKRig"), Z_Construct_UClass_UIKRigProcessor_NoRegister) \ DECLARE_SERIALIZER(UIKRigProcessor) #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_IKRigProcessor_h_159_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UIKRigProcessor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UIKRigProcessor(UIKRigProcessor&&) = delete; \ UIKRigProcessor(const UIKRigProcessor&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UIKRigProcessor); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UIKRigProcessor); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UIKRigProcessor) \ NO_API virtual ~UIKRigProcessor(); #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_IKRigProcessor_h_155_PROLOG #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_IKRigProcessor_h_159_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_IKRigProcessor_h_159_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_IKRigProcessor_h_159_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UIKRigProcessor; // ********** End Class UIKRigProcessor ************************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_IKRigProcessor_h PRAGMA_ENABLE_DEPRECATION_WARNINGS