// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ValueInterpolators/IIRValueInterpolator.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeIIRValueInterpolator() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraValueInterpolator(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UIIRValueInterpolator(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UIIRValueInterpolator_NoRegister(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UIIRValueInterpolator **************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UIIRValueInterpolator; UClass* UIIRValueInterpolator::GetPrivateStaticClass() { using TClass = UIIRValueInterpolator; if (!Z_Registration_Info_UClass_UIIRValueInterpolator.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("IIRValueInterpolator"), Z_Registration_Info_UClass_UIIRValueInterpolator.InnerSingleton, StaticRegisterNativesUIIRValueInterpolator, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UIIRValueInterpolator.InnerSingleton; } UClass* Z_Construct_UClass_UIIRValueInterpolator_NoRegister() { return UIIRValueInterpolator::GetPrivateStaticClass(); } struct Z_Construct_UClass_UIIRValueInterpolator_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Infinite impulse response filter interpolator.\n */" }, { "DisplayName", "IIR" }, { "IncludePath", "ValueInterpolators/IIRValueInterpolator.h" }, { "ModuleRelativePath", "Public/ValueInterpolators/IIRValueInterpolator.h" }, { "ToolTip", "Infinite impulse response filter interpolator." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Speed_MetaData[] = { { "Category", "Interpolation" }, { "Comment", "/** The speed of interpolation. */" }, { "ModuleRelativePath", "Public/ValueInterpolators/IIRValueInterpolator.h" }, { "ToolTip", "The speed of interpolation." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseFixedStep_MetaData[] = { { "Category", "Interpolation" }, { "Comment", "/** Whether to use fixed-step evaluation. */" }, { "ModuleRelativePath", "Public/ValueInterpolators/IIRValueInterpolator.h" }, { "ToolTip", "Whether to use fixed-step evaluation." }, }; #endif // WITH_METADATA // ********** Begin Class UIIRValueInterpolator constinit property declarations ******************** static const UECodeGen_Private::FFloatPropertyParams NewProp_Speed; static void NewProp_bUseFixedStep_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseFixedStep; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UIIRValueInterpolator constinit property declarations ********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UIIRValueInterpolator_Statics // ********** Begin Class UIIRValueInterpolator Property Definitions ******************************* const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UIIRValueInterpolator_Statics::NewProp_Speed = { "Speed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIIRValueInterpolator, Speed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Speed_MetaData), NewProp_Speed_MetaData) }; void Z_Construct_UClass_UIIRValueInterpolator_Statics::NewProp_bUseFixedStep_SetBit(void* Obj) { ((UIIRValueInterpolator*)Obj)->bUseFixedStep = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UIIRValueInterpolator_Statics::NewProp_bUseFixedStep = { "bUseFixedStep", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UIIRValueInterpolator), &Z_Construct_UClass_UIIRValueInterpolator_Statics::NewProp_bUseFixedStep_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseFixedStep_MetaData), NewProp_bUseFixedStep_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UIIRValueInterpolator_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIIRValueInterpolator_Statics::NewProp_Speed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIIRValueInterpolator_Statics::NewProp_bUseFixedStep, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIIRValueInterpolator_Statics::PropPointers) < 2048); // ********** End Class UIIRValueInterpolator Property Definitions ********************************* UObject* (*const Z_Construct_UClass_UIIRValueInterpolator_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraValueInterpolator, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIIRValueInterpolator_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UIIRValueInterpolator_Statics::ClassParams = { &UIIRValueInterpolator::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UIIRValueInterpolator_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UIIRValueInterpolator_Statics::PropPointers), 0, 0x002030A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UIIRValueInterpolator_Statics::Class_MetaDataParams), Z_Construct_UClass_UIIRValueInterpolator_Statics::Class_MetaDataParams) }; void UIIRValueInterpolator::StaticRegisterNativesUIIRValueInterpolator() { } UClass* Z_Construct_UClass_UIIRValueInterpolator() { if (!Z_Registration_Info_UClass_UIIRValueInterpolator.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UIIRValueInterpolator.OuterSingleton, Z_Construct_UClass_UIIRValueInterpolator_Statics::ClassParams); } return Z_Registration_Info_UClass_UIIRValueInterpolator.OuterSingleton; } UIIRValueInterpolator::UIIRValueInterpolator(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UIIRValueInterpolator); UIIRValueInterpolator::~UIIRValueInterpolator() {} // ********** End Class UIIRValueInterpolator ****************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_IIRValueInterpolator_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UIIRValueInterpolator, UIIRValueInterpolator::StaticClass, TEXT("UIIRValueInterpolator"), &Z_Registration_Info_UClass_UIIRValueInterpolator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UIIRValueInterpolator), 4037983113U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_IIRValueInterpolator_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_IIRValueInterpolator_h__Script_GameplayCameras_1494096724{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_IIRValueInterpolator_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_IIRValueInterpolator_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS