// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Curves/CameraVectorCurve.h" #include "Curves/RichCurve.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraVectorCurve() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FRichCurve(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVectorCurve(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FCameraVectorCurve ************************************************ struct Z_Construct_UScriptStruct_FCameraVectorCurve_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraVectorCurve); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraVectorCurve); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/Curves/CameraVectorCurve.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Curves_MetaData[] = { { "ModuleRelativePath", "Public/Curves/CameraVectorCurve.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraVectorCurve constinit property declarations **************** static const UECodeGen_Private::FStructPropertyParams NewProp_Curves; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraVectorCurve constinit property declarations ****************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraVectorCurve_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraVectorCurve; class UScriptStruct* FCameraVectorCurve::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraVectorCurve.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraVectorCurve.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraVectorCurve, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraVectorCurve")); } return Z_Registration_Info_UScriptStruct_FCameraVectorCurve.OuterSingleton; } // ********** Begin ScriptStruct FCameraVectorCurve Property Definitions *************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::NewProp_Curves = { "Curves", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, CPP_ARRAY_DIM(Curves, FCameraVectorCurve), STRUCT_OFFSET(FCameraVectorCurve, Curves), Z_Construct_UScriptStruct_FRichCurve, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Curves_MetaData), NewProp_Curves_MetaData) }; // 3800218956 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::NewProp_Curves, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraVectorCurve Property Definitions ***************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraVectorCurve", Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::PropPointers), sizeof(FCameraVectorCurve), alignof(FCameraVectorCurve), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraVectorCurve() { if (!Z_Registration_Info_UScriptStruct_FCameraVectorCurve.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraVectorCurve.InnerSingleton, Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraVectorCurve.InnerSingleton); } // ********** End ScriptStruct FCameraVectorCurve ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Curves_CameraVectorCurve_h__Script_GameplayCameras_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FCameraVectorCurve::StaticStruct, Z_Construct_UScriptStruct_FCameraVectorCurve_Statics::NewStructOps, TEXT("CameraVectorCurve"),&Z_Registration_Info_UScriptStruct_FCameraVectorCurve, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraVectorCurve), 2452068002U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Curves_CameraVectorCurve_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Curves_CameraVectorCurve_h__Script_GameplayCameras_2020387980{ TEXT("/Script/GameplayCameras"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Curves_CameraVectorCurve_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Curves_CameraVectorCurve_h__Script_GameplayCameras_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS