// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "GameFramework/IGameplayCameraSystemHost.h" #ifdef GAMEPLAYCAMERAS_IGameplayCameraSystemHost_generated_h #error "IGameplayCameraSystemHost.generated.h already included, missing '#pragma once' in IGameplayCameraSystemHost.h" #endif #define GAMEPLAYCAMERAS_IGameplayCameraSystemHost_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UGameplayCameraSystemHost ******************************************** struct Z_Construct_UClass_UGameplayCameraSystemHost_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UGameplayCameraSystemHost_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_IGameplayCameraSystemHost_h_28_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GAMEPLAYCAMERAS_API UGameplayCameraSystemHost(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UGameplayCameraSystemHost(UGameplayCameraSystemHost&&) = delete; \ UGameplayCameraSystemHost(const UGameplayCameraSystemHost&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UGameplayCameraSystemHost); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameplayCameraSystemHost); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameplayCameraSystemHost) \ virtual ~UGameplayCameraSystemHost() = default; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_IGameplayCameraSystemHost_h_28_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUGameplayCameraSystemHost(); \ friend struct ::Z_Construct_UClass_UGameplayCameraSystemHost_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UGameplayCameraSystemHost_NoRegister(); \ public: \ DECLARE_CLASS2(UGameplayCameraSystemHost, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UGameplayCameraSystemHost_NoRegister) \ DECLARE_SERIALIZER(UGameplayCameraSystemHost) #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_IGameplayCameraSystemHost_h_28_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_IGameplayCameraSystemHost_h_28_GENERATED_UINTERFACE_BODY() \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_IGameplayCameraSystemHost_h_28_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_IGameplayCameraSystemHost_h_28_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~IGameplayCameraSystemHost() {} \ public: \ typedef UGameplayCameraSystemHost UClassType; \ typedef IGameplayCameraSystemHost ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_IGameplayCameraSystemHost_h_25_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_IGameplayCameraSystemHost_h_36_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_IGameplayCameraSystemHost_h_28_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UGameplayCameraSystemHost; // ********** End Interface UGameplayCameraSystemHost ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_IGameplayCameraSystemHost_h PRAGMA_ENABLE_DEPRECATION_WARNINGS