// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "GeometryCacheComponent.h" #ifdef GEOMETRYCACHE_GeometryCacheComponent_generated_h #error "GeometryCacheComponent.generated.h already included, missing '#pragma once' in GeometryCacheComponent.h" #endif #define GEOMETRYCACHE_GeometryCacheComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UGeometryCache; struct FLinearColor; // ********** Begin ScriptStruct FTrackRenderData ************************************************** struct Z_Construct_UScriptStruct_FTrackRenderData_Statics; #define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheComponent_h_18_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTrackRenderData_Statics; \ GEOMETRYCACHE_API static class UScriptStruct* StaticStruct(); struct FTrackRenderData; // ********** End ScriptStruct FTrackRenderData **************************************************** // ********** Begin Class UGeometryCacheComponent ************************************************** #define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheComponent_h_39_RPC_WRAPPERS \ DECLARE_FUNCTION(execTickAtThisTime); \ DECLARE_FUNCTION(execGetWireframeOverrideColor); \ DECLARE_FUNCTION(execSetWireframeOverrideColor); \ DECLARE_FUNCTION(execGetOverrideWireframeColor); \ DECLARE_FUNCTION(execSetOverrideWireframeColor); \ DECLARE_FUNCTION(execGetNumberOfTracks); \ DECLARE_FUNCTION(execGetNumberOfFrames); \ DECLARE_FUNCTION(execGetDuration); \ DECLARE_FUNCTION(execGetPlaybackDirection); \ DECLARE_FUNCTION(execGetElapsedTime); \ DECLARE_FUNCTION(execGetAnimationTime); \ DECLARE_FUNCTION(execSetStartTimeOffset); \ DECLARE_FUNCTION(execGetStartTimeOffset); \ DECLARE_FUNCTION(execSetGeometryCache); \ DECLARE_FUNCTION(execSetMotionVectorScale); \ DECLARE_FUNCTION(execGetMotionVectorScale); \ DECLARE_FUNCTION(execSetPlaybackSpeed); \ DECLARE_FUNCTION(execGetPlaybackSpeed); \ DECLARE_FUNCTION(execSetExtrapolateFrames); \ DECLARE_FUNCTION(execIsExtrapolatingFrames); \ DECLARE_FUNCTION(execSetLooping); \ DECLARE_FUNCTION(execIsLooping); \ DECLARE_FUNCTION(execIsPlayingReversed); \ DECLARE_FUNCTION(execIsPlaying); \ DECLARE_FUNCTION(execStop); \ DECLARE_FUNCTION(execPause); \ DECLARE_FUNCTION(execPlayReversedFromEnd); \ DECLARE_FUNCTION(execPlayReversed); \ DECLARE_FUNCTION(execPlayFromStart); \ DECLARE_FUNCTION(execPlay); struct Z_Construct_UClass_UGeometryCacheComponent_Statics; GEOMETRYCACHE_API UClass* Z_Construct_UClass_UGeometryCacheComponent_NoRegister(); #define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheComponent_h_39_INCLASS \ private: \ static void StaticRegisterNativesUGeometryCacheComponent(); \ friend struct ::Z_Construct_UClass_UGeometryCacheComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GEOMETRYCACHE_API UClass* ::Z_Construct_UClass_UGeometryCacheComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UGeometryCacheComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/GeometryCache"), Z_Construct_UClass_UGeometryCacheComponent_NoRegister) \ DECLARE_SERIALIZER(UGeometryCacheComponent) #define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheComponent_h_39_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GEOMETRYCACHE_API UGeometryCacheComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGeometryCacheComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYCACHE_API, UGeometryCacheComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGeometryCacheComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UGeometryCacheComponent(UGeometryCacheComponent&&) = delete; \ UGeometryCacheComponent(const UGeometryCacheComponent&) = delete; \ GEOMETRYCACHE_API virtual ~UGeometryCacheComponent(); #define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheComponent_h_36_PROLOG #define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheComponent_h_39_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheComponent_h_39_RPC_WRAPPERS \ FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheComponent_h_39_INCLASS \ FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheComponent_h_39_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UGeometryCacheComponent; // ********** End Class UGeometryCacheComponent **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS