// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Core/ObjectTreeGraphRootObject.h" #ifdef GAMEPLAYCAMERAS_ObjectTreeGraphRootObject_generated_h #error "ObjectTreeGraphRootObject.generated.h already included, missing '#pragma once' in ObjectTreeGraphRootObject.h" #endif #define GAMEPLAYCAMERAS_ObjectTreeGraphRootObject_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UObjectTreeGraphRootObject ******************************************* struct Z_Construct_UClass_UObjectTreeGraphRootObject_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UObjectTreeGraphRootObject_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphRootObject_h_13_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GAMEPLAYCAMERAS_API UObjectTreeGraphRootObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UObjectTreeGraphRootObject(UObjectTreeGraphRootObject&&) = delete; \ UObjectTreeGraphRootObject(const UObjectTreeGraphRootObject&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UObjectTreeGraphRootObject); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UObjectTreeGraphRootObject); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UObjectTreeGraphRootObject) \ virtual ~UObjectTreeGraphRootObject() = default; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphRootObject_h_13_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUObjectTreeGraphRootObject(); \ friend struct ::Z_Construct_UClass_UObjectTreeGraphRootObject_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UObjectTreeGraphRootObject_NoRegister(); \ public: \ DECLARE_CLASS2(UObjectTreeGraphRootObject, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UObjectTreeGraphRootObject_NoRegister) \ DECLARE_SERIALIZER(UObjectTreeGraphRootObject) #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphRootObject_h_13_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphRootObject_h_13_GENERATED_UINTERFACE_BODY() \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphRootObject_h_13_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphRootObject_h_13_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~IObjectTreeGraphRootObject() {} \ public: \ typedef UObjectTreeGraphRootObject UClassType; \ typedef IObjectTreeGraphRootObject ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphRootObject_h_10_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphRootObject_h_18_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphRootObject_h_13_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UObjectTreeGraphRootObject; // ********** End Interface UObjectTreeGraphRootObject ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphRootObject_h PRAGMA_ENABLE_DEPRECATION_WARNINGS