// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/CameraRigProxyAsset.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraRigProxyAsset() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigProxyAsset(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigProxyAsset_NoRegister(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UCameraRigProxyAsset ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCameraRigProxyAsset; UClass* UCameraRigProxyAsset::GetPrivateStaticClass() { using TClass = UCameraRigProxyAsset; if (!Z_Registration_Info_UClass_UCameraRigProxyAsset.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraRigProxyAsset"), Z_Registration_Info_UClass_UCameraRigProxyAsset.InnerSingleton, StaticRegisterNativesUCameraRigProxyAsset, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraRigProxyAsset.InnerSingleton; } UClass* Z_Construct_UClass_UCameraRigProxyAsset_NoRegister() { return UCameraRigProxyAsset::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraRigProxyAsset_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * A proxy for a camera rig asset.\n *\n * This is useful for indicating that a camera rig should be activated in a camera director,\n * but without hard-referencing a particular camera rig. This way, that camera director can\n * be used by multiple cameras with their own camera rigs.\n */" }, { "IncludePath", "Core/CameraRigProxyAsset.h" }, { "ModuleRelativePath", "Public/Core/CameraRigProxyAsset.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "A proxy for a camera rig asset.\n\nThis is useful for indicating that a camera rig should be activated in a camera director,\nbut without hard-referencing a particular camera rig. This way, that camera director can\nbe used by multiple cameras with their own camera rigs." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Guid_MetaData[] = { { "Comment", "/** Unique identifier for this camera rig proxy. */" }, { "ModuleRelativePath", "Public/Core/CameraRigProxyAsset.h" }, { "ToolTip", "Unique identifier for this camera rig proxy." }, }; #endif // WITH_METADATA // ********** Begin Class UCameraRigProxyAsset constinit property declarations ********************* static const UECodeGen_Private::FStructPropertyParams NewProp_Guid; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCameraRigProxyAsset constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraRigProxyAsset_Statics // ********** Begin Class UCameraRigProxyAsset Property Definitions ******************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigProxyAsset_Statics::NewProp_Guid = { "Guid", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigProxyAsset, Guid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Guid_MetaData), NewProp_Guid_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraRigProxyAsset_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigProxyAsset_Statics::NewProp_Guid, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigProxyAsset_Statics::PropPointers) < 2048); // ********** End Class UCameraRigProxyAsset Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UCameraRigProxyAsset_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigProxyAsset_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraRigProxyAsset_Statics::ClassParams = { &UCameraRigProxyAsset::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UCameraRigProxyAsset_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigProxyAsset_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigProxyAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraRigProxyAsset_Statics::Class_MetaDataParams) }; void UCameraRigProxyAsset::StaticRegisterNativesUCameraRigProxyAsset() { } UClass* Z_Construct_UClass_UCameraRigProxyAsset() { if (!Z_Registration_Info_UClass_UCameraRigProxyAsset.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraRigProxyAsset.OuterSingleton, Z_Construct_UClass_UCameraRigProxyAsset_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraRigProxyAsset.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraRigProxyAsset); UCameraRigProxyAsset::~UCameraRigProxyAsset() {} // ********** End Class UCameraRigProxyAsset ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigProxyAsset_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCameraRigProxyAsset, UCameraRigProxyAsset::StaticClass, TEXT("UCameraRigProxyAsset"), &Z_Registration_Info_UClass_UCameraRigProxyAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraRigProxyAsset), 3797735245U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigProxyAsset_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigProxyAsset_h__Script_GameplayCameras_1040951006{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigProxyAsset_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigProxyAsset_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS