// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Blends/LocationRotationBlendCameraNode.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLocationRotationBlendCameraNode() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlendCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_ULocationRotationBlendCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_ULocationRotationBlendCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleBlendCameraNode_NoRegister(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ULocationRotationBlendCameraNode ***************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULocationRotationBlendCameraNode; UClass* ULocationRotationBlendCameraNode::GetPrivateStaticClass() { using TClass = ULocationRotationBlendCameraNode; if (!Z_Registration_Info_UClass_ULocationRotationBlendCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LocationRotationBlendCameraNode"), Z_Registration_Info_UClass_ULocationRotationBlendCameraNode.InnerSingleton, StaticRegisterNativesULocationRotationBlendCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULocationRotationBlendCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_ULocationRotationBlendCameraNode_NoRegister() { return ULocationRotationBlendCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A blend node that blends translation and rotation differently.\n */" }, { "IncludePath", "Nodes/Blends/LocationRotationBlendCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Blends/LocationRotationBlendCameraNode.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "A blend node that blends translation and rotation differently." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationBlend_MetaData[] = { { "Comment", "/** The blend to use for the camera's translation. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Nodes/Blends/LocationRotationBlendCameraNode.h" }, { "ToolTip", "The blend to use for the camera's translation." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationBlend_MetaData[] = { { "Comment", "/** The blend to use for the camera's rotation. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Nodes/Blends/LocationRotationBlendCameraNode.h" }, { "ToolTip", "The blend to use for the camera's rotation." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OtherBlend_MetaData[] = { { "Comment", "/** The blend to use for everything else. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Nodes/Blends/LocationRotationBlendCameraNode.h" }, { "ToolTip", "The blend to use for everything else." }, }; #endif // WITH_METADATA // ********** Begin Class ULocationRotationBlendCameraNode constinit property declarations ********* static const UECodeGen_Private::FObjectPropertyParams NewProp_LocationBlend; static const UECodeGen_Private::FObjectPropertyParams NewProp_RotationBlend; static const UECodeGen_Private::FObjectPropertyParams NewProp_OtherBlend; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ULocationRotationBlendCameraNode constinit property declarations *********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics // ********** Begin Class ULocationRotationBlendCameraNode Property Definitions ******************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::NewProp_LocationBlend = { "LocationBlend", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocationRotationBlendCameraNode, LocationBlend), Z_Construct_UClass_USimpleBlendCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationBlend_MetaData), NewProp_LocationBlend_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::NewProp_RotationBlend = { "RotationBlend", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocationRotationBlendCameraNode, RotationBlend), Z_Construct_UClass_USimpleBlendCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationBlend_MetaData), NewProp_RotationBlend_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::NewProp_OtherBlend = { "OtherBlend", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocationRotationBlendCameraNode, OtherBlend), Z_Construct_UClass_USimpleBlendCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OtherBlend_MetaData), NewProp_OtherBlend_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::NewProp_LocationBlend, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::NewProp_RotationBlend, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::NewProp_OtherBlend, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::PropPointers) < 2048); // ********** End Class ULocationRotationBlendCameraNode Property Definitions ********************** UObject* (*const Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlendCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::ClassParams = { &ULocationRotationBlendCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::PropPointers), 0, 0x00A810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::Class_MetaDataParams) }; void ULocationRotationBlendCameraNode::StaticRegisterNativesULocationRotationBlendCameraNode() { } UClass* Z_Construct_UClass_ULocationRotationBlendCameraNode() { if (!Z_Registration_Info_UClass_ULocationRotationBlendCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULocationRotationBlendCameraNode.OuterSingleton, Z_Construct_UClass_ULocationRotationBlendCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_ULocationRotationBlendCameraNode.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULocationRotationBlendCameraNode); ULocationRotationBlendCameraNode::~ULocationRotationBlendCameraNode() {} // ********** End Class ULocationRotationBlendCameraNode ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_LocationRotationBlendCameraNode_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULocationRotationBlendCameraNode, ULocationRotationBlendCameraNode::StaticClass, TEXT("ULocationRotationBlendCameraNode"), &Z_Registration_Info_UClass_ULocationRotationBlendCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULocationRotationBlendCameraNode), 1290236820U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_LocationRotationBlendCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_LocationRotationBlendCameraNode_h__Script_GameplayCameras_2429571558{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_LocationRotationBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_LocationRotationBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS