// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AutomationScreenshotOptions.h" #ifdef FUNCTIONALTESTING_AutomationScreenshotOptions_generated_h #error "AutomationScreenshotOptions.generated.h already included, missing '#pragma once' in AutomationScreenshotOptions.h" #endif #define FUNCTIONALTESTING_AutomationScreenshotOptions_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FComparisonToleranceAmount **************************************** struct Z_Construct_UScriptStruct_FComparisonToleranceAmount_Statics; #define FID_Engine_Source_Developer_FunctionalTesting_Public_AutomationScreenshotOptions_h_23_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FComparisonToleranceAmount_Statics; \ FUNCTIONALTESTING_API static class UScriptStruct* StaticStruct(); struct FComparisonToleranceAmount; // ********** End ScriptStruct FComparisonToleranceAmount ****************************************** // ********** Begin ScriptStruct FAutomationScreenshotOptions ************************************** struct Z_Construct_UScriptStruct_FAutomationScreenshotOptions_Statics; #define FID_Engine_Source_Developer_FunctionalTesting_Public_AutomationScreenshotOptions_h_70_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAutomationScreenshotOptions_Statics; \ FUNCTIONALTESTING_API static class UScriptStruct* StaticStruct(); struct FAutomationScreenshotOptions; // ********** End ScriptStruct FAutomationScreenshotOptions **************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Developer_FunctionalTesting_Public_AutomationScreenshotOptions_h // ********** Begin Enum EComparisonTolerance ****************************************************** #define FOREACH_ENUM_ECOMPARISONTOLERANCE(op) \ op(EComparisonTolerance::Zero) \ op(EComparisonTolerance::Low) \ op(EComparisonTolerance::Medium) \ op(EComparisonTolerance::High) \ op(EComparisonTolerance::Custom) enum class EComparisonTolerance : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> FUNCTIONALTESTING_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EComparisonTolerance ******************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS