// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Directors/StateTreeCameraDirectorTasks.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeStateTreeCameraDirectorTasks() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigAsset_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigProxyAsset_NoRegister(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigTaskInstanceData ***************** struct Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FGameplayCamerasActivateCameraRigTaskInstanceData); } static inline consteval int16 GetStructAlignment() { return alignof(FGameplayCamerasActivateCameraRigTaskInstanceData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Instance data for the \"Activate Camera Rig\" task. */" }, { "ModuleRelativePath", "Public/Directors/StateTreeCameraDirectorTasks.h" }, { "ToolTip", "Instance data for the \"Activate Camera Rig\" task." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraRig_MetaData[] = { { "Category", "Cameras" }, { "Comment", "/** The camera rig to activate. */" }, { "ModuleRelativePath", "Public/Directors/StateTreeCameraDirectorTasks.h" }, { "ToolTip", "The camera rig to activate." }, { "UseCameraDirectorRigPicker", "TRUE" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigTaskInstanceData constinit property declarations static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraRig; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FGameplayCamerasActivateCameraRigTaskInstanceData constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData; class UScriptStruct* FGameplayCamerasActivateCameraRigTaskInstanceData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("GameplayCamerasActivateCameraRigTaskInstanceData")); } return Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData.OuterSingleton; } // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigTaskInstanceData Property Definitions const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::NewProp_CameraRig = { "CameraRig", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGameplayCamerasActivateCameraRigTaskInstanceData, CameraRig), Z_Construct_UClass_UCameraRigAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraRig_MetaData), NewProp_CameraRig_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::NewProp_CameraRig, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FGameplayCamerasActivateCameraRigTaskInstanceData Property Definitions const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "GameplayCamerasActivateCameraRigTaskInstanceData", Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::PropPointers), sizeof(FGameplayCamerasActivateCameraRigTaskInstanceData), alignof(FGameplayCamerasActivateCameraRigTaskInstanceData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData() { if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData.InnerSingleton, Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData.InnerSingleton); } // ********** End ScriptStruct FGameplayCamerasActivateCameraRigTaskInstanceData ******************* // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigTask ***************************** struct Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics { static inline consteval int32 GetStructSize() { return sizeof(FGameplayCamerasActivateCameraRigTask); } static inline consteval int16 GetStructAlignment() { return alignof(FGameplayCamerasActivateCameraRigTask); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Category", "Cameras" }, { "Comment", "/**\n * A task that activates a given camera rig inside a StateTreeCameraDirector.\n */" }, { "DisplayName", "Activate Camera Rig" }, { "ModuleRelativePath", "Public/Directors/StateTreeCameraDirectorTasks.h" }, { "ToolTip", "A task that activates a given camera rig inside a StateTreeCameraDirector." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRunOnce_MetaData[] = { { "Category", "State Tree" }, { "Comment", "/** If true, the task will complete immediately. If false, the task will run until a transition triggers. */" }, { "ModuleRelativePath", "Public/Directors/StateTreeCameraDirectorTasks.h" }, { "ToolTip", "If true, the task will complete immediately. If false, the task will run until a transition triggers." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigTask constinit property declarations static void NewProp_bRunOnce_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bRunOnce; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FGameplayCamerasActivateCameraRigTask constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FGameplayCamerasActivateCameraRigTask cannot be polymorphic unless super FGameplayCamerasStateTreeTask is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTask; class UScriptStruct* FGameplayCamerasActivateCameraRigTask::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTask.OuterSingleton) { Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTask.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("GameplayCamerasActivateCameraRigTask")); } return Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTask.OuterSingleton; } // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigTask Property Definitions ******** void Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::NewProp_bRunOnce_SetBit(void* Obj) { ((FGameplayCamerasActivateCameraRigTask*)Obj)->bRunOnce = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::NewProp_bRunOnce = { "bRunOnce", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FGameplayCamerasActivateCameraRigTask), &Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::NewProp_bRunOnce_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRunOnce_MetaData), NewProp_bRunOnce_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::NewProp_bRunOnce, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::PropPointers) < 2048); // ********** End ScriptStruct FGameplayCamerasActivateCameraRigTask Property Definitions ********** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask, &NewStructOps, "GameplayCamerasActivateCameraRigTask", Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::PropPointers), sizeof(FGameplayCamerasActivateCameraRigTask), alignof(FGameplayCamerasActivateCameraRigTask), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask() { if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTask.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTask.InnerSingleton, Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTask.InnerSingleton); } // ********** End ScriptStruct FGameplayCamerasActivateCameraRigTask ******************************* // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData ********* struct Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData); } static inline consteval int16 GetStructAlignment() { return alignof(FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Instance data for the \"Activate Camera Rig via Proxy\" task. */" }, { "ModuleRelativePath", "Public/Directors/StateTreeCameraDirectorTasks.h" }, { "ToolTip", "Instance data for the \"Activate Camera Rig via Proxy\" task." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraRigProxy_MetaData[] = { { "Category", "Cameras" }, { "Comment", "/** The camera rig proxy to activate. */" }, { "ModuleRelativePath", "Public/Directors/StateTreeCameraDirectorTasks.h" }, { "ToolTip", "The camera rig proxy to activate." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData constinit property declarations static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraRigProxy; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData; class UScriptStruct* FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("GameplayCamerasActivateCameraRigViaProxyTaskInstanceData")); } return Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData.OuterSingleton; } // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData Property Definitions const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::NewProp_CameraRigProxy = { "CameraRigProxy", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData, CameraRigProxy), Z_Construct_UClass_UCameraRigProxyAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraRigProxy_MetaData), NewProp_CameraRigProxy_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::NewProp_CameraRigProxy, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData Property Definitions const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "GameplayCamerasActivateCameraRigViaProxyTaskInstanceData", Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::PropPointers), sizeof(FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData), alignof(FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData() { if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData.InnerSingleton, Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData.InnerSingleton); } // ********** End ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData *********** // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTask ********************* struct Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics { static inline consteval int32 GetStructSize() { return sizeof(FGameplayCamerasActivateCameraRigViaProxyTask); } static inline consteval int16 GetStructAlignment() { return alignof(FGameplayCamerasActivateCameraRigViaProxyTask); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Category", "Cameras" }, { "Comment", "/**\n * A task that activates a camera rig via the given camera rig proxy inside a\n * StateTreeCameraDirector. The given proxy must be mapped to an actual proxy\n * in each camera asset using this StateTree.\n */" }, { "DisplayName", "Activate Camera via Proxy" }, { "ModuleRelativePath", "Public/Directors/StateTreeCameraDirectorTasks.h" }, { "ToolTip", "A task that activates a camera rig via the given camera rig proxy inside a\nStateTreeCameraDirector. The given proxy must be mapped to an actual proxy\nin each camera asset using this StateTree." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRunOnce_MetaData[] = { { "Category", "State Tree" }, { "Comment", "/** If true, the task will complete immediately. If false, the task will run until a transition triggers. */" }, { "ModuleRelativePath", "Public/Directors/StateTreeCameraDirectorTasks.h" }, { "ToolTip", "If true, the task will complete immediately. If false, the task will run until a transition triggers." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTask constinit property declarations static void NewProp_bRunOnce_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bRunOnce; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTask constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FGameplayCamerasActivateCameraRigViaProxyTask cannot be polymorphic unless super FGameplayCamerasStateTreeTask is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask; class UScriptStruct* FGameplayCamerasActivateCameraRigViaProxyTask::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask.OuterSingleton) { Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("GameplayCamerasActivateCameraRigViaProxyTask")); } return Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask.OuterSingleton; } // ********** Begin ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTask Property Definitions void Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::NewProp_bRunOnce_SetBit(void* Obj) { ((FGameplayCamerasActivateCameraRigViaProxyTask*)Obj)->bRunOnce = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::NewProp_bRunOnce = { "bRunOnce", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FGameplayCamerasActivateCameraRigViaProxyTask), &Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::NewProp_bRunOnce_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRunOnce_MetaData), NewProp_bRunOnce_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::NewProp_bRunOnce, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::PropPointers) < 2048); // ********** End ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTask Property Definitions ** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, Z_Construct_UScriptStruct_FGameplayCamerasStateTreeTask, &NewStructOps, "GameplayCamerasActivateCameraRigViaProxyTask", Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::PropPointers), sizeof(FGameplayCamerasActivateCameraRigViaProxyTask), alignof(FGameplayCamerasActivateCameraRigViaProxyTask), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask() { if (!Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask.InnerSingleton, Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask.InnerSingleton); } // ********** End ScriptStruct FGameplayCamerasActivateCameraRigViaProxyTask *********************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_StateTreeCameraDirectorTasks_h__Script_GameplayCameras_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FGameplayCamerasActivateCameraRigTaskInstanceData::StaticStruct, Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData_Statics::NewStructOps, TEXT("GameplayCamerasActivateCameraRigTaskInstanceData"),&Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTaskInstanceData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGameplayCamerasActivateCameraRigTaskInstanceData), 2454162881U) }, { FGameplayCamerasActivateCameraRigTask::StaticStruct, Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigTask_Statics::NewStructOps, TEXT("GameplayCamerasActivateCameraRigTask"),&Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigTask, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGameplayCamerasActivateCameraRigTask), 3085885368U) }, { FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData::StaticStruct, Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData_Statics::NewStructOps, TEXT("GameplayCamerasActivateCameraRigViaProxyTaskInstanceData"),&Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGameplayCamerasActivateCameraRigViaProxyTaskInstanceData), 2459242845U) }, { FGameplayCamerasActivateCameraRigViaProxyTask::StaticStruct, Z_Construct_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask_Statics::NewStructOps, TEXT("GameplayCamerasActivateCameraRigViaProxyTask"),&Z_Registration_Info_UScriptStruct_FGameplayCamerasActivateCameraRigViaProxyTask, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGameplayCamerasActivateCameraRigViaProxyTask), 2281564584U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_StateTreeCameraDirectorTasks_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_StateTreeCameraDirectorTasks_h__Script_GameplayCameras_2170154278{ TEXT("/Script/GameplayCameras"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_StateTreeCameraDirectorTasks_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_StateTreeCameraDirectorTasks_h__Script_GameplayCameras_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS