// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PlayerMappableInputConfig.h" #ifdef ENHANCEDINPUT_PlayerMappableInputConfig_generated_h #error "PlayerMappableInputConfig.generated.h already included, missing '#pragma once' in PlayerMappableInputConfig.h" #endif #define ENHANCEDINPUT_PlayerMappableInputConfig_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UInputAction; class UInputMappingContext; class UObject; struct FEnhancedActionKeyMapping; // ********** Begin Class UPlayerMappableInputConfig *********************************************** #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableInputConfig_h_25_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execGetMetadata); \ DECLARE_FUNCTION(execIsDeprecated); \ DECLARE_FUNCTION(execGetDisplayName); \ DECLARE_FUNCTION(execGetConfigName); \ DECLARE_FUNCTION(execGetMappingContexts); \ DECLARE_FUNCTION(execResetToDefault); \ DECLARE_FUNCTION(execGetKeysBoundToAction); \ DECLARE_FUNCTION(execGetMappingByName); \ DECLARE_FUNCTION(execGetPlayerMappableKeys); struct Z_Construct_UClass_UPlayerMappableInputConfig_Statics; ENHANCEDINPUT_API UClass* Z_Construct_UClass_UPlayerMappableInputConfig_NoRegister(); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableInputConfig_h_25_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPlayerMappableInputConfig(); \ friend struct ::Z_Construct_UClass_UPlayerMappableInputConfig_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENHANCEDINPUT_API UClass* ::Z_Construct_UClass_UPlayerMappableInputConfig_NoRegister(); \ public: \ DECLARE_CLASS2(UPlayerMappableInputConfig, UPrimaryDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EnhancedInput"), Z_Construct_UClass_UPlayerMappableInputConfig_NoRegister) \ DECLARE_SERIALIZER(UPlayerMappableInputConfig) #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableInputConfig_h_25_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UPlayerMappableInputConfig(UPlayerMappableInputConfig&&) = delete; \ UPlayerMappableInputConfig(const UPlayerMappableInputConfig&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPlayerMappableInputConfig); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPlayerMappableInputConfig); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPlayerMappableInputConfig) \ NO_API virtual ~UPlayerMappableInputConfig(); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableInputConfig_h_22_PROLOG #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableInputConfig_h_25_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableInputConfig_h_25_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableInputConfig_h_25_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableInputConfig_h_25_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPlayerMappableInputConfig; // ********** End Class UPlayerMappableInputConfig ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableInputConfig_h PRAGMA_ENABLE_DEPRECATION_WARNINGS