// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "GameFramework/UpdateLevelVisibilityLevelInfo.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeUpdateLevelVisibilityLevelInfo() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FNetLevelVisibilityTransactionId ********************************** struct Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics { static inline consteval int32 GetStructSize() { return sizeof(FNetLevelVisibilityTransactionId); } static inline consteval int16 GetStructAlignment() { return alignof(FNetLevelVisibilityTransactionId); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** This structure is used to to identify NetLevelVisibility transactions between server and client */" }, { "ModuleRelativePath", "Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h" }, { "ToolTip", "This structure is used to to identify NetLevelVisibility transactions between server and client" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Data_MetaData[] = { { "ModuleRelativePath", "Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FNetLevelVisibilityTransactionId constinit property declarations ** static const UECodeGen_Private::FUInt32PropertyParams NewProp_Data; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FNetLevelVisibilityTransactionId constinit property declarations **** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FNetLevelVisibilityTransactionId; class UScriptStruct* FNetLevelVisibilityTransactionId::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FNetLevelVisibilityTransactionId.OuterSingleton) { Z_Registration_Info_UScriptStruct_FNetLevelVisibilityTransactionId.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("NetLevelVisibilityTransactionId")); } return Z_Registration_Info_UScriptStruct_FNetLevelVisibilityTransactionId.OuterSingleton; } // ********** Begin ScriptStruct FNetLevelVisibilityTransactionId Property Definitions ************* const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FNetLevelVisibilityTransactionId, Data), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Data_MetaData), NewProp_Data_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::NewProp_Data, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::PropPointers) < 2048); // ********** End ScriptStruct FNetLevelVisibilityTransactionId Property Definitions *************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "NetLevelVisibilityTransactionId", Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::PropPointers), sizeof(FNetLevelVisibilityTransactionId), alignof(FNetLevelVisibilityTransactionId), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId() { if (!Z_Registration_Info_UScriptStruct_FNetLevelVisibilityTransactionId.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FNetLevelVisibilityTransactionId.InnerSingleton, Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FNetLevelVisibilityTransactionId.InnerSingleton); } // ********** End ScriptStruct FNetLevelVisibilityTransactionId ************************************ // ********** Begin ScriptStruct FUpdateLevelVisibilityLevelInfo *********************************** struct Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FUpdateLevelVisibilityLevelInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FUpdateLevelVisibilityLevelInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** This structure is used to pass arguments to ServerUpdateLevelVisibilty() and ServerUpdateMultipleLevelsVisibility() server RPC functions */" }, { "ModuleRelativePath", "Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h" }, { "ToolTip", "This structure is used to pass arguments to ServerUpdateLevelVisibilty() and ServerUpdateMultipleLevelsVisibility() server RPC functions" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PackageName_MetaData[] = { { "Comment", "/** The name of the package for the level whose status changed. */" }, { "ModuleRelativePath", "Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h" }, { "ToolTip", "The name of the package for the level whose status changed." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FileName_MetaData[] = { { "Comment", "/** The name / path of the asset file for the level whose status changed. */" }, { "ModuleRelativePath", "Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h" }, { "ToolTip", "The name / path of the asset file for the level whose status changed." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VisibilityRequestId_MetaData[] = { { "Comment", "/** Identifies this visibility request when communicating with server */" }, { "ModuleRelativePath", "Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h" }, { "ToolTip", "Identifies this visibility request when communicating with server" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsVisible_MetaData[] = { { "Comment", "/** The new visibility state for this level. */" }, { "ModuleRelativePath", "Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h" }, { "ToolTip", "The new visibility state for this level." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTryMakeVisible_MetaData[] = { { "Comment", "/** Whether the level is in the state of making visible and waits for server to acknowledge. */" }, { "ModuleRelativePath", "Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h" }, { "ToolTip", "Whether the level is in the state of making visible and waits for server to acknowledge." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSkipCloseOnError_MetaData[] = { { "Comment", "/** Skip connection close if level can't be found (not net serialized) */" }, { "ModuleRelativePath", "Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h" }, { "ToolTip", "Skip connection close if level can't be found (not net serialized)" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FUpdateLevelVisibilityLevelInfo constinit property declarations *** static const UECodeGen_Private::FNamePropertyParams NewProp_PackageName; static const UECodeGen_Private::FNamePropertyParams NewProp_FileName; static const UECodeGen_Private::FStructPropertyParams NewProp_VisibilityRequestId; static void NewProp_bIsVisible_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsVisible; static void NewProp_bTryMakeVisible_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bTryMakeVisible; static void NewProp_bSkipCloseOnError_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bSkipCloseOnError; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FUpdateLevelVisibilityLevelInfo constinit property declarations ***** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FUpdateLevelVisibilityLevelInfo; class UScriptStruct* FUpdateLevelVisibilityLevelInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FUpdateLevelVisibilityLevelInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FUpdateLevelVisibilityLevelInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("UpdateLevelVisibilityLevelInfo")); } return Z_Registration_Info_UScriptStruct_FUpdateLevelVisibilityLevelInfo.OuterSingleton; } // ********** Begin ScriptStruct FUpdateLevelVisibilityLevelInfo Property Definitions ************** const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_PackageName = { "PackageName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FUpdateLevelVisibilityLevelInfo, PackageName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PackageName_MetaData), NewProp_PackageName_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FUpdateLevelVisibilityLevelInfo, FileName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FileName_MetaData), NewProp_FileName_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_VisibilityRequestId = { "VisibilityRequestId", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FUpdateLevelVisibilityLevelInfo, VisibilityRequestId), Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VisibilityRequestId_MetaData), NewProp_VisibilityRequestId_MetaData) }; // 1842231408 void Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bIsVisible_SetBit(void* Obj) { ((FUpdateLevelVisibilityLevelInfo*)Obj)->bIsVisible = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bIsVisible = { "bIsVisible", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FUpdateLevelVisibilityLevelInfo), &Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bIsVisible_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsVisible_MetaData), NewProp_bIsVisible_MetaData) }; void Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bTryMakeVisible_SetBit(void* Obj) { ((FUpdateLevelVisibilityLevelInfo*)Obj)->bTryMakeVisible = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bTryMakeVisible = { "bTryMakeVisible", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FUpdateLevelVisibilityLevelInfo), &Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bTryMakeVisible_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTryMakeVisible_MetaData), NewProp_bTryMakeVisible_MetaData) }; void Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bSkipCloseOnError_SetBit(void* Obj) { ((FUpdateLevelVisibilityLevelInfo*)Obj)->bSkipCloseOnError = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bSkipCloseOnError = { "bSkipCloseOnError", nullptr, (EPropertyFlags)0x0010000080000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FUpdateLevelVisibilityLevelInfo), &Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bSkipCloseOnError_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSkipCloseOnError_MetaData), NewProp_bSkipCloseOnError_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_PackageName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_FileName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_VisibilityRequestId, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bIsVisible, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bTryMakeVisible, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewProp_bSkipCloseOnError, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FUpdateLevelVisibilityLevelInfo Property Definitions **************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "UpdateLevelVisibilityLevelInfo", Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::PropPointers), sizeof(FUpdateLevelVisibilityLevelInfo), alignof(FUpdateLevelVisibilityLevelInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo() { if (!Z_Registration_Info_UScriptStruct_FUpdateLevelVisibilityLevelInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FUpdateLevelVisibilityLevelInfo.InnerSingleton, Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FUpdateLevelVisibilityLevelInfo.InnerSingleton); } // ********** End ScriptStruct FUpdateLevelVisibilityLevelInfo ************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_UpdateLevelVisibilityLevelInfo_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FNetLevelVisibilityTransactionId::StaticStruct, Z_Construct_UScriptStruct_FNetLevelVisibilityTransactionId_Statics::NewStructOps, TEXT("NetLevelVisibilityTransactionId"),&Z_Registration_Info_UScriptStruct_FNetLevelVisibilityTransactionId, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FNetLevelVisibilityTransactionId), 1842231408U) }, { FUpdateLevelVisibilityLevelInfo::StaticStruct, Z_Construct_UScriptStruct_FUpdateLevelVisibilityLevelInfo_Statics::NewStructOps, TEXT("UpdateLevelVisibilityLevelInfo"),&Z_Registration_Info_UScriptStruct_FUpdateLevelVisibilityLevelInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FUpdateLevelVisibilityLevelInfo), 1194128881U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_UpdateLevelVisibilityLevelInfo_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_UpdateLevelVisibilityLevelInfo_h__Script_Engine_3723354329{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_UpdateLevelVisibilityLevelInfo_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_UpdateLevelVisibilityLevelInfo_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS