// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Shakes/PerlinNoiseCameraShakePattern.h" #ifdef ENGINECAMERAS_PerlinNoiseCameraShakePattern_generated_h #error "PerlinNoiseCameraShakePattern.generated.h already included, missing '#pragma once' in PerlinNoiseCameraShakePattern.h" #endif #define ENGINECAMERAS_PerlinNoiseCameraShakePattern_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FPerlinNoiseShaker ************************************************ struct Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics; #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_14_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics; \ ENGINECAMERAS_API static class UScriptStruct* StaticStruct(); struct FPerlinNoiseShaker; // ********** End ScriptStruct FPerlinNoiseShaker ************************************************** // ********** Begin Class UPerlinNoiseCameraShakePattern ******************************************* struct Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics; ENGINECAMERAS_API UClass* Z_Construct_UClass_UPerlinNoiseCameraShakePattern_NoRegister(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_42_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPerlinNoiseCameraShakePattern(); \ friend struct ::Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UPerlinNoiseCameraShakePattern_NoRegister(); \ public: \ DECLARE_CLASS2(UPerlinNoiseCameraShakePattern, USimpleCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UPerlinNoiseCameraShakePattern_NoRegister) \ DECLARE_SERIALIZER(UPerlinNoiseCameraShakePattern) #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_42_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UPerlinNoiseCameraShakePattern(UPerlinNoiseCameraShakePattern&&) = delete; \ UPerlinNoiseCameraShakePattern(const UPerlinNoiseCameraShakePattern&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UPerlinNoiseCameraShakePattern); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPerlinNoiseCameraShakePattern); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPerlinNoiseCameraShakePattern) \ ENGINECAMERAS_API virtual ~UPerlinNoiseCameraShakePattern(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_37_PROLOG #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_42_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_42_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_42_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPerlinNoiseCameraShakePattern; // ********** End Class UPerlinNoiseCameraShakePattern ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h PRAGMA_ENABLE_DEPRECATION_WARNINGS