// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Blends/LinearBlendCameraNode.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLinearBlendCameraNode() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_ULinearBlendCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_ULinearBlendCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleFixedTimeBlendCameraNode(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ULinearBlendCameraNode *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULinearBlendCameraNode; UClass* ULinearBlendCameraNode::GetPrivateStaticClass() { using TClass = ULinearBlendCameraNode; if (!Z_Registration_Info_UClass_ULinearBlendCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LinearBlendCameraNode"), Z_Registration_Info_UClass_ULinearBlendCameraNode.InnerSingleton, StaticRegisterNativesULinearBlendCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULinearBlendCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_ULinearBlendCameraNode_NoRegister() { return ULinearBlendCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULinearBlendCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Linear blend node.\n */" }, { "IncludePath", "Nodes/Blends/LinearBlendCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Blends/LinearBlendCameraNode.h" }, { "ToolTip", "Linear blend node." }, }; #endif // WITH_METADATA // ********** Begin Class ULinearBlendCameraNode constinit property declarations ******************* // ********** End Class ULinearBlendCameraNode constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULinearBlendCameraNode_Statics UObject* (*const Z_Construct_UClass_ULinearBlendCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USimpleFixedTimeBlendCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULinearBlendCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULinearBlendCameraNode_Statics::ClassParams = { &ULinearBlendCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x002810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULinearBlendCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_ULinearBlendCameraNode_Statics::Class_MetaDataParams) }; void ULinearBlendCameraNode::StaticRegisterNativesULinearBlendCameraNode() { } UClass* Z_Construct_UClass_ULinearBlendCameraNode() { if (!Z_Registration_Info_UClass_ULinearBlendCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULinearBlendCameraNode.OuterSingleton, Z_Construct_UClass_ULinearBlendCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_ULinearBlendCameraNode.OuterSingleton; } ULinearBlendCameraNode::ULinearBlendCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULinearBlendCameraNode); ULinearBlendCameraNode::~ULinearBlendCameraNode() {} // ********** End Class ULinearBlendCameraNode ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_LinearBlendCameraNode_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULinearBlendCameraNode, ULinearBlendCameraNode::StaticClass, TEXT("ULinearBlendCameraNode"), &Z_Registration_Info_UClass_ULinearBlendCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULinearBlendCameraNode), 1959452568U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_LinearBlendCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_LinearBlendCameraNode_h__Script_GameplayCameras_704211371{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_LinearBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_LinearBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS