// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "GameplayTaskOwnerInterface.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeGameplayTaskOwnerInterface() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTaskOwnerInterface(); GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister(); UPackage* Z_Construct_UPackage__Script_GameplayTasks(); // ********** End Cross Module References ********************************************************** // ********** Begin Interface UGameplayTaskOwnerInterface ****************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UGameplayTaskOwnerInterface; UClass* UGameplayTaskOwnerInterface::GetPrivateStaticClass() { using TClass = UGameplayTaskOwnerInterface; if (!Z_Registration_Info_UClass_UGameplayTaskOwnerInterface.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("GameplayTaskOwnerInterface"), Z_Registration_Info_UClass_UGameplayTaskOwnerInterface.InnerSingleton, StaticRegisterNativesUGameplayTaskOwnerInterface, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UGameplayTaskOwnerInterface.InnerSingleton; } UClass* Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister() { return UGameplayTaskOwnerInterface::GetPrivateStaticClass(); } struct Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "CannotImplementInterfaceInBlueprint", "" }, { "ModuleRelativePath", "Classes/GameplayTaskOwnerInterface.h" }, }; #endif // WITH_METADATA // ********** Begin Interface UGameplayTaskOwnerInterface constinit property declarations ********** // ********** End Interface UGameplayTaskOwnerInterface constinit property declarations ************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics UObject* (*const Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UInterface, (UObject* (*)())Z_Construct_UPackage__Script_GameplayTasks, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics::ClassParams = { &UGameplayTaskOwnerInterface::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000840A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics::Class_MetaDataParams) }; void UGameplayTaskOwnerInterface::StaticRegisterNativesUGameplayTaskOwnerInterface() { } UClass* Z_Construct_UClass_UGameplayTaskOwnerInterface() { if (!Z_Registration_Info_UClass_UGameplayTaskOwnerInterface.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGameplayTaskOwnerInterface.OuterSingleton, Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics::ClassParams); } return Z_Registration_Info_UClass_UGameplayTaskOwnerInterface.OuterSingleton; } UGameplayTaskOwnerInterface::UGameplayTaskOwnerInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGameplayTaskOwnerInterface); // ********** End Interface UGameplayTaskOwnerInterface ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h__Script_GameplayTasks_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UGameplayTaskOwnerInterface, UGameplayTaskOwnerInterface::StaticClass, TEXT("UGameplayTaskOwnerInterface"), &Z_Registration_Info_UClass_UGameplayTaskOwnerInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGameplayTaskOwnerInterface), 2833624204U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h__Script_GameplayTasks_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h__Script_GameplayTasks_1457824091{ TEXT("/Script/GameplayTasks"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h__Script_GameplayTasks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h__Script_GameplayTasks_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS