// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Nodes/Blends/SimpleBlendCameraNode.h" #ifdef GAMEPLAYCAMERAS_SimpleBlendCameraNode_generated_h #error "SimpleBlendCameraNode.generated.h already included, missing '#pragma once' in SimpleBlendCameraNode.h" #endif #define GAMEPLAYCAMERAS_SimpleBlendCameraNode_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USimpleBlendCameraNode *************************************************** struct Z_Construct_UClass_USimpleBlendCameraNode_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleBlendCameraNode_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSimpleBlendCameraNode(); \ friend struct ::Z_Construct_UClass_USimpleBlendCameraNode_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_USimpleBlendCameraNode_NoRegister(); \ public: \ DECLARE_CLASS2(USimpleBlendCameraNode, UBlendCameraNode, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_USimpleBlendCameraNode_NoRegister) \ DECLARE_SERIALIZER(USimpleBlendCameraNode) #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_16_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GAMEPLAYCAMERAS_API USimpleBlendCameraNode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USimpleBlendCameraNode(USimpleBlendCameraNode&&) = delete; \ USimpleBlendCameraNode(const USimpleBlendCameraNode&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, USimpleBlendCameraNode); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USimpleBlendCameraNode); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USimpleBlendCameraNode) \ GAMEPLAYCAMERAS_API virtual ~USimpleBlendCameraNode(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_13_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_16_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USimpleBlendCameraNode; // ********** End Class USimpleBlendCameraNode ***************************************************** // ********** Begin Class USimpleFixedTimeBlendCameraNode ****************************************** struct Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_25_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSimpleFixedTimeBlendCameraNode(); \ friend struct ::Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_NoRegister(); \ public: \ DECLARE_CLASS2(USimpleFixedTimeBlendCameraNode, USimpleBlendCameraNode, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_NoRegister) \ DECLARE_SERIALIZER(USimpleFixedTimeBlendCameraNode) #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_25_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GAMEPLAYCAMERAS_API USimpleFixedTimeBlendCameraNode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USimpleFixedTimeBlendCameraNode(USimpleFixedTimeBlendCameraNode&&) = delete; \ USimpleFixedTimeBlendCameraNode(const USimpleFixedTimeBlendCameraNode&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, USimpleFixedTimeBlendCameraNode); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USimpleFixedTimeBlendCameraNode); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USimpleFixedTimeBlendCameraNode) \ GAMEPLAYCAMERAS_API virtual ~USimpleFixedTimeBlendCameraNode(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_22_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_25_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_25_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h_25_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USimpleFixedTimeBlendCameraNode; // ********** End Class USimpleFixedTimeBlendCameraNode ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h PRAGMA_ENABLE_DEPRECATION_WARNINGS