// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Dataflow/GeometryCollectionStaticMeshToCollectionNode.h" #ifdef GEOMETRYCOLLECTIONNODES_GeometryCollectionStaticMeshToCollectionNode_generated_h #error "GeometryCollectionStaticMeshToCollectionNode.generated.h already included, missing '#pragma once' in GeometryCollectionStaticMeshToCollectionNode.h" #endif #define GEOMETRYCOLLECTIONNODES_GeometryCollectionStaticMeshToCollectionNode_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FStaticMeshToCollectionDataflowNode_v2 **************************** struct Z_Construct_UScriptStruct_FStaticMeshToCollectionDataflowNode_v2_Statics; #define FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionNodes_Public_Dataflow_GeometryCollectionStaticMeshToCollectionNode_h_28_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStaticMeshToCollectionDataflowNode_v2_Statics; \ GEOMETRYCOLLECTIONNODES_API static class UScriptStruct* StaticStruct(); \ typedef FDataflowNode Super; struct FStaticMeshToCollectionDataflowNode_v2; // ********** End ScriptStruct FStaticMeshToCollectionDataflowNode_v2 ****************************** // ********** Begin ScriptStruct FStaticMeshToCollectionDataflowNode ******************************* struct Z_Construct_UScriptStruct_FStaticMeshToCollectionDataflowNode_Statics; #define FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionNodes_Public_Dataflow_GeometryCollectionStaticMeshToCollectionNode_h_77_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStaticMeshToCollectionDataflowNode_Statics; \ GEOMETRYCOLLECTIONNODES_API static class UScriptStruct* StaticStruct(); \ typedef FDataflowNode Super; struct FStaticMeshToCollectionDataflowNode; // ********** End ScriptStruct FStaticMeshToCollectionDataflowNode ********************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_GeometryCollectionPlugin_Source_GeometryCollectionNodes_Public_Dataflow_GeometryCollectionStaticMeshToCollectionNode_h PRAGMA_ENABLE_DEPRECATION_WARNINGS