// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Player/MatchPlayerState.h" #ifdef FPSTEMPLATE_MatchPlayerState_generated_h #error "MatchPlayerState.generated.h already included, missing '#pragma once' in MatchPlayerState.h" #endif #define FPSTEMPLATE_MatchPlayerState_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS enum class ESpecialElimType : uint16; // ********** Begin Delegate FOnScoreChanged ******************************************************* #define FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_13_DELEGATE \ FPSTEMPLATE_API void FOnScoreChanged_DelegateWrapper(const FMulticastScriptDelegate& OnScoreChanged, int32 NewScore); // ********** End Delegate FOnScoreChanged ********************************************************* // ********** Begin Class AMatchPlayerState ******************************************************** #define FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ virtual void Client_LostTheLead_Implementation(); \ virtual void Client_ScoredElim_Implementation(int32 ElimScore); \ virtual void Client_SpecialElim_Implementation(ESpecialElimType const& SpecialElim, int32 SequentialElimCount, int32 StreakCount, int32 ElimScore); \ DECLARE_FUNCTION(execClient_LostTheLead); \ DECLARE_FUNCTION(execClient_ScoredElim); \ DECLARE_FUNCTION(execClient_SpecialElim); #define FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_21_CALLBACK_WRAPPERS struct Z_Construct_UClass_AMatchPlayerState_Statics; FPSTEMPLATE_API UClass* Z_Construct_UClass_AMatchPlayerState_NoRegister(); #define FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesAMatchPlayerState(); \ friend struct ::Z_Construct_UClass_AMatchPlayerState_Statics; \ static UClass* GetPrivateStaticClass(); \ friend FPSTEMPLATE_API UClass* ::Z_Construct_UClass_AMatchPlayerState_NoRegister(); \ public: \ DECLARE_CLASS2(AMatchPlayerState, APlayerState, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/FPSTemplate"), Z_Construct_UClass_AMatchPlayerState_NoRegister) \ DECLARE_SERIALIZER(AMatchPlayerState) #define FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_21_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ AMatchPlayerState(AMatchPlayerState&&) = delete; \ AMatchPlayerState(const AMatchPlayerState&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AMatchPlayerState); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AMatchPlayerState); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(AMatchPlayerState) \ NO_API virtual ~AMatchPlayerState(); #define FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_18_PROLOG #define FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_21_CALLBACK_WRAPPERS \ FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_21_INCLASS_NO_PURE_DECLS \ FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h_21_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class AMatchPlayerState; // ********** End Class AMatchPlayerState ********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_Player_MatchPlayerState_h PRAGMA_ENABLE_DEPRECATION_WARNINGS