// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MotionControllerComponent.h" #ifdef HEADMOUNTEDDISPLAY_MotionControllerComponent_generated_h #error "MotionControllerComponent.generated.h already included, missing '#pragma once' in MotionControllerComponent.h" #endif #define HEADMOUNTEDDISPLAY_MotionControllerComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS enum class EControllerHand : uint8; // ********** Begin Class UMotionControllerComponent *********************************************** #define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetLinearAcceleration); \ DECLARE_FUNCTION(execGetAngularVelocity); \ DECLARE_FUNCTION(execGetLinearVelocity); \ DECLARE_FUNCTION(execGetHandJointPosition); \ DECLARE_FUNCTION(execGetParameterValue); \ DECLARE_FUNCTION(execSetAssociatedPlayerIndex); \ DECLARE_FUNCTION(execSetTrackingMotionSource); \ DECLARE_FUNCTION(execGetTrackingSource); \ DECLARE_FUNCTION(execSetTrackingSource); \ DECLARE_FUNCTION(execIsTracked); #define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_CALLBACK_WRAPPERS #define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMotionControllerComponent, HEADMOUNTEDDISPLAY_API) struct Z_Construct_UClass_UMotionControllerComponent_Statics; HEADMOUNTEDDISPLAY_API UClass* Z_Construct_UClass_UMotionControllerComponent_NoRegister(); #define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_INCLASS \ private: \ static void StaticRegisterNativesUMotionControllerComponent(); \ friend struct ::Z_Construct_UClass_UMotionControllerComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend HEADMOUNTEDDISPLAY_API UClass* ::Z_Construct_UClass_UMotionControllerComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UMotionControllerComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/HeadMountedDisplay"), Z_Construct_UClass_UMotionControllerComponent_NoRegister) \ DECLARE_SERIALIZER(UMotionControllerComponent) \ FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ HEADMOUNTEDDISPLAY_API UMotionControllerComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMotionControllerComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(HEADMOUNTEDDISPLAY_API, UMotionControllerComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMotionControllerComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UMotionControllerComponent(UMotionControllerComponent&&) = delete; \ UMotionControllerComponent(const UMotionControllerComponent&) = delete; \ HEADMOUNTEDDISPLAY_API virtual ~UMotionControllerComponent(); #define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_17_PROLOG #define FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_RPC_WRAPPERS \ FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_CALLBACK_WRAPPERS \ FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_INCLASS \ FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h_20_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMotionControllerComponent; // ********** End Class UMotionControllerComponent ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_HeadMountedDisplay_Public_MotionControllerComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS