// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "UI/ShooterReticle.h" #include "ShooterTypes/ShooterTypes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeShooterReticle() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_APawn_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister(); FPSTEMPLATE_API UClass* Z_Construct_UClass_AWeapon_NoRegister(); FPSTEMPLATE_API UClass* Z_Construct_UClass_UShooterReticle(); FPSTEMPLATE_API UClass* Z_Construct_UClass_UShooterReticle_NoRegister(); FPSTEMPLATE_API UScriptStruct* Z_Construct_UScriptStruct_FReticleParams(); UMG_API UClass* Z_Construct_UClass_UImage_NoRegister(); UMG_API UClass* Z_Construct_UClass_UUserWidget(); UPackage* Z_Construct_UPackage__Script_FPSTemplate(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UShooterReticle Function OnAimingStatusChanged *************************** struct Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics { struct ShooterReticle_eventOnAimingStatusChanged_Parms { bool bIsAiming; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnAimingStatusChanged constinit property declarations ***************** static void NewProp_bIsAiming_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsAiming; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnAimingStatusChanged constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnAimingStatusChanged Property Definitions **************************** void Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::NewProp_bIsAiming_SetBit(void* Obj) { ((ShooterReticle_eventOnAimingStatusChanged_Parms*)Obj)->bIsAiming = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::NewProp_bIsAiming = { "bIsAiming", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ShooterReticle_eventOnAimingStatusChanged_Parms), &Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::NewProp_bIsAiming_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::NewProp_bIsAiming, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::PropPointers) < 2048); // ********** End Function OnAimingStatusChanged Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnAimingStatusChanged", Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::ShooterReticle_eventOnAimingStatusChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::ShooterReticle_eventOnAimingStatusChanged_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterReticle::execOnAimingStatusChanged) { P_GET_UBOOL(Z_Param_bIsAiming); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnAimingStatusChanged(Z_Param_bIsAiming); P_NATIVE_END; } // ********** End Class UShooterReticle Function OnAimingStatusChanged ***************************** // ********** Begin Class UShooterReticle Function OnAmmoCounterChange ***************************** struct Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics { struct ShooterReticle_eventOnAmmoCounterChange_Parms { UMaterialInstanceDynamic* AmmoCounterDynMatInst; int32 RoundsCurrent; int32 RoundsMax; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnAmmoCounterChange constinit property declarations ******************* static const UECodeGen_Private::FObjectPropertyParams NewProp_AmmoCounterDynMatInst; static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsCurrent; static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsMax; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnAmmoCounterChange constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnAmmoCounterChange Property Definitions ****************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_AmmoCounterDynMatInst = { "AmmoCounterDynMatInst", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnAmmoCounterChange_Parms, AmmoCounterDynMatInst), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_RoundsCurrent = { "RoundsCurrent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnAmmoCounterChange_Parms, RoundsCurrent), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_RoundsMax = { "RoundsMax", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnAmmoCounterChange_Parms, RoundsMax), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_AmmoCounterDynMatInst, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_RoundsCurrent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_RoundsMax, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::PropPointers) < 2048); // ********** End Function OnAmmoCounterChange Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnAmmoCounterChange", Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::ShooterReticle_eventOnAmmoCounterChange_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::ShooterReticle_eventOnAmmoCounterChange_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterReticle::execOnAmmoCounterChange) { P_GET_OBJECT(UMaterialInstanceDynamic,Z_Param_AmmoCounterDynMatInst); P_GET_PROPERTY(FIntProperty,Z_Param_RoundsCurrent); P_GET_PROPERTY(FIntProperty,Z_Param_RoundsMax); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnAmmoCounterChange(Z_Param_AmmoCounterDynMatInst,Z_Param_RoundsCurrent,Z_Param_RoundsMax); P_NATIVE_END; } // ********** End Class UShooterReticle Function OnAmmoCounterChange ******************************* // ********** Begin Class UShooterReticle Function OnPossessedPawnChanged ************************** struct Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics { struct ShooterReticle_eventOnPossessedPawnChanged_Parms { APawn* OldPawn; APawn* NewPawn; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnPossessedPawnChanged constinit property declarations **************** static const UECodeGen_Private::FObjectPropertyParams NewProp_OldPawn; static const UECodeGen_Private::FObjectPropertyParams NewProp_NewPawn; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnPossessedPawnChanged constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnPossessedPawnChanged Property Definitions *************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::NewProp_OldPawn = { "OldPawn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnPossessedPawnChanged_Parms, OldPawn), Z_Construct_UClass_APawn_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::NewProp_NewPawn = { "NewPawn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnPossessedPawnChanged_Parms, NewPawn), Z_Construct_UClass_APawn_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::NewProp_OldPawn, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::NewProp_NewPawn, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::PropPointers) < 2048); // ********** End Function OnPossessedPawnChanged Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnPossessedPawnChanged", Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::ShooterReticle_eventOnPossessedPawnChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::ShooterReticle_eventOnPossessedPawnChanged_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterReticle::execOnPossessedPawnChanged) { P_GET_OBJECT(APawn,Z_Param_OldPawn); P_GET_OBJECT(APawn,Z_Param_NewPawn); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnPossessedPawnChanged(Z_Param_OldPawn,Z_Param_NewPawn); P_NATIVE_END; } // ********** End Class UShooterReticle Function OnPossessedPawnChanged **************************** // ********** Begin Class UShooterReticle Function OnReticleChange ********************************* struct Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics { struct ShooterReticle_eventOnReticleChange_Parms { UMaterialInstanceDynamic* ReticleDynMatInst; FReticleParams ReticleParams; bool bCurrentlyTargetingPlayer; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReticleParams_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function OnReticleChange constinit property declarations *********************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ReticleDynMatInst; static const UECodeGen_Private::FStructPropertyParams NewProp_ReticleParams; static void NewProp_bCurrentlyTargetingPlayer_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bCurrentlyTargetingPlayer; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnReticleChange constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnReticleChange Property Definitions ********************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_ReticleDynMatInst = { "ReticleDynMatInst", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnReticleChange_Parms, ReticleDynMatInst), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_ReticleParams = { "ReticleParams", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnReticleChange_Parms, ReticleParams), Z_Construct_UScriptStruct_FReticleParams, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReticleParams_MetaData), NewProp_ReticleParams_MetaData) }; // 1454073255 void Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_bCurrentlyTargetingPlayer_SetBit(void* Obj) { ((ShooterReticle_eventOnReticleChange_Parms*)Obj)->bCurrentlyTargetingPlayer = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_bCurrentlyTargetingPlayer = { "bCurrentlyTargetingPlayer", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ShooterReticle_eventOnReticleChange_Parms), &Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_bCurrentlyTargetingPlayer_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_ReticleDynMatInst, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_ReticleParams, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_bCurrentlyTargetingPlayer, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::PropPointers) < 2048); // ********** End Function OnReticleChange Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnReticleChange", Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::ShooterReticle_eventOnReticleChange_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00440401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::ShooterReticle_eventOnReticleChange_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterReticle_OnReticleChange() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterReticle::execOnReticleChange) { P_GET_OBJECT(UMaterialInstanceDynamic,Z_Param_ReticleDynMatInst); P_GET_STRUCT_REF(FReticleParams,Z_Param_Out_ReticleParams); P_GET_UBOOL(Z_Param_bCurrentlyTargetingPlayer); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnReticleChange(Z_Param_ReticleDynMatInst,Z_Param_Out_ReticleParams,Z_Param_bCurrentlyTargetingPlayer); P_NATIVE_END; } // ********** End Class UShooterReticle Function OnReticleChange *********************************** // ********** Begin Class UShooterReticle Function OnRoundFired ************************************ struct Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics { struct ShooterReticle_eventOnRoundFired_Parms { int32 RoundsCurrent; int32 RoundsMax; int32 RoundsCarried; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnRoundFired constinit property declarations ************************** static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsCurrent; static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsMax; static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsCarried; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnRoundFired constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnRoundFired Property Definitions ************************************* const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsCurrent = { "RoundsCurrent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnRoundFired_Parms, RoundsCurrent), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsMax = { "RoundsMax", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnRoundFired_Parms, RoundsMax), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsCarried = { "RoundsCarried", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnRoundFired_Parms, RoundsCarried), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsCurrent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsMax, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsCarried, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::PropPointers) < 2048); // ********** End Function OnRoundFired Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnRoundFired", Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::ShooterReticle_eventOnRoundFired_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::ShooterReticle_eventOnRoundFired_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterReticle_OnRoundFired() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterReticle::execOnRoundFired) { P_GET_PROPERTY(FIntProperty,Z_Param_RoundsCurrent); P_GET_PROPERTY(FIntProperty,Z_Param_RoundsMax); P_GET_PROPERTY(FIntProperty,Z_Param_RoundsCarried); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnRoundFired(Z_Param_RoundsCurrent,Z_Param_RoundsMax,Z_Param_RoundsCarried); P_NATIVE_END; } // ********** End Class UShooterReticle Function OnRoundFired ************************************** // ********** Begin Class UShooterReticle Function OnTargetingPlayerStatusChanged ****************** struct Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics { struct ShooterReticle_eventOnTargetingPlayerStatusChanged_Parms { bool bIsTargetingPlayer; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnTargetingPlayerStatusChanged constinit property declarations ******** static void NewProp_bIsTargetingPlayer_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsTargetingPlayer; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnTargetingPlayerStatusChanged constinit property declarations ********** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnTargetingPlayerStatusChanged Property Definitions ******************* void Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::NewProp_bIsTargetingPlayer_SetBit(void* Obj) { ((ShooterReticle_eventOnTargetingPlayerStatusChanged_Parms*)Obj)->bIsTargetingPlayer = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::NewProp_bIsTargetingPlayer = { "bIsTargetingPlayer", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ShooterReticle_eventOnTargetingPlayerStatusChanged_Parms), &Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::NewProp_bIsTargetingPlayer_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::NewProp_bIsTargetingPlayer, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::PropPointers) < 2048); // ********** End Function OnTargetingPlayerStatusChanged Property Definitions ********************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnTargetingPlayerStatusChanged", Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::ShooterReticle_eventOnTargetingPlayerStatusChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::ShooterReticle_eventOnTargetingPlayerStatusChanged_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterReticle::execOnTargetingPlayerStatusChanged) { P_GET_UBOOL(Z_Param_bIsTargetingPlayer); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnTargetingPlayerStatusChanged(Z_Param_bIsTargetingPlayer); P_NATIVE_END; } // ********** End Class UShooterReticle Function OnTargetingPlayerStatusChanged ******************** // ********** Begin Class UShooterReticle Function OnWeaponFirstReplicated ************************* struct Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics { struct ShooterReticle_eventOnWeaponFirstReplicated_Parms { AWeapon* Weapon; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnWeaponFirstReplicated constinit property declarations *************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Weapon; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnWeaponFirstReplicated constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnWeaponFirstReplicated Property Definitions ************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::NewProp_Weapon = { "Weapon", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnWeaponFirstReplicated_Parms, Weapon), Z_Construct_UClass_AWeapon_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::NewProp_Weapon, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::PropPointers) < 2048); // ********** End Function OnWeaponFirstReplicated Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnWeaponFirstReplicated", Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::ShooterReticle_eventOnWeaponFirstReplicated_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::ShooterReticle_eventOnWeaponFirstReplicated_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterReticle::execOnWeaponFirstReplicated) { P_GET_OBJECT(AWeapon,Z_Param_Weapon); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnWeaponFirstReplicated(Z_Param_Weapon); P_NATIVE_END; } // ********** End Class UShooterReticle Function OnWeaponFirstReplicated *************************** // ********** Begin Class UShooterReticle ********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UShooterReticle; UClass* UShooterReticle::GetPrivateStaticClass() { using TClass = UShooterReticle; if (!Z_Registration_Info_UClass_UShooterReticle.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ShooterReticle"), Z_Registration_Info_UClass_UShooterReticle.InnerSingleton, StaticRegisterNativesUShooterReticle, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UShooterReticle.InnerSingleton; } UClass* Z_Construct_UClass_UShooterReticle_NoRegister() { return UShooterReticle::GetPrivateStaticClass(); } struct Z_Construct_UClass_UShooterReticle_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { #if !UE_BUILD_SHIPPING { "Comment", "/**\n * \n */" }, #endif { "IncludePath", "UI/ShooterReticle.h" }, { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Image_Reticle_MetaData[] = { { "BindWidget", "" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Image_AmmoCounter_MetaData[] = { { "BindWidget", "" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentReticle_DynMatInst_MetaData[] = { { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentAmmoCounter_DynMatInst_MetaData[] = { { "ModuleRelativePath", "Public/UI/ShooterReticle.h" }, }; #endif // WITH_METADATA // ********** Begin Class UShooterReticle constinit property declarations ************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Image_Reticle; static const UECodeGen_Private::FObjectPropertyParams NewProp_Image_AmmoCounter; static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentReticle_DynMatInst; static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentAmmoCounter_DynMatInst; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UShooterReticle constinit property declarations **************************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("OnAimingStatusChanged"), .Pointer = &UShooterReticle::execOnAimingStatusChanged }, { .NameUTF8 = UTF8TEXT("OnAmmoCounterChange"), .Pointer = &UShooterReticle::execOnAmmoCounterChange }, { .NameUTF8 = UTF8TEXT("OnPossessedPawnChanged"), .Pointer = &UShooterReticle::execOnPossessedPawnChanged }, { .NameUTF8 = UTF8TEXT("OnReticleChange"), .Pointer = &UShooterReticle::execOnReticleChange }, { .NameUTF8 = UTF8TEXT("OnRoundFired"), .Pointer = &UShooterReticle::execOnRoundFired }, { .NameUTF8 = UTF8TEXT("OnTargetingPlayerStatusChanged"), .Pointer = &UShooterReticle::execOnTargetingPlayerStatusChanged }, { .NameUTF8 = UTF8TEXT("OnWeaponFirstReplicated"), .Pointer = &UShooterReticle::execOnWeaponFirstReplicated }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged, "OnAimingStatusChanged" }, // 3603818488 { &Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange, "OnAmmoCounterChange" }, // 3807456944 { &Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged, "OnPossessedPawnChanged" }, // 1408918662 { &Z_Construct_UFunction_UShooterReticle_OnReticleChange, "OnReticleChange" }, // 1159730070 { &Z_Construct_UFunction_UShooterReticle_OnRoundFired, "OnRoundFired" }, // 4226154864 { &Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged, "OnTargetingPlayerStatusChanged" }, // 3657148664 { &Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated, "OnWeaponFirstReplicated" }, // 4265714171 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UShooterReticle_Statics // ********** Begin Class UShooterReticle Property Definitions ************************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterReticle_Statics::NewProp_Image_Reticle = { "Image_Reticle", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterReticle, Image_Reticle), Z_Construct_UClass_UImage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Image_Reticle_MetaData), NewProp_Image_Reticle_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterReticle_Statics::NewProp_Image_AmmoCounter = { "Image_AmmoCounter", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterReticle, Image_AmmoCounter), Z_Construct_UClass_UImage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Image_AmmoCounter_MetaData), NewProp_Image_AmmoCounter_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterReticle_Statics::NewProp_CurrentReticle_DynMatInst = { "CurrentReticle_DynMatInst", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterReticle, CurrentReticle_DynMatInst), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentReticle_DynMatInst_MetaData), NewProp_CurrentReticle_DynMatInst_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterReticle_Statics::NewProp_CurrentAmmoCounter_DynMatInst = { "CurrentAmmoCounter_DynMatInst", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterReticle, CurrentAmmoCounter_DynMatInst), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentAmmoCounter_DynMatInst_MetaData), NewProp_CurrentAmmoCounter_DynMatInst_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UShooterReticle_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterReticle_Statics::NewProp_Image_Reticle, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterReticle_Statics::NewProp_Image_AmmoCounter, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterReticle_Statics::NewProp_CurrentReticle_DynMatInst, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterReticle_Statics::NewProp_CurrentAmmoCounter_DynMatInst, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterReticle_Statics::PropPointers) < 2048); // ********** End Class UShooterReticle Property Definitions *************************************** UObject* (*const Z_Construct_UClass_UShooterReticle_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UUserWidget, (UObject* (*)())Z_Construct_UPackage__Script_FPSTemplate, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterReticle_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UShooterReticle_Statics::ClassParams = { &UShooterReticle::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UShooterReticle_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UShooterReticle_Statics::PropPointers), 0, 0x00B010A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterReticle_Statics::Class_MetaDataParams), Z_Construct_UClass_UShooterReticle_Statics::Class_MetaDataParams) }; void UShooterReticle::StaticRegisterNativesUShooterReticle() { UClass* Class = UShooterReticle::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UShooterReticle_Statics::Funcs)); } UClass* Z_Construct_UClass_UShooterReticle() { if (!Z_Registration_Info_UClass_UShooterReticle.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UShooterReticle.OuterSingleton, Z_Construct_UClass_UShooterReticle_Statics::ClassParams); } return Z_Registration_Info_UClass_UShooterReticle.OuterSingleton; } UShooterReticle::UShooterReticle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UShooterReticle); UShooterReticle::~UShooterReticle() {} // ********** End Class UShooterReticle ************************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterReticle_h__Script_FPSTemplate_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UShooterReticle, UShooterReticle::StaticClass, TEXT("UShooterReticle"), &Z_Registration_Info_UClass_UShooterReticle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UShooterReticle), 2812883333U) }, }; }; // Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterReticle_h__Script_FPSTemplate_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterReticle_h__Script_FPSTemplate_1743037809{ TEXT("/Script/FPSTemplate"), Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterReticle_h__Script_FPSTemplate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterReticle_h__Script_FPSTemplate_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS