// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Directors/SingleCameraDirector.h" #ifdef GAMEPLAYCAMERAS_SingleCameraDirector_generated_h #error "SingleCameraDirector.generated.h already included, missing '#pragma once' in SingleCameraDirector.h" #endif #define GAMEPLAYCAMERAS_SingleCameraDirector_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USingleCameraDirector **************************************************** struct Z_Construct_UClass_USingleCameraDirector_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USingleCameraDirector_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_SingleCameraDirector_h_15_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSingleCameraDirector(); \ friend struct ::Z_Construct_UClass_USingleCameraDirector_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_USingleCameraDirector_NoRegister(); \ public: \ DECLARE_CLASS2(USingleCameraDirector, UCameraDirector, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_USingleCameraDirector_NoRegister) \ DECLARE_SERIALIZER(USingleCameraDirector) #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_SingleCameraDirector_h_15_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ USingleCameraDirector(USingleCameraDirector&&) = delete; \ USingleCameraDirector(const USingleCameraDirector&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, USingleCameraDirector); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USingleCameraDirector); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USingleCameraDirector) \ GAMEPLAYCAMERAS_API virtual ~USingleCameraDirector(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_SingleCameraDirector_h_12_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_SingleCameraDirector_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_SingleCameraDirector_h_15_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_SingleCameraDirector_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USingleCameraDirector; // ********** End Class USingleCameraDirector ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Directors_SingleCameraDirector_h PRAGMA_ENABLE_DEPRECATION_WARNINGS