// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Blends/SimpleBlendCameraNode.h" #include "Core/CameraParameters.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSimpleBlendCameraNode() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlendCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleBlendCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleBlendCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleFixedTimeBlendCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FFloatCameraParameter(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USimpleBlendCameraNode *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USimpleBlendCameraNode; UClass* USimpleBlendCameraNode::GetPrivateStaticClass() { using TClass = USimpleBlendCameraNode; if (!Z_Registration_Info_UClass_USimpleBlendCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SimpleBlendCameraNode"), Z_Registration_Info_UClass_USimpleBlendCameraNode.InnerSingleton, StaticRegisterNativesUSimpleBlendCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USimpleBlendCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_USimpleBlendCameraNode_NoRegister() { return USimpleBlendCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_USimpleBlendCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Base class for a blend camera node that uses a simple scalar factor.\n */" }, { "IncludePath", "Nodes/Blends/SimpleBlendCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Blends/SimpleBlendCameraNode.h" }, { "ToolTip", "Base class for a blend camera node that uses a simple scalar factor." }, }; #endif // WITH_METADATA // ********** Begin Class USimpleBlendCameraNode constinit property declarations ******************* // ********** End Class USimpleBlendCameraNode constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USimpleBlendCameraNode_Statics UObject* (*const Z_Construct_UClass_USimpleBlendCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlendCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleBlendCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USimpleBlendCameraNode_Statics::ClassParams = { &USimpleBlendCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x002810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleBlendCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_USimpleBlendCameraNode_Statics::Class_MetaDataParams) }; void USimpleBlendCameraNode::StaticRegisterNativesUSimpleBlendCameraNode() { } UClass* Z_Construct_UClass_USimpleBlendCameraNode() { if (!Z_Registration_Info_UClass_USimpleBlendCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USimpleBlendCameraNode.OuterSingleton, Z_Construct_UClass_USimpleBlendCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_USimpleBlendCameraNode.OuterSingleton; } USimpleBlendCameraNode::USimpleBlendCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USimpleBlendCameraNode); USimpleBlendCameraNode::~USimpleBlendCameraNode() {} // ********** End Class USimpleBlendCameraNode ***************************************************** // ********** Begin Class USimpleFixedTimeBlendCameraNode ****************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USimpleFixedTimeBlendCameraNode; UClass* USimpleFixedTimeBlendCameraNode::GetPrivateStaticClass() { using TClass = USimpleFixedTimeBlendCameraNode; if (!Z_Registration_Info_UClass_USimpleFixedTimeBlendCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SimpleFixedTimeBlendCameraNode"), Z_Registration_Info_UClass_USimpleFixedTimeBlendCameraNode.InnerSingleton, StaticRegisterNativesUSimpleFixedTimeBlendCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USimpleFixedTimeBlendCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_NoRegister() { return USimpleFixedTimeBlendCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Base class for a blend camera node that uses a simple scalar factor over a fixed time.\n */" }, { "IncludePath", "Nodes/Blends/SimpleBlendCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Blends/SimpleBlendCameraNode.h" }, { "ToolTip", "Base class for a blend camera node that uses a simple scalar factor over a fixed time." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendTime_MetaData[] = { { "Category", "Blending" }, { "Comment", "/** Duration of the blend. */" }, { "ModuleRelativePath", "Public/Nodes/Blends/SimpleBlendCameraNode.h" }, { "ToolTip", "Duration of the blend." }, }; #endif // WITH_METADATA // ********** Begin Class USimpleFixedTimeBlendCameraNode constinit property declarations ********** static const UECodeGen_Private::FStructPropertyParams NewProp_BlendTime; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USimpleFixedTimeBlendCameraNode constinit property declarations ************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics // ********** Begin Class USimpleFixedTimeBlendCameraNode Property Definitions ********************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::NewProp_BlendTime = { "BlendTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USimpleFixedTimeBlendCameraNode, BlendTime), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendTime_MetaData), NewProp_BlendTime_MetaData) }; // 1936936055 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::NewProp_BlendTime, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::PropPointers) < 2048); // ********** End Class USimpleFixedTimeBlendCameraNode Property Definitions *********************** UObject* (*const Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USimpleBlendCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::ClassParams = { &USimpleFixedTimeBlendCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::PropPointers), 0, 0x002810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::Class_MetaDataParams) }; void USimpleFixedTimeBlendCameraNode::StaticRegisterNativesUSimpleFixedTimeBlendCameraNode() { } UClass* Z_Construct_UClass_USimpleFixedTimeBlendCameraNode() { if (!Z_Registration_Info_UClass_USimpleFixedTimeBlendCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USimpleFixedTimeBlendCameraNode.OuterSingleton, Z_Construct_UClass_USimpleFixedTimeBlendCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_USimpleFixedTimeBlendCameraNode.OuterSingleton; } USimpleFixedTimeBlendCameraNode::USimpleFixedTimeBlendCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USimpleFixedTimeBlendCameraNode); USimpleFixedTimeBlendCameraNode::~USimpleFixedTimeBlendCameraNode() {} // ********** End Class USimpleFixedTimeBlendCameraNode ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USimpleBlendCameraNode, USimpleBlendCameraNode::StaticClass, TEXT("USimpleBlendCameraNode"), &Z_Registration_Info_UClass_USimpleBlendCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USimpleBlendCameraNode), 2907902557U) }, { Z_Construct_UClass_USimpleFixedTimeBlendCameraNode, USimpleFixedTimeBlendCameraNode::StaticClass, TEXT("USimpleFixedTimeBlendCameraNode"), &Z_Registration_Info_UClass_USimpleFixedTimeBlendCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USimpleFixedTimeBlendCameraNode), 3928903037U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h__Script_GameplayCameras_565655020{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SimpleBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS