// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "WorldPartition/RuntimeHashSet/WorldPartitionRuntimeCellDataHashSet.h" #ifdef ENGINE_WorldPartitionRuntimeCellDataHashSet_generated_h #error "WorldPartitionRuntimeCellDataHashSet.generated.h already included, missing '#pragma once' in WorldPartitionRuntimeCellDataHashSet.h" #endif #define ENGINE_WorldPartitionRuntimeCellDataHashSet_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UWorldPartitionRuntimeCellDataHashSet ************************************ struct Z_Construct_UClass_UWorldPartitionRuntimeCellDataHashSet_Statics; ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionRuntimeCellDataHashSet_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeCellDataHashSet_h_11_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUWorldPartitionRuntimeCellDataHashSet(); \ friend struct ::Z_Construct_UClass_UWorldPartitionRuntimeCellDataHashSet_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UWorldPartitionRuntimeCellDataHashSet_NoRegister(); \ public: \ DECLARE_CLASS2(UWorldPartitionRuntimeCellDataHashSet, UWorldPartitionRuntimeCellData, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UWorldPartitionRuntimeCellDataHashSet_NoRegister) \ DECLARE_SERIALIZER(UWorldPartitionRuntimeCellDataHashSet) \ DECLARE_WITHIN(UWorldPartitionRuntimeCell) #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeCellDataHashSet_h_11_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UWorldPartitionRuntimeCellDataHashSet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UWorldPartitionRuntimeCellDataHashSet(UWorldPartitionRuntimeCellDataHashSet&&) = delete; \ UWorldPartitionRuntimeCellDataHashSet(const UWorldPartitionRuntimeCellDataHashSet&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UWorldPartitionRuntimeCellDataHashSet); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWorldPartitionRuntimeCellDataHashSet); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWorldPartitionRuntimeCellDataHashSet) \ ENGINE_API virtual ~UWorldPartitionRuntimeCellDataHashSet(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeCellDataHashSet_h_8_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeCellDataHashSet_h_11_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeCellDataHashSet_h_11_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeCellDataHashSet_h_11_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWorldPartitionRuntimeCellDataHashSet; // ********** End Class UWorldPartitionRuntimeCellDataHashSet ************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeCellDataHashSet_h PRAGMA_ENABLE_DEPRECATION_WARNINGS