// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "GameFramework/GameplayCameraParameterSetterComponent.h" #ifdef GAMEPLAYCAMERAS_GameplayCameraParameterSetterComponent_generated_h #error "GameplayCameraParameterSetterComponent.generated.h already included, missing '#pragma once' in GameplayCameraParameterSetterComponent.h" #endif #define GAMEPLAYCAMERAS_GameplayCameraParameterSetterComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class AActor; // ********** Begin Class UGameplayCameraParameterSetterComponent ********************************** #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_GameplayCameraParameterSetterComponent_h_20_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execOnActorEndOverlap); \ DECLARE_FUNCTION(execOnActorBeginOverlap); \ DECLARE_FUNCTION(execStopParameterSetters); \ DECLARE_FUNCTION(execStartParameterSetters); struct Z_Construct_UClass_UGameplayCameraParameterSetterComponent_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UGameplayCameraParameterSetterComponent_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_GameplayCameraParameterSetterComponent_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUGameplayCameraParameterSetterComponent(); \ friend struct ::Z_Construct_UClass_UGameplayCameraParameterSetterComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UGameplayCameraParameterSetterComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UGameplayCameraParameterSetterComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UGameplayCameraParameterSetterComponent_NoRegister) \ DECLARE_SERIALIZER(UGameplayCameraParameterSetterComponent) #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_GameplayCameraParameterSetterComponent_h_20_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UGameplayCameraParameterSetterComponent(UGameplayCameraParameterSetterComponent&&) = delete; \ UGameplayCameraParameterSetterComponent(const UGameplayCameraParameterSetterComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UGameplayCameraParameterSetterComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameplayCameraParameterSetterComponent); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameplayCameraParameterSetterComponent) \ GAMEPLAYCAMERAS_API virtual ~UGameplayCameraParameterSetterComponent(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_GameplayCameraParameterSetterComponent_h_17_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_GameplayCameraParameterSetterComponent_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_GameplayCameraParameterSetterComponent_h_20_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_GameplayCameraParameterSetterComponent_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_GameplayCameraParameterSetterComponent_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UGameplayCameraParameterSetterComponent; // ********** End Class UGameplayCameraParameterSetterComponent ************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_GameplayCameraParameterSetterComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS