// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "WorldPartition/WorldPartitionRuntimeCellInterface.h" #ifdef ENGINE_WorldPartitionRuntimeCellInterface_generated_h #error "WorldPartitionRuntimeCellInterface.generated.h already included, missing '#pragma once' in WorldPartitionRuntimeCellInterface.h" #endif #define ENGINE_WorldPartitionRuntimeCellInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UWorldPartitionCell ************************************************** struct Z_Construct_UClass_UWorldPartitionCell_Statics; ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionCell_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionRuntimeCellInterface_h_15_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UWorldPartitionCell(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWorldPartitionCell) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UWorldPartitionCell); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWorldPartitionCell); \ /** Deleted move- and copy-constructors, should never be used */ \ UWorldPartitionCell(UWorldPartitionCell&&) = delete; \ UWorldPartitionCell(const UWorldPartitionCell&) = delete; \ virtual ~UWorldPartitionCell() = default; #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionRuntimeCellInterface_h_15_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUWorldPartitionCell(); \ friend struct ::Z_Construct_UClass_UWorldPartitionCell_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UWorldPartitionCell_NoRegister(); \ public: \ DECLARE_CLASS2(UWorldPartitionCell, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UWorldPartitionCell_NoRegister) \ DECLARE_SERIALIZER(UWorldPartitionCell) #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionRuntimeCellInterface_h_15_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionRuntimeCellInterface_h_15_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionRuntimeCellInterface_h_15_STANDARD_CONSTRUCTORS \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionRuntimeCellInterface_h_15_INCLASS_IINTERFACE \ protected: \ virtual ~IWorldPartitionCell() {} \ public: \ typedef UWorldPartitionCell UClassType; \ typedef IWorldPartitionCell ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionRuntimeCellInterface_h_12_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionRuntimeCellInterface_h_20_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionRuntimeCellInterface_h_15_INCLASS_IINTERFACE \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWorldPartitionCell; // ********** End Interface UWorldPartitionCell **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionRuntimeCellInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS