// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "InteractiveFoliageComponent.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeInteractiveFoliageComponent() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent(); FOLIAGE_API UClass* Z_Construct_UClass_UInteractiveFoliageComponent(); FOLIAGE_API UClass* Z_Construct_UClass_UInteractiveFoliageComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_Foliage(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UInteractiveFoliageComponent ********************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UInteractiveFoliageComponent; UClass* UInteractiveFoliageComponent::GetPrivateStaticClass() { using TClass = UInteractiveFoliageComponent; if (!Z_Registration_Info_UClass_UInteractiveFoliageComponent.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("InteractiveFoliageComponent"), Z_Registration_Info_UClass_UInteractiveFoliageComponent.InnerSingleton, StaticRegisterNativesUInteractiveFoliageComponent, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UInteractiveFoliageComponent.InnerSingleton; } UClass* Z_Construct_UClass_UInteractiveFoliageComponent_NoRegister() { return UInteractiveFoliageComponent::GetPrivateStaticClass(); } struct Z_Construct_UClass_UInteractiveFoliageComponent_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Object Object Activation Components|Activation Trigger" }, { "IncludePath", "InteractiveFoliageComponent.h" }, { "ModuleRelativePath", "Private/InteractiveFoliageComponent.h" }, }; #endif // WITH_METADATA // ********** Begin Class UInteractiveFoliageComponent constinit property declarations ************* // ********** End Class UInteractiveFoliageComponent constinit property declarations *************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UInteractiveFoliageComponent_Statics UObject* (*const Z_Construct_UClass_UInteractiveFoliageComponent_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UStaticMeshComponent, (UObject* (*)())Z_Construct_UPackage__Script_Foliage, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInteractiveFoliageComponent_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UInteractiveFoliageComponent_Statics::ClassParams = { &UInteractiveFoliageComponent::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x00A010A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInteractiveFoliageComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UInteractiveFoliageComponent_Statics::Class_MetaDataParams) }; void UInteractiveFoliageComponent::StaticRegisterNativesUInteractiveFoliageComponent() { } UClass* Z_Construct_UClass_UInteractiveFoliageComponent() { if (!Z_Registration_Info_UClass_UInteractiveFoliageComponent.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInteractiveFoliageComponent.OuterSingleton, Z_Construct_UClass_UInteractiveFoliageComponent_Statics::ClassParams); } return Z_Registration_Info_UClass_UInteractiveFoliageComponent.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInteractiveFoliageComponent); UInteractiveFoliageComponent::~UInteractiveFoliageComponent() {} // ********** End Class UInteractiveFoliageComponent *********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Private_InteractiveFoliageComponent_h__Script_Foliage_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UInteractiveFoliageComponent, UInteractiveFoliageComponent::StaticClass, TEXT("UInteractiveFoliageComponent"), &Z_Registration_Info_UClass_UInteractiveFoliageComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInteractiveFoliageComponent), 411800986U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Private_InteractiveFoliageComponent_h__Script_Foliage_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Private_InteractiveFoliageComponent_h__Script_Foliage_3558064694{ TEXT("/Script/Foliage"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Private_InteractiveFoliageComponent_h__Script_Foliage_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Foliage_Private_InteractiveFoliageComponent_h__Script_Foliage_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS