// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MovieSceneGeometryCollectionTemplate.h" #ifdef GEOMETRYCOLLECTIONTRACKS_MovieSceneGeometryCollectionTemplate_generated_h #error "MovieSceneGeometryCollectionTemplate.generated.h already included, missing '#pragma once' in MovieSceneGeometryCollectionTemplate.h" #endif #define GEOMETRYCOLLECTIONTRACKS_MovieSceneGeometryCollectionTemplate_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneGeometryCollectionSectionTemplateParameters ************ struct Z_Construct_UScriptStruct_FMovieSceneGeometryCollectionSectionTemplateParameters_Statics; #define FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionTracks_Public_MovieSceneGeometryCollectionTemplate_h_14_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneGeometryCollectionSectionTemplateParameters_Statics; \ GEOMETRYCOLLECTIONTRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneGeometryCollectionParams Super; struct FMovieSceneGeometryCollectionSectionTemplateParameters; // ********** End ScriptStruct FMovieSceneGeometryCollectionSectionTemplateParameters ************** // ********** Begin ScriptStruct FMovieSceneGeometryCollectionSectionTemplate ********************** struct Z_Construct_UScriptStruct_FMovieSceneGeometryCollectionSectionTemplate_Statics; #define FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionTracks_Public_MovieSceneGeometryCollectionTemplate_h_35_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneGeometryCollectionSectionTemplate_Statics; \ GEOMETRYCOLLECTIONTRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneEvalTemplate Super; struct FMovieSceneGeometryCollectionSectionTemplate; // ********** End ScriptStruct FMovieSceneGeometryCollectionSectionTemplate ************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionTracks_Public_MovieSceneGeometryCollectionTemplate_h PRAGMA_ENABLE_DEPRECATION_WARNINGS