// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Common/CameraRigCameraNode.h" #include "Core/CameraRigAssetReference.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraRigCameraNode() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UAssetReferenceCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCustomCameraNodeParameterProvider_NoRegister(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraRigAssetReference(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UCameraRigCameraNode ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCameraRigCameraNode; UClass* UCameraRigCameraNode::GetPrivateStaticClass() { using TClass = UCameraRigCameraNode; if (!Z_Registration_Info_UClass_UCameraRigCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraRigCameraNode"), Z_Registration_Info_UClass_UCameraRigCameraNode.InnerSingleton, StaticRegisterNativesUCameraRigCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraRigCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_UCameraRigCameraNode_NoRegister() { return UCameraRigCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraRigCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "CameraNodeCategories", "Common,Utility" }, { "Comment", "/**\n * A camera node that runs a camera rig's own node tree.\n */" }, { "DisplayName", "Camera Rig Prefab" }, { "IncludePath", "Nodes/Common/CameraRigCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Common/CameraRigCameraNode.h" }, { "ToolTip", "A camera node that runs a camera rig's own node tree." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraRigReference_MetaData[] = { { "Category", "Common" }, { "Comment", "/** The camera rig to run. */" }, { "ModuleRelativePath", "Public/Nodes/Common/CameraRigCameraNode.h" }, { "ObjectTreeGraphHidden", "TRUE" }, { "ToolTip", "The camera rig to run." }, }; #endif // WITH_METADATA // ********** Begin Class UCameraRigCameraNode constinit property declarations ********************* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraRigReference; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCameraRigCameraNode constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraRigCameraNode_Statics // ********** Begin Class UCameraRigCameraNode Property Definitions ******************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraRigCameraNode_Statics::NewProp_CameraRigReference = { "CameraRigReference", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraRigCameraNode, CameraRigReference), Z_Construct_UScriptStruct_FCameraRigAssetReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraRigReference_MetaData), NewProp_CameraRigReference_MetaData) }; // 2056205235 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraRigCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraRigCameraNode_Statics::NewProp_CameraRigReference, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigCameraNode_Statics::PropPointers) < 2048); // ********** End Class UCameraRigCameraNode Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UCameraRigCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UCameraRigCameraNode_Statics::InterfaceParams[] = { { Z_Construct_UClass_UAssetReferenceCameraNode_NoRegister, (int32)VTABLE_OFFSET(UCameraRigCameraNode, IAssetReferenceCameraNode), false }, // 3748557237 { Z_Construct_UClass_UCustomCameraNodeParameterProvider_NoRegister, (int32)VTABLE_OFFSET(UCameraRigCameraNode, ICustomCameraNodeParameterProvider), false }, // 1469785308 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraRigCameraNode_Statics::ClassParams = { &UCameraRigCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UCameraRigCameraNode_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigCameraNode_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x002810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraRigCameraNode_Statics::Class_MetaDataParams) }; void UCameraRigCameraNode::StaticRegisterNativesUCameraRigCameraNode() { } UClass* Z_Construct_UClass_UCameraRigCameraNode() { if (!Z_Registration_Info_UClass_UCameraRigCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraRigCameraNode.OuterSingleton, Z_Construct_UClass_UCameraRigCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraRigCameraNode.OuterSingleton; } UCameraRigCameraNode::UCameraRigCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraRigCameraNode); UCameraRigCameraNode::~UCameraRigCameraNode() {} // ********** End Class UCameraRigCameraNode ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_CameraRigCameraNode_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCameraRigCameraNode, UCameraRigCameraNode::StaticClass, TEXT("UCameraRigCameraNode"), &Z_Registration_Info_UClass_UCameraRigCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraRigCameraNode), 3396971628U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_CameraRigCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_CameraRigCameraNode_h__Script_GameplayCameras_1469649473{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_CameraRigCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_CameraRigCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS