// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/CameraContextDataTableFwd.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraContextDataTableFwd() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataType(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataID(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ECameraContextDataType **************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraContextDataType; static UEnum* ECameraContextDataType_StaticEnum() { if (!Z_Registration_Info_UEnum_ECameraContextDataType.OuterSingleton) { Z_Registration_Info_UEnum_ECameraContextDataType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraContextDataType, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraContextDataType")); } return Z_Registration_Info_UEnum_ECameraContextDataType.OuterSingleton; } template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ECameraContextDataType_StaticEnum(); } struct Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Class.Hidden", "" }, { "Class.Name", "ECameraContextDataType::Class" }, { "Comment", "/**\n * Supported types for a camera node's context data.\n * \n * NOTE: simple types (bool, integer, float, etc.) and vector types (vector, rotator, transform)\n * are not supported as context data because they are supported as blendable parameters.\n */" }, { "Count.Hidden", "" }, { "Count.Name", "ECameraContextDataType::Count" }, { "Enum.Hidden", "" }, { "Enum.Name", "ECameraContextDataType::Enum" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableFwd.h" }, { "Name.Name", "ECameraContextDataType::Name" }, { "Object.Hidden", "" }, { "Object.Name", "ECameraContextDataType::Object" }, { "String.Name", "ECameraContextDataType::String" }, { "Struct.Hidden", "" }, { "Struct.Name", "ECameraContextDataType::Struct" }, { "ToolTip", "Supported types for a camera node's context data.\n\nNOTE: simple types (bool, integer, float, etc.) and vector types (vector, rotator, transform)\nare not supported as context data because they are supported as blendable parameters." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ECameraContextDataType::Name", (int64)ECameraContextDataType::Name }, { "ECameraContextDataType::String", (int64)ECameraContextDataType::String }, { "ECameraContextDataType::Enum", (int64)ECameraContextDataType::Enum }, { "ECameraContextDataType::Struct", (int64)ECameraContextDataType::Struct }, { "ECameraContextDataType::Object", (int64)ECameraContextDataType::Object }, { "ECameraContextDataType::Class", (int64)ECameraContextDataType::Class }, { "ECameraContextDataType::Count", (int64)ECameraContextDataType::Count }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, "ECameraContextDataType", "ECameraContextDataType", Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataType() { if (!Z_Registration_Info_UEnum_ECameraContextDataType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraContextDataType.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::EnumParams); } return Z_Registration_Info_UEnum_ECameraContextDataType.InnerSingleton; } // ********** End Enum ECameraContextDataType ****************************************************** // ********** Begin Enum ECameraContextDataContainerType ******************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraContextDataContainerType; static UEnum* ECameraContextDataContainerType_StaticEnum() { if (!Z_Registration_Info_UEnum_ECameraContextDataContainerType.OuterSingleton) { Z_Registration_Info_UEnum_ECameraContextDataContainerType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraContextDataContainerType")); } return Z_Registration_Info_UEnum_ECameraContextDataContainerType.OuterSingleton; } template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ECameraContextDataContainerType_StaticEnum(); } struct Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Array.Name", "ECameraContextDataContainerType::Array" }, { "Comment", "/**\n * Supported container types for a camera node's context data.\n */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableFwd.h" }, { "None.Name", "ECameraContextDataContainerType::None" }, { "ToolTip", "Supported container types for a camera node's context data." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ECameraContextDataContainerType::None", (int64)ECameraContextDataContainerType::None }, { "ECameraContextDataContainerType::Array", (int64)ECameraContextDataContainerType::Array }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, "ECameraContextDataContainerType", "ECameraContextDataContainerType", Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType() { if (!Z_Registration_Info_UEnum_ECameraContextDataContainerType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraContextDataContainerType.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::EnumParams); } return Z_Registration_Info_UEnum_ECameraContextDataContainerType.InnerSingleton; } // ********** End Enum ECameraContextDataContainerType ********************************************* // ********** Begin ScriptStruct FCameraContextDataID ********************************************** struct Z_Construct_UScriptStruct_FCameraContextDataID_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraContextDataID); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraContextDataID); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * The ID of a context data, used to refer to it in a camera context data table.\n */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableFwd.h" }, { "ToolTip", "The ID of a context data, used to refer to it in a camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "ModuleRelativePath", "Public/Core/CameraContextDataTableFwd.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraContextDataID constinit property declarations ************** static const UECodeGen_Private::FUInt32PropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraContextDataID constinit property declarations **************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraContextDataID_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraContextDataID; class UScriptStruct* FCameraContextDataID::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraContextDataID.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraContextDataID.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraContextDataID, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraContextDataID")); } return Z_Registration_Info_UScriptStruct_FCameraContextDataID.OuterSingleton; } // ********** Begin ScriptStruct FCameraContextDataID Property Definitions ************************* const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FCameraContextDataID_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataID, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraContextDataID_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataID_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataID_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraContextDataID Property Definitions *************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraContextDataID_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraContextDataID", Z_Construct_UScriptStruct_FCameraContextDataID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataID_Statics::PropPointers), sizeof(FCameraContextDataID), alignof(FCameraContextDataID), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataID_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraContextDataID_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataID() { if (!Z_Registration_Info_UScriptStruct_FCameraContextDataID.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraContextDataID.InnerSingleton, Z_Construct_UScriptStruct_FCameraContextDataID_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraContextDataID.InnerSingleton); } // ********** End ScriptStruct FCameraContextDataID ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ECameraContextDataType_StaticEnum, TEXT("ECameraContextDataType"), &Z_Registration_Info_UEnum_ECameraContextDataType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2969100477U) }, { ECameraContextDataContainerType_StaticEnum, TEXT("ECameraContextDataContainerType"), &Z_Registration_Info_UEnum_ECameraContextDataContainerType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3661819593U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FCameraContextDataID::StaticStruct, Z_Construct_UScriptStruct_FCameraContextDataID_Statics::NewStructOps, TEXT("CameraContextDataID"),&Z_Registration_Info_UScriptStruct_FCameraContextDataID, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraContextDataID), 1378185330U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_1434057808{ TEXT("/Script/GameplayCameras"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS