// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Field/FieldSystemActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeFieldSystemActor() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(); FIELDSYSTEMENGINE_API UClass* Z_Construct_UClass_AFieldSystemActor(); FIELDSYSTEMENGINE_API UClass* Z_Construct_UClass_AFieldSystemActor_NoRegister(); FIELDSYSTEMENGINE_API UClass* Z_Construct_UClass_UFieldSystemComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_FieldSystemEngine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class AFieldSystemActor ******************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_AFieldSystemActor; UClass* AFieldSystemActor::GetPrivateStaticClass() { using TClass = AFieldSystemActor; if (!Z_Registration_Info_UClass_AFieldSystemActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("FieldSystemActor"), Z_Registration_Info_UClass_AFieldSystemActor.InnerSingleton, StaticRegisterNativesAFieldSystemActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_AFieldSystemActor.InnerSingleton; } UClass* Z_Construct_UClass_AFieldSystemActor_NoRegister() { return AFieldSystemActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_AFieldSystemActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "ChildCanTick", "" }, { "IncludePath", "Field/FieldSystemActor.h" }, { "ModuleRelativePath", "Public/Field/FieldSystemActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FieldSystemComponent_MetaData[] = { { "AllowPrivateAccess", "true" }, { "Category", "Field" }, { "Comment", "/* FieldSystemComponent */" }, { "EditInline", "true" }, { "ExposeFunctionCategories", "Components|FieldSystem" }, { "ModuleRelativePath", "Public/Field/FieldSystemActor.h" }, { "ToolTip", "FieldSystemComponent" }, }; #endif // WITH_METADATA // ********** Begin Class AFieldSystemActor constinit property declarations ************************ static const UECodeGen_Private::FObjectPropertyParams NewProp_FieldSystemComponent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class AFieldSystemActor constinit property declarations ************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_AFieldSystemActor_Statics // ********** Begin Class AFieldSystemActor Property Definitions *********************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AFieldSystemActor_Statics::NewProp_FieldSystemComponent = { "FieldSystemComponent", nullptr, (EPropertyFlags)0x01140000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AFieldSystemActor, FieldSystemComponent), Z_Construct_UClass_UFieldSystemComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FieldSystemComponent_MetaData), NewProp_FieldSystemComponent_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AFieldSystemActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AFieldSystemActor_Statics::NewProp_FieldSystemComponent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AFieldSystemActor_Statics::PropPointers) < 2048); // ********** End Class AFieldSystemActor Property Definitions ************************************* UObject* (*const Z_Construct_UClass_AFieldSystemActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_FieldSystemEngine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AFieldSystemActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_AFieldSystemActor_Statics::ClassParams = { &AFieldSystemActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_AFieldSystemActor_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_AFieldSystemActor_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AFieldSystemActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AFieldSystemActor_Statics::Class_MetaDataParams) }; void AFieldSystemActor::StaticRegisterNativesAFieldSystemActor() { } UClass* Z_Construct_UClass_AFieldSystemActor() { if (!Z_Registration_Info_UClass_AFieldSystemActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AFieldSystemActor.OuterSingleton, Z_Construct_UClass_AFieldSystemActor_Statics::ClassParams); } return Z_Registration_Info_UClass_AFieldSystemActor.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, AFieldSystemActor); AFieldSystemActor::~AFieldSystemActor() {} // ********** End Class AFieldSystemActor ********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemActor_h__Script_FieldSystemEngine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_AFieldSystemActor, AFieldSystemActor::StaticClass, TEXT("AFieldSystemActor"), &Z_Registration_Info_UClass_AFieldSystemActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AFieldSystemActor), 2114529491U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemActor_h__Script_FieldSystemEngine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemActor_h__Script_FieldSystemEngine_3850133057{ TEXT("/Script/FieldSystemEngine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemActor_h__Script_FieldSystemEngine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemActor_h__Script_FieldSystemEngine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS