// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "InputDebugKeyDelegateBinding.h" #ifdef ENHANCEDINPUT_InputDebugKeyDelegateBinding_generated_h #error "InputDebugKeyDelegateBinding.generated.h already included, missing '#pragma once' in InputDebugKeyDelegateBinding.h" #endif #define ENHANCEDINPUT_InputDebugKeyDelegateBinding_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FBlueprintInputDebugKeyDelegateBinding **************************** struct Z_Construct_UScriptStruct_FBlueprintInputDebugKeyDelegateBinding_Statics; #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputDebugKeyDelegateBinding_h_17_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FBlueprintInputDebugKeyDelegateBinding_Statics; \ ENHANCEDINPUT_API static class UScriptStruct* StaticStruct(); struct FBlueprintInputDebugKeyDelegateBinding; // ********** End ScriptStruct FBlueprintInputDebugKeyDelegateBinding ****************************** // ********** Begin Class UInputDebugKeyDelegateBinding ******************************************** struct Z_Construct_UClass_UInputDebugKeyDelegateBinding_Statics; ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputDebugKeyDelegateBinding_NoRegister(); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputDebugKeyDelegateBinding_h_37_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUInputDebugKeyDelegateBinding(); \ friend struct ::Z_Construct_UClass_UInputDebugKeyDelegateBinding_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENHANCEDINPUT_API UClass* ::Z_Construct_UClass_UInputDebugKeyDelegateBinding_NoRegister(); \ public: \ DECLARE_CLASS2(UInputDebugKeyDelegateBinding, UInputDelegateBinding, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EnhancedInput"), Z_Construct_UClass_UInputDebugKeyDelegateBinding_NoRegister) \ DECLARE_SERIALIZER(UInputDebugKeyDelegateBinding) #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputDebugKeyDelegateBinding_h_37_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENHANCEDINPUT_API UInputDebugKeyDelegateBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UInputDebugKeyDelegateBinding(UInputDebugKeyDelegateBinding&&) = delete; \ UInputDebugKeyDelegateBinding(const UInputDebugKeyDelegateBinding&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENHANCEDINPUT_API, UInputDebugKeyDelegateBinding); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInputDebugKeyDelegateBinding); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInputDebugKeyDelegateBinding) \ ENHANCEDINPUT_API virtual ~UInputDebugKeyDelegateBinding(); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputDebugKeyDelegateBinding_h_34_PROLOG #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputDebugKeyDelegateBinding_h_37_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputDebugKeyDelegateBinding_h_37_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputDebugKeyDelegateBinding_h_37_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UInputDebugKeyDelegateBinding; // ********** End Class UInputDebugKeyDelegateBinding ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputDebugKeyDelegateBinding_h PRAGMA_ENABLE_DEPRECATION_WARNINGS