// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Shakes/LegacyCameraShake.h" #ifdef ENGINECAMERAS_LegacyCameraShake_generated_h #error "LegacyCameraShake.generated.h already included, missing '#pragma once' in LegacyCameraShake.h" #endif #define ENGINECAMERAS_LegacyCameraShake_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class APlayerCameraManager; class UCameraShakeBase; class UCameraShakeSourceComponent; class UClass; class ULegacyCameraShake; enum class ECameraShakePlaySpace : uint8; struct FMinimalViewInfo; // ********** Begin ScriptStruct FFOscillator ****************************************************** struct Z_Construct_UScriptStruct_FFOscillator_Statics; #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_45_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FFOscillator_Statics; \ ENGINECAMERAS_API static class UScriptStruct* StaticStruct(); struct FFOscillator; // ********** End ScriptStruct FFOscillator ******************************************************** // ********** Begin ScriptStruct FROscillator ****************************************************** struct Z_Construct_UScriptStruct_FROscillator_Statics; #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_87_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FROscillator_Statics; \ ENGINECAMERAS_API static class UScriptStruct* StaticStruct(); struct FROscillator; // ********** End ScriptStruct FROscillator ******************************************************** // ********** Begin ScriptStruct FVOscillator ****************************************************** struct Z_Construct_UScriptStruct_FVOscillator_Statics; #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_107_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVOscillator_Statics; \ ENGINECAMERAS_API static class UScriptStruct* StaticStruct(); struct FVOscillator; // ********** End ScriptStruct FVOscillator ******************************************************** // ********** Begin Class ULegacyCameraShake ******************************************************* #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_RPC_WRAPPERS \ ENGINECAMERAS_API virtual bool ReceiveIsFinished_Implementation() const; \ DECLARE_FUNCTION(execStartLegacyCameraShakeFromSource); \ DECLARE_FUNCTION(execStartLegacyCameraShake); \ DECLARE_FUNCTION(execReceiveIsFinished); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_CALLBACK_WRAPPERS struct Z_Construct_UClass_ULegacyCameraShake_Statics; ENGINECAMERAS_API UClass* Z_Construct_UClass_ULegacyCameraShake_NoRegister(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_INCLASS \ private: \ static void StaticRegisterNativesULegacyCameraShake(); \ friend struct ::Z_Construct_UClass_ULegacyCameraShake_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_ULegacyCameraShake_NoRegister(); \ public: \ DECLARE_CLASS2(ULegacyCameraShake, UCameraShakeBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_ULegacyCameraShake_NoRegister) \ DECLARE_SERIALIZER(ULegacyCameraShake) #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINECAMERAS_API ULegacyCameraShake(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULegacyCameraShake) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, ULegacyCameraShake); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULegacyCameraShake); \ /** Deleted move- and copy-constructors, should never be used */ \ ULegacyCameraShake(ULegacyCameraShake&&) = delete; \ ULegacyCameraShake(const ULegacyCameraShake&) = delete; \ ENGINECAMERAS_API virtual ~ULegacyCameraShake(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_126_PROLOG #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_RPC_WRAPPERS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_CALLBACK_WRAPPERS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_INCLASS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULegacyCameraShake; // ********** End Class ULegacyCameraShake ********************************************************* // ********** Begin Class ULegacyCameraShakePattern ************************************************ struct Z_Construct_UClass_ULegacyCameraShakePattern_Statics; ENGINECAMERAS_API UClass* Z_Construct_UClass_ULegacyCameraShakePattern_NoRegister(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_297_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULegacyCameraShakePattern(); \ friend struct ::Z_Construct_UClass_ULegacyCameraShakePattern_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_ULegacyCameraShakePattern_NoRegister(); \ public: \ DECLARE_CLASS2(ULegacyCameraShakePattern, UCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_ULegacyCameraShakePattern_NoRegister) \ DECLARE_SERIALIZER(ULegacyCameraShakePattern) #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_297_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINECAMERAS_API ULegacyCameraShakePattern(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ ULegacyCameraShakePattern(ULegacyCameraShakePattern&&) = delete; \ ULegacyCameraShakePattern(const ULegacyCameraShakePattern&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, ULegacyCameraShakePattern); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULegacyCameraShakePattern); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULegacyCameraShakePattern) \ ENGINECAMERAS_API virtual ~ULegacyCameraShakePattern(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_294_PROLOG #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_297_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_297_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_297_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULegacyCameraShakePattern; // ********** End Class ULegacyCameraShakePattern ************************************************** // ********** Begin Class ULegacyCameraShakeFunctionLibrary **************************************** #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execConv_LegacyCameraShake); struct Z_Construct_UClass_ULegacyCameraShakeFunctionLibrary_Statics; ENGINECAMERAS_API UClass* Z_Construct_UClass_ULegacyCameraShakeFunctionLibrary_NoRegister(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULegacyCameraShakeFunctionLibrary(); \ friend struct ::Z_Construct_UClass_ULegacyCameraShakeFunctionLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_ULegacyCameraShakeFunctionLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(ULegacyCameraShakeFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_ULegacyCameraShakeFunctionLibrary_NoRegister) \ DECLARE_SERIALIZER(ULegacyCameraShakeFunctionLibrary) #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINECAMERAS_API ULegacyCameraShakeFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ ULegacyCameraShakeFunctionLibrary(ULegacyCameraShakeFunctionLibrary&&) = delete; \ ULegacyCameraShakeFunctionLibrary(const ULegacyCameraShakeFunctionLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, ULegacyCameraShakeFunctionLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULegacyCameraShakeFunctionLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULegacyCameraShakeFunctionLibrary) \ ENGINECAMERAS_API virtual ~ULegacyCameraShakeFunctionLibrary(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_315_PROLOG #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULegacyCameraShakeFunctionLibrary; // ********** End Class ULegacyCameraShakeFunctionLibrary ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h // ********** Begin Enum EOscillatorWaveform ******************************************************* #define FOREACH_ENUM_EOSCILLATORWAVEFORM(op) \ op(EOscillatorWaveform::SineWave) \ op(EOscillatorWaveform::PerlinNoise) enum class EOscillatorWaveform : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINECAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EOscillatorWaveform ********************************************************* // ********** Begin Enum EInitialOscillatorOffset ************************************************** #define FOREACH_ENUM_EINITIALOSCILLATOROFFSET(op) \ op(EOO_OffsetRandom) \ op(EOO_OffsetZero) enum EInitialOscillatorOffset : int; template<> ENGINECAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EInitialOscillatorOffset **************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS