// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Core/CameraObjectInterface.h" #ifdef GAMEPLAYCAMERAS_CameraObjectInterface_generated_h #error "CameraObjectInterface.generated.h already included, missing '#pragma once' in CameraObjectInterface.h" #endif #define GAMEPLAYCAMERAS_CameraObjectInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UCameraObjectInterfaceParameterBase ************************************** struct Z_Construct_UClass_UCameraObjectInterfaceParameterBase_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraObjectInterfaceParameterBase_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_25_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCameraObjectInterfaceParameterBase(); \ friend struct ::Z_Construct_UClass_UCameraObjectInterfaceParameterBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UCameraObjectInterfaceParameterBase_NoRegister(); \ public: \ DECLARE_CLASS2(UCameraObjectInterfaceParameterBase, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UCameraObjectInterfaceParameterBase_NoRegister) \ DECLARE_SERIALIZER(UCameraObjectInterfaceParameterBase) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_25_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GAMEPLAYCAMERAS_API UCameraObjectInterfaceParameterBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UCameraObjectInterfaceParameterBase(UCameraObjectInterfaceParameterBase&&) = delete; \ UCameraObjectInterfaceParameterBase(const UCameraObjectInterfaceParameterBase&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UCameraObjectInterfaceParameterBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraObjectInterfaceParameterBase); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraObjectInterfaceParameterBase) \ GAMEPLAYCAMERAS_API virtual ~UCameraObjectInterfaceParameterBase(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_20_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_25_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_25_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_25_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCameraObjectInterfaceParameterBase; // ********** End Class UCameraObjectInterfaceParameterBase **************************************** // ********** Begin Class UCameraObjectInterfaceBlendableParameter ********************************* struct Z_Construct_UClass_UCameraObjectInterfaceBlendableParameter_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraObjectInterfaceBlendableParameter_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_95_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCameraObjectInterfaceBlendableParameter(); \ friend struct ::Z_Construct_UClass_UCameraObjectInterfaceBlendableParameter_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UCameraObjectInterfaceBlendableParameter_NoRegister(); \ public: \ DECLARE_CLASS2(UCameraObjectInterfaceBlendableParameter, UCameraObjectInterfaceParameterBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UCameraObjectInterfaceBlendableParameter_NoRegister) \ DECLARE_SERIALIZER(UCameraObjectInterfaceBlendableParameter) #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_95_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GAMEPLAYCAMERAS_API UCameraObjectInterfaceBlendableParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UCameraObjectInterfaceBlendableParameter(UCameraObjectInterfaceBlendableParameter&&) = delete; \ UCameraObjectInterfaceBlendableParameter(const UCameraObjectInterfaceBlendableParameter&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UCameraObjectInterfaceBlendableParameter); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraObjectInterfaceBlendableParameter); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraObjectInterfaceBlendableParameter) \ GAMEPLAYCAMERAS_API virtual ~UCameraObjectInterfaceBlendableParameter(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_92_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_95_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_95_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_95_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCameraObjectInterfaceBlendableParameter; // ********** End Class UCameraObjectInterfaceBlendableParameter *********************************** // ********** Begin Class UCameraObjectInterfaceDataParameter ************************************** struct Z_Construct_UClass_UCameraObjectInterfaceDataParameter_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraObjectInterfaceDataParameter_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_142_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCameraObjectInterfaceDataParameter(); \ friend struct ::Z_Construct_UClass_UCameraObjectInterfaceDataParameter_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UCameraObjectInterfaceDataParameter_NoRegister(); \ public: \ DECLARE_CLASS2(UCameraObjectInterfaceDataParameter, UCameraObjectInterfaceParameterBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UCameraObjectInterfaceDataParameter_NoRegister) \ DECLARE_SERIALIZER(UCameraObjectInterfaceDataParameter) #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_142_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GAMEPLAYCAMERAS_API UCameraObjectInterfaceDataParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UCameraObjectInterfaceDataParameter(UCameraObjectInterfaceDataParameter&&) = delete; \ UCameraObjectInterfaceDataParameter(const UCameraObjectInterfaceDataParameter&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UCameraObjectInterfaceDataParameter); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraObjectInterfaceDataParameter); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraObjectInterfaceDataParameter) \ GAMEPLAYCAMERAS_API virtual ~UCameraObjectInterfaceDataParameter(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_139_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_142_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_142_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_142_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCameraObjectInterfaceDataParameter; // ********** End Class UCameraObjectInterfaceDataParameter **************************************** // ********** Begin ScriptStruct FCameraObjectInterface ******************************************** struct Z_Construct_UScriptStruct_FCameraObjectInterface_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h_180_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraObjectInterface_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FCameraObjectInterface; // ********** End ScriptStruct FCameraObjectInterface ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraObjectInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS