// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EnhancedInputSubsystems.h" #ifdef ENHANCEDINPUT_EnhancedInputSubsystems_generated_h #error "EnhancedInputSubsystems.generated.h already included, missing '#pragma once' in EnhancedInputSubsystems.h" #endif #define ENHANCEDINPUT_EnhancedInputSubsystems_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class AActor; class UEnhancedInputUserSettings; class UInputMappingContext; // ********** Begin Delegate FOnControlMappingsRebuilt ********************************************* #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_52_DELEGATE \ static ENHANCEDINPUT_API void FOnControlMappingsRebuilt_DelegateWrapper(const FMulticastScriptDelegate& OnControlMappingsRebuilt); // ********** End Delegate FOnControlMappingsRebuilt *********************************************** // ********** Begin Delegate FOnMappingContextAdded ************************************************ #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_53_DELEGATE \ static ENHANCEDINPUT_API void FOnMappingContextAdded_DelegateWrapper(const FMulticastScriptDelegate& OnMappingContextAdded, const UInputMappingContext* MappingContext); // ********** End Delegate FOnMappingContextAdded ************************************************** // ********** Begin Delegate FOnMappingContextRemoved ********************************************** #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_54_DELEGATE \ static ENHANCEDINPUT_API void FOnMappingContextRemoved_DelegateWrapper(const FMulticastScriptDelegate& OnMappingContextRemoved, const UInputMappingContext* MappingContext); // ********** End Delegate FOnMappingContextRemoved ************************************************ // ********** Begin Delegate FOnUserSettingsPostInitialized **************************************** #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_55_DELEGATE \ static ENHANCEDINPUT_API void FOnUserSettingsPostInitialized_DelegateWrapper(const FMulticastScriptDelegate& OnUserSettingsPostInitialized, const UEnhancedInputUserSettings* Settings); // ********** End Delegate FOnUserSettingsPostInitialized ****************************************** // ********** Begin Class UEnhancedInputLocalPlayerSubsystem *************************************** struct Z_Construct_UClass_UEnhancedInputLocalPlayerSubsystem_Statics; ENHANCEDINPUT_API UClass* Z_Construct_UClass_UEnhancedInputLocalPlayerSubsystem_NoRegister(); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_23_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUEnhancedInputLocalPlayerSubsystem(); \ friend struct ::Z_Construct_UClass_UEnhancedInputLocalPlayerSubsystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENHANCEDINPUT_API UClass* ::Z_Construct_UClass_UEnhancedInputLocalPlayerSubsystem_NoRegister(); \ public: \ DECLARE_CLASS2(UEnhancedInputLocalPlayerSubsystem, ULocalPlayerSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EnhancedInput"), Z_Construct_UClass_UEnhancedInputLocalPlayerSubsystem_NoRegister) \ DECLARE_SERIALIZER(UEnhancedInputLocalPlayerSubsystem) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_23_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENHANCEDINPUT_API UEnhancedInputLocalPlayerSubsystem(); \ /** Deleted move- and copy-constructors, should never be used */ \ UEnhancedInputLocalPlayerSubsystem(UEnhancedInputLocalPlayerSubsystem&&) = delete; \ UEnhancedInputLocalPlayerSubsystem(const UEnhancedInputLocalPlayerSubsystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENHANCEDINPUT_API, UEnhancedInputLocalPlayerSubsystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEnhancedInputLocalPlayerSubsystem); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEnhancedInputLocalPlayerSubsystem) \ ENHANCEDINPUT_API virtual ~UEnhancedInputLocalPlayerSubsystem(); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_20_PROLOG #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_23_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_23_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_23_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UEnhancedInputLocalPlayerSubsystem; // ********** End Class UEnhancedInputLocalPlayerSubsystem ***************************************** // ********** Begin Class UEnhancedInputWorldSubsystem ********************************************* #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_116_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execRemoveActorInputComponent); \ DECLARE_FUNCTION(execAddActorInputComponent); struct Z_Construct_UClass_UEnhancedInputWorldSubsystem_Statics; ENHANCEDINPUT_API UClass* Z_Construct_UClass_UEnhancedInputWorldSubsystem_NoRegister(); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_116_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUEnhancedInputWorldSubsystem(); \ friend struct ::Z_Construct_UClass_UEnhancedInputWorldSubsystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENHANCEDINPUT_API UClass* ::Z_Construct_UClass_UEnhancedInputWorldSubsystem_NoRegister(); \ public: \ DECLARE_CLASS2(UEnhancedInputWorldSubsystem, UWorldSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EnhancedInput"), Z_Construct_UClass_UEnhancedInputWorldSubsystem_NoRegister) \ DECLARE_SERIALIZER(UEnhancedInputWorldSubsystem) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_116_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENHANCEDINPUT_API UEnhancedInputWorldSubsystem(); \ /** Deleted move- and copy-constructors, should never be used */ \ UEnhancedInputWorldSubsystem(UEnhancedInputWorldSubsystem&&) = delete; \ UEnhancedInputWorldSubsystem(const UEnhancedInputWorldSubsystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENHANCEDINPUT_API, UEnhancedInputWorldSubsystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEnhancedInputWorldSubsystem); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEnhancedInputWorldSubsystem) \ ENHANCEDINPUT_API virtual ~UEnhancedInputWorldSubsystem(); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_107_PROLOG #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_116_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_116_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_116_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h_116_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UEnhancedInputWorldSubsystem; // ********** End Class UEnhancedInputWorldSubsystem *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputSubsystems_h PRAGMA_ENABLE_DEPRECATION_WARNINGS