// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Framing/CameraFramingZone.h" #include "Core/CameraVariableTableFwd.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraFramingZone() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraFramingZone(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraFramingZoneParameter(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FCameraFramingZone ************************************************ struct Z_Construct_UScriptStruct_FCameraFramingZone_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraFramingZone); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraFramingZone); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * A structure that defines a zone for use in framing subjects in screen-space.\n *\n * Margins are generally expressed in screen size percentages (between 0 and 1), but don't have a standard meaning.\n * In some cases, they may be margins from the screen's edge, while in other cases they may be margins relative to\n * a given screen point.\n */" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" }, { "ToolTip", "A structure that defines a zone for use in framing subjects in screen-space.\n\nMargins are generally expressed in screen size percentages (between 0 and 1), but don't have a standard meaning.\nIn some cases, they may be margins from the screen's edge, while in other cases they may be margins relative to\na given screen point." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Left_MetaData[] = { { "Category", "Framing" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Top_MetaData[] = { { "Category", "Framing" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Right_MetaData[] = { { "Category", "Framing" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Bottom_MetaData[] = { { "Category", "Framing" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraFramingZone constinit property declarations **************** static const UECodeGen_Private::FDoublePropertyParams NewProp_Left; static const UECodeGen_Private::FDoublePropertyParams NewProp_Top; static const UECodeGen_Private::FDoublePropertyParams NewProp_Right; static const UECodeGen_Private::FDoublePropertyParams NewProp_Bottom; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraFramingZone constinit property declarations ****************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraFramingZone_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraFramingZone; class UScriptStruct* FCameraFramingZone::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraFramingZone.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraFramingZone.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraFramingZone, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraFramingZone")); } return Z_Registration_Info_UScriptStruct_FCameraFramingZone.OuterSingleton; } // ********** Begin ScriptStruct FCameraFramingZone Property Definitions *************************** const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Left = { "Left", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZone, Left), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Left_MetaData), NewProp_Left_MetaData) }; const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Top = { "Top", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZone, Top), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Top_MetaData), NewProp_Top_MetaData) }; const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Right = { "Right", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZone, Right), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Right_MetaData), NewProp_Right_MetaData) }; const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Bottom = { "Bottom", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZone, Bottom), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Bottom_MetaData), NewProp_Bottom_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraFramingZone_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Left, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Top, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Right, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Bottom, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZone_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraFramingZone Property Definitions ***************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraFramingZone_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraFramingZone", Z_Construct_UScriptStruct_FCameraFramingZone_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZone_Statics::PropPointers), sizeof(FCameraFramingZone), alignof(FCameraFramingZone), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZone_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraFramingZone_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraFramingZone() { if (!Z_Registration_Info_UScriptStruct_FCameraFramingZone.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraFramingZone.InnerSingleton, Z_Construct_UScriptStruct_FCameraFramingZone_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraFramingZone.InnerSingleton); } // ********** End ScriptStruct FCameraFramingZone ************************************************** // ********** Begin ScriptStruct FCameraFramingZoneParameter *************************************** struct Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraFramingZoneParameter); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraFramingZoneParameter); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Framing zone camera parameter. */" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" }, { "ToolTip", "Framing zone camera parameter." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Common" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" }, { "ShowOnlyInnerProperties", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = { { "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraFramingZoneParameter constinit property declarations ******* static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraFramingZoneParameter constinit property declarations ********* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter; class UScriptStruct* FCameraFramingZoneParameter::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraFramingZoneParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraFramingZoneParameter")); } return Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.OuterSingleton; } // ********** Begin ScriptStruct FCameraFramingZoneParameter Property Definitions ****************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZoneParameter, Value), Z_Construct_UScriptStruct_FCameraFramingZone, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; // 1940001044 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZoneParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::NewProp_Value, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::NewProp_VariableID, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraFramingZoneParameter Property Definitions ******************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraFramingZoneParameter", Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::PropPointers), sizeof(FCameraFramingZoneParameter), alignof(FCameraFramingZoneParameter), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraFramingZoneParameter() { if (!Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.InnerSingleton, Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.InnerSingleton); } // ********** End ScriptStruct FCameraFramingZoneParameter ***************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h__Script_GameplayCameras_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FCameraFramingZone::StaticStruct, Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewStructOps, TEXT("CameraFramingZone"),&Z_Registration_Info_UScriptStruct_FCameraFramingZone, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraFramingZone), 1940001044U) }, { FCameraFramingZoneParameter::StaticStruct, Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::NewStructOps, TEXT("CameraFramingZoneParameter"),&Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraFramingZoneParameter), 4128403821U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h__Script_GameplayCameras_3767293882{ TEXT("/Script/GameplayCameras"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h__Script_GameplayCameras_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS