// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "GameFramework/BlueprintCameraEvaluationDataRef.h" #include "Core/CameraContextDataTableFwd.h" #include "GameFramework/BlueprintCameraPose.h" #include "StructUtils/InstancedStruct.h" #include "UObject/Class.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBlueprintCameraEvaluationDataRef() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UEnum_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UScriptStruct_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedStruct(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector4(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBooleanCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigAsset_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDoubleCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UFloatCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInteger32CameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3dCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3dCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2dCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3dCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4dCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCameraPose(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataID(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FBlueprintCameraEvaluationDataRef ********************************* struct Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics { static inline consteval int32 GetStructSize() { return sizeof(FBlueprintCameraEvaluationDataRef); } static inline consteval int16 GetStructAlignment() { return alignof(FBlueprintCameraEvaluationDataRef); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Blueprint wrapper for camera evaluation data.\n */" }, { "DisplayName", "Camera Evaluation Data Ref" }, { "HasNativeMake", "/Script/GameplayCameras.BlueprintCameraEvaluationDataFunctionLibrary.MakeCameraEvaluationData" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Blueprint wrapper for camera evaluation data." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FBlueprintCameraEvaluationDataRef constinit property declarations * // ********** End ScriptStruct FBlueprintCameraEvaluationDataRef constinit property declarations *** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef; class UScriptStruct* FBlueprintCameraEvaluationDataRef::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.OuterSingleton) { Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("BlueprintCameraEvaluationDataRef")); } return Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "BlueprintCameraEvaluationDataRef", nullptr, 0, sizeof(FBlueprintCameraEvaluationDataRef), alignof(FBlueprintCameraEvaluationDataRef), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef() { if (!Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.InnerSingleton, Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.InnerSingleton); } // ********** End ScriptStruct FBlueprintCameraEvaluationDataRef *********************************** // ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary Function BlendCameraEvaluationData struct Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics { struct BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms { FBlueprintCameraEvaluationDataRef FromCameraData; FBlueprintCameraEvaluationDataRef ToCameraData; float Factor; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Interpolates one camera data towards another. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Interpolates one camera data towards another." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FromCameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ToCameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function BlendCameraEvaluationData constinit property declarations ************* static const UECodeGen_Private::FStructPropertyParams NewProp_FromCameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_ToCameraData; static const UECodeGen_Private::FFloatPropertyParams NewProp_Factor; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function BlendCameraEvaluationData constinit property declarations *************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function BlendCameraEvaluationData Property Definitions ************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_FromCameraData = { "FromCameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms, FromCameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FromCameraData_MetaData), NewProp_FromCameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_ToCameraData = { "ToCameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms, ToCameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ToCameraData_MetaData), NewProp_ToCameraData_MetaData) }; // 510565355 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_Factor = { "Factor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms, Factor), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_FromCameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_ToCameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_Factor, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::PropPointers) < 2048); // ********** End Function BlendCameraEvaluationData Property Definitions ************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, nullptr, "BlendCameraEvaluationData", Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraEvaluationDataFunctionLibrary::execBlendCameraEvaluationData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_FromCameraData); P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_ToCameraData); P_GET_PROPERTY(FFloatProperty,Z_Param_Factor); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraEvaluationDataFunctionLibrary::BlendCameraEvaluationData(Z_Param_Out_FromCameraData,Z_Param_Out_ToCameraData,Z_Param_Factor); P_NATIVE_END; } // ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary Function BlendCameraEvaluationData // ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary Function GetCameraPose ***** struct Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics { struct BlueprintCameraEvaluationDataFunctionLibrary_eventGetCameraPose_Parms { FBlueprintCameraEvaluationDataRef CameraData; FBlueprintCameraPose ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets the camera pose. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets the camera pose." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetCameraPose constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetCameraPose constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetCameraPose Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventGetCameraPose_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventGetCameraPose_Parms, ReturnValue), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(0, nullptr) }; // 1998406894 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::PropPointers) < 2048); // ********** End Function GetCameraPose Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, nullptr, "GetCameraPose", Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventGetCameraPose_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventGetCameraPose_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraEvaluationDataFunctionLibrary::execGetCameraPose) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_FINISH; P_NATIVE_BEGIN; *(FBlueprintCameraPose*)Z_Param__Result=UBlueprintCameraEvaluationDataFunctionLibrary::GetCameraPose(Z_Param_Out_CameraData); P_NATIVE_END; } // ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary Function GetCameraPose ******* // ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary Function MakeCameraEvaluationData struct Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics { struct BlueprintCameraEvaluationDataFunctionLibrary_eventMakeCameraEvaluationData_Parms { FBlueprintCameraEvaluationDataRef ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Creates a camera evaluation data. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ReturnDisplayName", "Camera Evaluation Data" }, { "ToolTip", "Creates a camera evaluation data." }, }; #endif // WITH_METADATA // ********** Begin Function MakeCameraEvaluationData constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function MakeCameraEvaluationData constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function MakeCameraEvaluationData Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventMakeCameraEvaluationData_Parms, ReturnValue), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(0, nullptr) }; // 510565355 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::PropPointers) < 2048); // ********** End Function MakeCameraEvaluationData Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, nullptr, "MakeCameraEvaluationData", Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventMakeCameraEvaluationData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventMakeCameraEvaluationData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraEvaluationDataFunctionLibrary::execMakeCameraEvaluationData) { P_FINISH; P_NATIVE_BEGIN; *(FBlueprintCameraEvaluationDataRef*)Z_Param__Result=UBlueprintCameraEvaluationDataFunctionLibrary::MakeCameraEvaluationData(); P_NATIVE_END; } // ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary Function MakeCameraEvaluationData // ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary Function SetCameraPose ***** struct Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics { struct BlueprintCameraEvaluationDataFunctionLibrary_eventSetCameraPose_Parms { FBlueprintCameraEvaluationDataRef CameraData; FBlueprintCameraPose CameraPose; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets the camera pose. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets the camera pose." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraPose_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetCameraPose constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_CameraPose; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetCameraPose constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetCameraPose Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventSetCameraPose_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::NewProp_CameraPose = { "CameraPose", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventSetCameraPose_Parms, CameraPose), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraPose_MetaData), NewProp_CameraPose_MetaData) }; // 1998406894 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::NewProp_CameraPose, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::PropPointers) < 2048); // ********** End Function SetCameraPose Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, nullptr, "SetCameraPose", Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventSetCameraPose_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventSetCameraPose_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraEvaluationDataFunctionLibrary::execSetCameraPose) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT_REF(FBlueprintCameraPose,Z_Param_Out_CameraPose); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraEvaluationDataFunctionLibrary::SetCameraPose(Z_Param_Out_CameraData,Z_Param_Out_CameraPose); P_NATIVE_END; } // ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary Function SetCameraPose ******* // ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary Function SetDefaultCameraRigParameters struct Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics { struct BlueprintCameraEvaluationDataFunctionLibrary_eventSetDefaultCameraRigParameters_Parms { FBlueprintCameraEvaluationDataRef CameraData; const UCameraRigAsset* CameraRig; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets the default values for all parameters in the given camera rig. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets the default values for all parameters in the given camera rig." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraRig_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetDefaultCameraRigParameters constinit property declarations ********* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraRig; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetDefaultCameraRigParameters constinit property declarations *********** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetDefaultCameraRigParameters Property Definitions ******************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventSetDefaultCameraRigParameters_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::NewProp_CameraRig = { "CameraRig", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventSetDefaultCameraRigParameters_Parms, CameraRig), Z_Construct_UClass_UCameraRigAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraRig_MetaData), NewProp_CameraRig_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::NewProp_CameraRig, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::PropPointers) < 2048); // ********** End Function SetDefaultCameraRigParameters Property Definitions ********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, nullptr, "SetDefaultCameraRigParameters", Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventSetDefaultCameraRigParameters_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventSetDefaultCameraRigParameters_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraEvaluationDataFunctionLibrary::execSetDefaultCameraRigParameters) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UCameraRigAsset,Z_Param_CameraRig); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraEvaluationDataFunctionLibrary::SetDefaultCameraRigParameters(Z_Param_Out_CameraData,Z_Param_CameraRig); P_NATIVE_END; } // ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary Function SetDefaultCameraRigParameters // ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary **************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary; UClass* UBlueprintCameraEvaluationDataFunctionLibrary::GetPrivateStaticClass() { using TClass = UBlueprintCameraEvaluationDataFunctionLibrary; if (!Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BlueprintCameraEvaluationDataFunctionLibrary"), Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.InnerSingleton, StaticRegisterNativesUBlueprintCameraEvaluationDataFunctionLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.InnerSingleton; } UClass* Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_NoRegister() { return UBlueprintCameraEvaluationDataFunctionLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Blueprint function library for camera evaluation data references.\n */" }, { "IncludePath", "GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Blueprint function library for camera evaluation data references." }, }; #endif // WITH_METADATA // ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary constinit property declarations // ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary constinit property declarations static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("BlendCameraEvaluationData"), .Pointer = &UBlueprintCameraEvaluationDataFunctionLibrary::execBlendCameraEvaluationData }, { .NameUTF8 = UTF8TEXT("GetCameraPose"), .Pointer = &UBlueprintCameraEvaluationDataFunctionLibrary::execGetCameraPose }, { .NameUTF8 = UTF8TEXT("MakeCameraEvaluationData"), .Pointer = &UBlueprintCameraEvaluationDataFunctionLibrary::execMakeCameraEvaluationData }, { .NameUTF8 = UTF8TEXT("SetCameraPose"), .Pointer = &UBlueprintCameraEvaluationDataFunctionLibrary::execSetCameraPose }, { .NameUTF8 = UTF8TEXT("SetDefaultCameraRigParameters"), .Pointer = &UBlueprintCameraEvaluationDataFunctionLibrary::execSetDefaultCameraRigParameters }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData, "BlendCameraEvaluationData" }, // 2139897609 { &Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose, "GetCameraPose" }, // 854695397 { &Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData, "MakeCameraEvaluationData" }, // 1510485121 { &Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose, "SetCameraPose" }, // 1507866295 { &Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters, "SetDefaultCameraRigParameters" }, // 306687350 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics UObject* (*const Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::ClassParams = { &UBlueprintCameraEvaluationDataFunctionLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::Class_MetaDataParams) }; void UBlueprintCameraEvaluationDataFunctionLibrary::StaticRegisterNativesUBlueprintCameraEvaluationDataFunctionLibrary() { UClass* Class = UBlueprintCameraEvaluationDataFunctionLibrary::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::Funcs)); } UClass* Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary() { if (!Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.OuterSingleton, Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.OuterSingleton; } UBlueprintCameraEvaluationDataFunctionLibrary::UBlueprintCameraEvaluationDataFunctionLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintCameraEvaluationDataFunctionLibrary); UBlueprintCameraEvaluationDataFunctionLibrary::~UBlueprintCameraEvaluationDataFunctionLibrary() {} // ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary ****************************** // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetBooleanCameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UBooleanCameraVariable* Variable; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a camera variable's value from the given table. */" }, { "CompactNodeTitle", "Get Boolean Variable" }, { "DisplayName", "Get Boolean Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a camera variable's value from the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetBooleanCameraVariable constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetBooleanCameraVariable constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetBooleanCameraVariable Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms, Variable), Z_Construct_UClass_UBooleanCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms), &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::PropPointers) < 2048); // ********** End Function GetBooleanCameraVariable Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetBooleanCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetBooleanCameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UBooleanCameraVariable,Z_Param_Variable); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetBooleanCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetBooleanCameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetDoubleCameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UDoubleCameraVariable* Variable; double ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a camera variable's value from the given table. */" }, { "CompactNodeTitle", "Get Double Variable" }, { "DisplayName", "Get Double Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a camera variable's value from the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetDoubleCameraVariable constinit property declarations *************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FDoublePropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetDoubleCameraVariable constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetDoubleCameraVariable Property Definitions ************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms, Variable), Z_Construct_UClass_UDoubleCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FDoublePropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::PropPointers) < 2048); // ********** End Function GetDoubleCameraVariable Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetDoubleCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetDoubleCameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UDoubleCameraVariable,Z_Param_Variable); P_FINISH; P_NATIVE_BEGIN; *(double*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetDoubleCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetDoubleCameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetFloatCameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UFloatCameraVariable* Variable; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a camera variable's value from the given table. */" }, { "CompactNodeTitle", "Get Float Variable" }, { "DisplayName", "Get Float Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a camera variable's value from the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetFloatCameraVariable constinit property declarations **************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetFloatCameraVariable constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetFloatCameraVariable Property Definitions *************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms, Variable), Z_Construct_UClass_UFloatCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::PropPointers) < 2048); // ********** End Function GetFloatCameraVariable Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetFloatCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetFloatCameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UFloatCameraVariable,Z_Param_Variable); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetFloatCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetFloatCameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetInteger32CameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UInteger32CameraVariable* Variable; int32 ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a camera variable's value from the given table. */" }, { "CompactNodeTitle", "Get Integer Variable" }, { "DisplayName", "Get Integer Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a camera variable's value from the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetInteger32CameraVariable constinit property declarations ************ static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetInteger32CameraVariable constinit property declarations ************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetInteger32CameraVariable Property Definitions *********************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms, Variable), Z_Construct_UClass_UInteger32CameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::PropPointers) < 2048); // ********** End Function GetInteger32CameraVariable Property Definitions ************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetInteger32CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetInteger32CameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UInteger32CameraVariable,Z_Param_Variable); P_FINISH; P_NATIVE_BEGIN; *(int32*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetInteger32CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetInteger32CameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetRotatorCameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; URotator3dCameraVariable* Variable; FRotator ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a camera variable's value from the given table. */" }, { "CompactNodeTitle", "Get Rotator Variable" }, { "DisplayName", "Get Rotator Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a camera variable's value from the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetRotatorCameraVariable constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetRotatorCameraVariable constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetRotatorCameraVariable Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms, Variable), Z_Construct_UClass_URotator3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::PropPointers) < 2048); // ********** End Function GetRotatorCameraVariable Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetRotatorCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetRotatorCameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(URotator3dCameraVariable,Z_Param_Variable); P_FINISH; P_NATIVE_BEGIN; *(FRotator*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetRotatorCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetRotatorCameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetTransformCameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UTransform3dCameraVariable* Variable; FTransform ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a camera variable's value from the given table. */" }, { "CompactNodeTitle", "Get Transform Variable" }, { "DisplayName", "Get Transform Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a camera variable's value from the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetTransformCameraVariable constinit property declarations ************ static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetTransformCameraVariable constinit property declarations ************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetTransformCameraVariable Property Definitions *********************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms, Variable), Z_Construct_UClass_UTransform3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::PropPointers) < 2048); // ********** End Function GetTransformCameraVariable Property Definitions ************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetTransformCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetTransformCameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UTransform3dCameraVariable,Z_Param_Variable); P_FINISH; P_NATIVE_BEGIN; *(FTransform*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetTransformCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetTransformCameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector2CameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UVector2dCameraVariable* Variable; FVector2D ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a camera variable's value from the given table. */" }, { "CompactNodeTitle", "Get Vector 2D Variable" }, { "DisplayName", "Get Vector 2D Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a camera variable's value from the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetVector2CameraVariable constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetVector2CameraVariable constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetVector2CameraVariable Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms, Variable), Z_Construct_UClass_UVector2dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::PropPointers) < 2048); // ********** End Function GetVector2CameraVariable Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetVector2CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetVector2CameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UVector2dCameraVariable,Z_Param_Variable); P_FINISH; P_NATIVE_BEGIN; *(FVector2D*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetVector2CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector2CameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector3CameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UVector3dCameraVariable* Variable; FVector ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a camera variable's value from the given table. */" }, { "CompactNodeTitle", "Get Vector Variable" }, { "DisplayName", "Get Vector Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a camera variable's value from the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetVector3CameraVariable constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetVector3CameraVariable constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetVector3CameraVariable Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms, Variable), Z_Construct_UClass_UVector3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::PropPointers) < 2048); // ********** End Function GetVector3CameraVariable Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetVector3CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetVector3CameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UVector3dCameraVariable,Z_Param_Variable); P_FINISH; P_NATIVE_BEGIN; *(FVector*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetVector3CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector3CameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector4CameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UVector4dCameraVariable* Variable; FVector4 ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a camera variable's value from the given table. */" }, { "CompactNodeTitle", "Get Vector 4 Variable" }, { "DisplayName", "Get Vector 4 Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a camera variable's value from the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetVector4CameraVariable constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetVector4CameraVariable constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetVector4CameraVariable Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms, Variable), Z_Construct_UClass_UVector4dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector4, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::PropPointers) < 2048); // ********** End Function GetVector4CameraVariable Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetVector4CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetVector4CameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UVector4dCameraVariable,Z_Param_Variable); P_FINISH; P_NATIVE_BEGIN; *(FVector4*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetVector4CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector4CameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetBooleanCameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UBooleanCameraVariable* Variable; bool Value; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a camera variable's value in the given table. */" }, { "DisplayName", "Set Boolean Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a camera variable's value in the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetBooleanCameraVariable constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static void NewProp_Value_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetBooleanCameraVariable constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetBooleanCameraVariable Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms, Variable), Z_Construct_UClass_UBooleanCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Value_SetBit(void* Obj) { ((BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms*)Obj)->Value = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms), &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Value_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::PropPointers) < 2048); // ********** End Function SetBooleanCameraVariable Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetBooleanCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetBooleanCameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UBooleanCameraVariable,Z_Param_Variable); P_GET_UBOOL(Z_Param_Value); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraVariableTableFunctionLibrary::SetBooleanCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Value); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetBooleanCameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetDoubleCameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UDoubleCameraVariable* Variable; double Value; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a camera variable's value in the given table. */" }, { "DisplayName", "Set Double Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a camera variable's value in the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetDoubleCameraVariable constinit property declarations *************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FDoublePropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetDoubleCameraVariable constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetDoubleCameraVariable Property Definitions ************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms, Variable), Z_Construct_UClass_UDoubleCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FDoublePropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms, Value), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::PropPointers) < 2048); // ********** End Function SetDoubleCameraVariable Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetDoubleCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetDoubleCameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UDoubleCameraVariable,Z_Param_Variable); P_GET_PROPERTY(FDoubleProperty,Z_Param_Value); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraVariableTableFunctionLibrary::SetDoubleCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Value); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetDoubleCameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetFloatCameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UFloatCameraVariable* Variable; float Value; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a camera variable's value in the given table. */" }, { "DisplayName", "Set Float Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a camera variable's value in the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetFloatCameraVariable constinit property declarations **************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FFloatPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetFloatCameraVariable constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetFloatCameraVariable Property Definitions *************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms, Variable), Z_Construct_UClass_UFloatCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms, Value), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::PropPointers) < 2048); // ********** End Function SetFloatCameraVariable Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetFloatCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetFloatCameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UFloatCameraVariable,Z_Param_Variable); P_GET_PROPERTY(FFloatProperty,Z_Param_Value); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraVariableTableFunctionLibrary::SetFloatCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Value); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetFloatCameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetInteger32CameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UInteger32CameraVariable* Variable; int32 Value; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a camera variable's value in the given table. */" }, { "DisplayName", "Set Integer Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a camera variable's value in the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetInteger32CameraVariable constinit property declarations ************ static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FIntPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetInteger32CameraVariable constinit property declarations ************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetInteger32CameraVariable Property Definitions *********************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms, Variable), Z_Construct_UClass_UInteger32CameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms, Value), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::PropPointers) < 2048); // ********** End Function SetInteger32CameraVariable Property Definitions ************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetInteger32CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetInteger32CameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UInteger32CameraVariable,Z_Param_Variable); P_GET_PROPERTY(FIntProperty,Z_Param_Value); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraVariableTableFunctionLibrary::SetInteger32CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Value); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetInteger32CameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetRotatorCameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; URotator3dCameraVariable* Variable; FRotator Value; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a camera variable's value in the given table. */" }, { "DisplayName", "Set Rotator Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a camera variable's value in the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetRotatorCameraVariable constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetRotatorCameraVariable constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetRotatorCameraVariable Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms, Variable), Z_Construct_UClass_URotator3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms, Value), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::PropPointers) < 2048); // ********** End Function SetRotatorCameraVariable Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetRotatorCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetRotatorCameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(URotator3dCameraVariable,Z_Param_Variable); P_GET_STRUCT_REF(FRotator,Z_Param_Out_Value); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraVariableTableFunctionLibrary::SetRotatorCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Out_Value); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetRotatorCameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetTransformCameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UTransform3dCameraVariable* Variable; FTransform Value; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a camera variable's value in the given table. */" }, { "DisplayName", "Set Transform Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a camera variable's value in the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetTransformCameraVariable constinit property declarations ************ static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetTransformCameraVariable constinit property declarations ************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetTransformCameraVariable Property Definitions *********************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms, Variable), Z_Construct_UClass_UTransform3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms, Value), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::PropPointers) < 2048); // ********** End Function SetTransformCameraVariable Property Definitions ************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetTransformCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetTransformCameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UTransform3dCameraVariable,Z_Param_Variable); P_GET_STRUCT_REF(FTransform,Z_Param_Out_Value); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraVariableTableFunctionLibrary::SetTransformCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Out_Value); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetTransformCameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector2CameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UVector2dCameraVariable* Variable; FVector2D Value; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a camera variable's value in the given table. */" }, { "DisplayName", "Set Vector 2D Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a camera variable's value in the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetVector2CameraVariable constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetVector2CameraVariable constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetVector2CameraVariable Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms, Variable), Z_Construct_UClass_UVector2dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms, Value), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::PropPointers) < 2048); // ********** End Function SetVector2CameraVariable Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetVector2CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetVector2CameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UVector2dCameraVariable,Z_Param_Variable); P_GET_STRUCT_REF(FVector2D,Z_Param_Out_Value); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraVariableTableFunctionLibrary::SetVector2CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Out_Value); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector2CameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector3CameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UVector3dCameraVariable* Variable; FVector Value; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a camera variable's value in the given table. */" }, { "DisplayName", "Set Vector Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a camera variable's value in the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetVector3CameraVariable constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetVector3CameraVariable constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetVector3CameraVariable Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms, Variable), Z_Construct_UClass_UVector3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms, Value), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::PropPointers) < 2048); // ********** End Function SetVector3CameraVariable Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetVector3CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetVector3CameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UVector3dCameraVariable,Z_Param_Variable); P_GET_STRUCT_REF(FVector,Z_Param_Out_Value); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraVariableTableFunctionLibrary::SetVector3CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Out_Value); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector3CameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector4CameraVariable struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics { struct BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms { FBlueprintCameraEvaluationDataRef CameraData; UVector4dCameraVariable* Variable; FVector4 Value; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a camera variable's value in the given table. */" }, { "DisplayName", "Set Vector 4 Variable" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a camera variable's value in the given table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetVector4CameraVariable constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable; static const UECodeGen_Private::FStructPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetVector4CameraVariable constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetVector4CameraVariable Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms, Variable), Z_Construct_UClass_UVector4dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms, Value), Z_Construct_UScriptStruct_FVector4, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_Variable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::PropPointers) < 2048); // ********** End Function SetVector4CameraVariable Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetVector4CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetVector4CameraVariable) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_OBJECT(UVector4dCameraVariable,Z_Param_Variable); P_GET_STRUCT_REF(FVector4,Z_Param_Out_Value); P_FINISH; P_NATIVE_BEGIN; UBlueprintCameraVariableTableFunctionLibrary::SetVector4CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Out_Value); P_NATIVE_END; } // ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector4CameraVariable // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary ***************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary; UClass* UBlueprintCameraVariableTableFunctionLibrary::GetPrivateStaticClass() { using TClass = UBlueprintCameraVariableTableFunctionLibrary; if (!Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BlueprintCameraVariableTableFunctionLibrary"), Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.InnerSingleton, StaticRegisterNativesUBlueprintCameraVariableTableFunctionLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.InnerSingleton; } UClass* Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_NoRegister() { return UBlueprintCameraVariableTableFunctionLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Blueprint function library for camera variable tables.\n */" }, { "IncludePath", "GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Blueprint function library for camera variable tables." }, }; #endif // WITH_METADATA // ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary constinit property declarations // ********** End Class UBlueprintCameraVariableTableFunctionLibrary constinit property declarations static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetBooleanCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetBooleanCameraVariable }, { .NameUTF8 = UTF8TEXT("GetDoubleCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetDoubleCameraVariable }, { .NameUTF8 = UTF8TEXT("GetFloatCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetFloatCameraVariable }, { .NameUTF8 = UTF8TEXT("GetInteger32CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetInteger32CameraVariable }, { .NameUTF8 = UTF8TEXT("GetRotatorCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetRotatorCameraVariable }, { .NameUTF8 = UTF8TEXT("GetTransformCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetTransformCameraVariable }, { .NameUTF8 = UTF8TEXT("GetVector2CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetVector2CameraVariable }, { .NameUTF8 = UTF8TEXT("GetVector3CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetVector3CameraVariable }, { .NameUTF8 = UTF8TEXT("GetVector4CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetVector4CameraVariable }, { .NameUTF8 = UTF8TEXT("SetBooleanCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetBooleanCameraVariable }, { .NameUTF8 = UTF8TEXT("SetDoubleCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetDoubleCameraVariable }, { .NameUTF8 = UTF8TEXT("SetFloatCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetFloatCameraVariable }, { .NameUTF8 = UTF8TEXT("SetInteger32CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetInteger32CameraVariable }, { .NameUTF8 = UTF8TEXT("SetRotatorCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetRotatorCameraVariable }, { .NameUTF8 = UTF8TEXT("SetTransformCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetTransformCameraVariable }, { .NameUTF8 = UTF8TEXT("SetVector2CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetVector2CameraVariable }, { .NameUTF8 = UTF8TEXT("SetVector3CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetVector3CameraVariable }, { .NameUTF8 = UTF8TEXT("SetVector4CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetVector4CameraVariable }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable, "GetBooleanCameraVariable" }, // 3548431612 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable, "GetDoubleCameraVariable" }, // 3206728621 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable, "GetFloatCameraVariable" }, // 3840268396 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable, "GetInteger32CameraVariable" }, // 1040656460 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable, "GetRotatorCameraVariable" }, // 887261416 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable, "GetTransformCameraVariable" }, // 2051267812 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable, "GetVector2CameraVariable" }, // 1094429968 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable, "GetVector3CameraVariable" }, // 236056153 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable, "GetVector4CameraVariable" }, // 2402050503 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable, "SetBooleanCameraVariable" }, // 3276521753 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable, "SetDoubleCameraVariable" }, // 354355595 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable, "SetFloatCameraVariable" }, // 455418057 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable, "SetInteger32CameraVariable" }, // 1288022874 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable, "SetRotatorCameraVariable" }, // 3356601188 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable, "SetTransformCameraVariable" }, // 819526323 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable, "SetVector2CameraVariable" }, // 782137546 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable, "SetVector3CameraVariable" }, // 3861047829 { &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable, "SetVector4CameraVariable" }, // 840759805 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics UObject* (*const Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::ClassParams = { &UBlueprintCameraVariableTableFunctionLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::Class_MetaDataParams) }; void UBlueprintCameraVariableTableFunctionLibrary::StaticRegisterNativesUBlueprintCameraVariableTableFunctionLibrary() { UClass* Class = UBlueprintCameraVariableTableFunctionLibrary::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::Funcs)); } UClass* Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary() { if (!Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.OuterSingleton, Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.OuterSingleton; } UBlueprintCameraVariableTableFunctionLibrary::UBlueprintCameraVariableTableFunctionLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintCameraVariableTableFunctionLibrary); UBlueprintCameraVariableTableFunctionLibrary::~UBlueprintCameraVariableTableFunctionLibrary() {} // ********** End Class UBlueprintCameraVariableTableFunctionLibrary ******************************* // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetClassData **** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; UClass* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a value from the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a value from the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetClassData constinit property declarations ************************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FClassPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetClassData constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetClassData Property Definitions ************************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms, ReturnValue), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::PropPointers) < 2048); // ********** End Function GetClassData Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetClassData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetClassData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_FINISH; P_NATIVE_BEGIN; *(UClass**)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetClassData(Z_Param_Out_CameraData,Z_Param_DataID); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetClassData ****** // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetEnumData ***** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; const UEnum* EnumType; uint8 ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a value from the given camera context data table. */" }, { "DeterminesOutputType", "EnumType" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a value from the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnumType_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetEnumData constinit property declarations *************************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FObjectPropertyParams NewProp_EnumType; static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetEnumData constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetEnumData Property Definitions ************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_EnumType = { "EnumType", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms, EnumType), Z_Construct_UClass_UEnum_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnumType_MetaData), NewProp_EnumType_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms, ReturnValue), nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_EnumType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::PropPointers) < 2048); // ********** End Function GetEnumData Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetEnumData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetEnumData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_GET_OBJECT(UEnum,Z_Param_EnumType); P_FINISH; P_NATIVE_BEGIN; *(uint8*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetEnumData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_EnumType); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetEnumData ******* // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetNameData ***** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; FName ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a value from the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a value from the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetNameData constinit property declarations *************************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FNamePropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetNameData constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetNameData Property Definitions ************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::PropPointers) < 2048); // ********** End Function GetNameData Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetNameData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetNameData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_FINISH; P_NATIVE_BEGIN; *(FName*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetNameData(Z_Param_Out_CameraData,Z_Param_DataID); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetNameData ******* // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetObjectData *** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; UObject* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a value from the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a value from the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetObjectData constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetObjectData constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetObjectData Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::PropPointers) < 2048); // ********** End Function GetObjectData Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetObjectData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetObjectData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_FINISH; P_NATIVE_BEGIN; *(UObject**)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetObjectData(Z_Param_Out_CameraData,Z_Param_DataID); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetObjectData ***** // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetStringData *** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a value from the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a value from the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetStringData constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetStringData constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetStringData Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::PropPointers) < 2048); // ********** End Function GetStringData Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetStringData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetStringData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetStringData(Z_Param_Out_CameraData,Z_Param_DataID); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetStringData ***** // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetStructData *** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; const UScriptStruct* DataStructType; FInstancedStruct ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Gets a value from the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Gets a value from the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataStructType_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetStructData constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FObjectPropertyParams NewProp_DataStructType; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetStructData constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetStructData Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_DataStructType = { "DataStructType", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms, DataStructType), Z_Construct_UClass_UScriptStruct_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataStructType_MetaData), NewProp_DataStructType_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms, ReturnValue), Z_Construct_UScriptStruct_FInstancedStruct, METADATA_PARAMS(0, nullptr) }; // 3949785911 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_DataStructType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::PropPointers) < 2048); // ********** End Function GetStructData Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetStructData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetStructData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_GET_OBJECT(UScriptStruct,Z_Param_DataStructType); P_FINISH; P_NATIVE_BEGIN; *(FInstancedStruct*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetStructData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_DataStructType); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetStructData ***** // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetClassData **** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; UClass* Data; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a value in the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a value in the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetClassData constinit property declarations ************************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FClassPropertyParams NewProp_Data; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetClassData constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetClassData Property Definitions ************************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms, Data), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_Data, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::PropPointers) < 2048); // ********** End Function SetClassData Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetClassData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetClassData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_GET_OBJECT(UClass,Z_Param_Data); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetClassData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_Data); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetClassData ****** // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetEnumData ***** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; const UEnum* EnumType; uint8 Data; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a value in the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a value in the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnumType_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetEnumData constinit property declarations *************************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FObjectPropertyParams NewProp_EnumType; static const UECodeGen_Private::FBytePropertyParams NewProp_Data; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetEnumData constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetEnumData Property Definitions ************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_EnumType = { "EnumType", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms, EnumType), Z_Construct_UClass_UEnum_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnumType_MetaData), NewProp_EnumType_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms, Data), nullptr, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_EnumType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_Data, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::PropPointers) < 2048); // ********** End Function SetEnumData Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetEnumData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetEnumData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_GET_OBJECT(UEnum,Z_Param_EnumType); P_GET_PROPERTY(FByteProperty,Z_Param_Data); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetEnumData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_EnumType,Z_Param_Data); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetEnumData ******* // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetNameData ***** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; FName Data; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a value in the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a value in the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Data_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetNameData constinit property declarations *************************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FNamePropertyParams NewProp_Data; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetNameData constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetNameData Property Definitions ************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms, Data), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Data_MetaData), NewProp_Data_MetaData) }; void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_Data, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::PropPointers) < 2048); // ********** End Function SetNameData Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetNameData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetNameData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_GET_PROPERTY_REF(FNameProperty,Z_Param_Out_Data); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetNameData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_Out_Data); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetNameData ******* // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetObjectData *** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; UObject* Data; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a value in the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a value in the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetObjectData constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FObjectPropertyParams NewProp_Data; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetObjectData constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetObjectData Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms, Data), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_Data, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::PropPointers) < 2048); // ********** End Function SetObjectData Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetObjectData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetObjectData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_GET_OBJECT(UObject,Z_Param_Data); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetObjectData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_Data); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetObjectData ***** // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetStringData *** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; FString Data; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a value in the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a value in the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Data_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetStringData constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FStrPropertyParams NewProp_Data; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetStringData constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetStringData Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms, Data), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Data_MetaData), NewProp_Data_MetaData) }; void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_Data, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::PropPointers) < 2048); // ********** End Function SetStringData Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetStringData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetStringData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_GET_PROPERTY(FStrProperty,Z_Param_Data); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetStringData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_Data); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetStringData ***** // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetStructData *** struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics { struct BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms { FBlueprintCameraEvaluationDataRef CameraData; FCameraContextDataID DataID; FInstancedStruct Data; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Camera" }, { "Comment", "/** Sets a value in the given camera context data table. */" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Sets a value in the given camera context data table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Data_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetStructData constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FStructPropertyParams NewProp_Data; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetStructData constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetStructData Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms, Data), Z_Construct_UScriptStruct_FInstancedStruct, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Data_MetaData), NewProp_Data_MetaData) }; // 3949785911 void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_Data, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::PropPointers) < 2048); // ********** End Function SetStructData Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetStructData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetStructData) { P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData); P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID); P_GET_STRUCT_REF(FInstancedStruct,Z_Param_Out_Data); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetStructData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_Out_Data); P_NATIVE_END; } // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetStructData ***** // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary ************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary; UClass* UBlueprintCameraContextDataTableFunctionLibrary::GetPrivateStaticClass() { using TClass = UBlueprintCameraContextDataTableFunctionLibrary; if (!Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BlueprintCameraContextDataTableFunctionLibrary"), Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.InnerSingleton, StaticRegisterNativesUBlueprintCameraContextDataTableFunctionLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.InnerSingleton; } UClass* Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_NoRegister() { return UBlueprintCameraContextDataTableFunctionLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Utility Blueprint functions for camera context data tables.\n */" }, { "IncludePath", "GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" }, { "ToolTip", "Utility Blueprint functions for camera context data tables." }, }; #endif // WITH_METADATA // ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary constinit property declarations // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary constinit property declarations static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetClassData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetClassData }, { .NameUTF8 = UTF8TEXT("GetEnumData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetEnumData }, { .NameUTF8 = UTF8TEXT("GetNameData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetNameData }, { .NameUTF8 = UTF8TEXT("GetObjectData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetObjectData }, { .NameUTF8 = UTF8TEXT("GetStringData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetStringData }, { .NameUTF8 = UTF8TEXT("GetStructData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetStructData }, { .NameUTF8 = UTF8TEXT("SetClassData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetClassData }, { .NameUTF8 = UTF8TEXT("SetEnumData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetEnumData }, { .NameUTF8 = UTF8TEXT("SetNameData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetNameData }, { .NameUTF8 = UTF8TEXT("SetObjectData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetObjectData }, { .NameUTF8 = UTF8TEXT("SetStringData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetStringData }, { .NameUTF8 = UTF8TEXT("SetStructData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetStructData }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData, "GetClassData" }, // 2954723880 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData, "GetEnumData" }, // 120098041 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData, "GetNameData" }, // 4080388657 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData, "GetObjectData" }, // 204896037 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData, "GetStringData" }, // 3756664678 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData, "GetStructData" }, // 4093291657 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData, "SetClassData" }, // 2501869376 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData, "SetEnumData" }, // 1202122772 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData, "SetNameData" }, // 6490779 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData, "SetObjectData" }, // 1570478169 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData, "SetStringData" }, // 3838831177 { &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData, "SetStructData" }, // 2665867778 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics UObject* (*const Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::ClassParams = { &UBlueprintCameraContextDataTableFunctionLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::Class_MetaDataParams) }; void UBlueprintCameraContextDataTableFunctionLibrary::StaticRegisterNativesUBlueprintCameraContextDataTableFunctionLibrary() { UClass* Class = UBlueprintCameraContextDataTableFunctionLibrary::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::Funcs)); } UClass* Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary() { if (!Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.OuterSingleton, Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.OuterSingleton; } UBlueprintCameraContextDataTableFunctionLibrary::UBlueprintCameraContextDataTableFunctionLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintCameraContextDataTableFunctionLibrary); UBlueprintCameraContextDataTableFunctionLibrary::~UBlueprintCameraContextDataTableFunctionLibrary() {} // ********** End Class UBlueprintCameraContextDataTableFunctionLibrary **************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FBlueprintCameraEvaluationDataRef::StaticStruct, Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics::NewStructOps, TEXT("BlueprintCameraEvaluationDataRef"),&Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBlueprintCameraEvaluationDataRef), 510565355U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, UBlueprintCameraEvaluationDataFunctionLibrary::StaticClass, TEXT("UBlueprintCameraEvaluationDataFunctionLibrary"), &Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintCameraEvaluationDataFunctionLibrary), 2172928730U) }, { Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, UBlueprintCameraVariableTableFunctionLibrary::StaticClass, TEXT("UBlueprintCameraVariableTableFunctionLibrary"), &Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintCameraVariableTableFunctionLibrary), 968077936U) }, { Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, UBlueprintCameraContextDataTableFunctionLibrary::StaticClass, TEXT("UBlueprintCameraContextDataTableFunctionLibrary"), &Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintCameraContextDataTableFunctionLibrary), 3779788941U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_1979489389{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS