// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "InputMappingQuery.h" #ifdef ENHANCEDINPUT_InputMappingQuery_generated_h #error "InputMappingQuery.generated.h already included, missing '#pragma once' in InputMappingQuery.h" #endif #define ENHANCEDINPUT_InputMappingQuery_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMappingQueryIssue ************************************************ struct Z_Construct_UScriptStruct_FMappingQueryIssue_Statics; #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingQuery_h_70_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMappingQueryIssue_Statics; \ ENHANCEDINPUT_API static class UScriptStruct* StaticStruct(); struct FMappingQueryIssue; // ********** End ScriptStruct FMappingQueryIssue ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingQuery_h // ********** Begin Enum EMappingQueryResult ******************************************************* #define FOREACH_ENUM_EMAPPINGQUERYRESULT(op) \ op(EMappingQueryResult::Error_EnhancedInputNotEnabled) \ op(EMappingQueryResult::Error_InputContextNotInActiveContexts) \ op(EMappingQueryResult::Error_InvalidAction) \ op(EMappingQueryResult::NotMappable) \ op(EMappingQueryResult::MappingAvailable) enum class EMappingQueryResult : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENHANCEDINPUT_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMappingQueryResult ********************************************************* // ********** Begin Enum EMappingQueryIssue ******************************************************** #define FOREACH_ENUM_EMAPPINGQUERYISSUE(op) \ op(EMappingQueryIssue::NoIssue) \ op(EMappingQueryIssue::ReservedByAction) \ op(EMappingQueryIssue::HidesExistingMapping) \ op(EMappingQueryIssue::HiddenByExistingMapping) \ op(EMappingQueryIssue::CollisionWithMappingInSameContext) \ op(EMappingQueryIssue::ForcesTypePromotion) \ op(EMappingQueryIssue::ForcesTypeDemotion) enum class EMappingQueryIssue : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENHANCEDINPUT_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMappingQueryIssue ********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS