// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/TextureRenderTarget2DArray.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeTextureRenderTarget2DArray() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UEnum* Z_Construct_UEnum_CoreUObject_EPixelFormat(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); ENGINE_API UClass* Z_Construct_UClass_UTextureRenderTarget(); ENGINE_API UClass* Z_Construct_UClass_UTextureRenderTarget2DArray(); ENGINE_API UClass* Z_Construct_UClass_UTextureRenderTarget2DArray_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UTextureRenderTarget2DArray ********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UTextureRenderTarget2DArray; UClass* UTextureRenderTarget2DArray::GetPrivateStaticClass() { using TClass = UTextureRenderTarget2DArray; if (!Z_Registration_Info_UClass_UTextureRenderTarget2DArray.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("TextureRenderTarget2DArray"), Z_Registration_Info_UClass_UTextureRenderTarget2DArray.InnerSingleton, StaticRegisterNativesUTextureRenderTarget2DArray, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTextureRenderTarget2DArray.InnerSingleton; } UClass* Z_Construct_UClass_UTextureRenderTarget2DArray_NoRegister() { return UTextureRenderTarget2DArray::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTextureRenderTarget2DArray_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * TextureRenderTarget2DArray\n *\n * 2D Array render target texture resource. This can be used as a target\n * for rendering as well as rendered as a regular 2DArray texture resource.\n *\n */" }, { "HideCategories", "Object Texture" }, { "IncludePath", "Engine/TextureRenderTarget2DArray.h" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2DArray.h" }, { "ToolTip", "TextureRenderTarget2DArray\n\n2D Array render target texture resource. This can be used as a target\nfor rendering as well as rendered as a regular 2DArray texture resource." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SizeX_MetaData[] = { { "Category", "TextureRenderTarget2DArray" }, { "Comment", "/** The width of the texture.\x09\x09\x09\x09\x09\x09\x09\x09\x09\x09\x09\x09*/" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2DArray.h" }, { "ToolTip", "The width of the texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SizeY_MetaData[] = { { "Category", "TextureRenderTarget2DArray" }, { "Comment", "/** The height of the texture.\x09\x09\x09\x09\x09\x09\x09\x09\x09\x09\x09\x09*/" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2DArray.h" }, { "ToolTip", "The height of the texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Slices_MetaData[] = { { "Category", "TextureRenderTarget2DArray" }, { "Comment", "/** The slices of the texture.\x09\x09\x09\x09\x09\x09\x09\x09\x09\x09\x09\x09*/" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2DArray.h" }, { "ToolTip", "The slices of the texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClearColor_MetaData[] = { { "Comment", "/** the color the texture is cleared to */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2DArray.h" }, { "ToolTip", "the color the texture is cleared to" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverrideFormat_MetaData[] = { { "Comment", "/** Specifies the format of the texture data.\n\x09* When OverrideFormat is set to the default (PF_Unknown), the format is determined by bHDR.\n\x09* Use OverrideFormat if you need to set the format explicitly from code instead. */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2DArray.h" }, { "ToolTip", "Specifies the format of the texture data.\nWhen OverrideFormat is set to the default (PF_Unknown), the format is determined by bHDR.\nUse OverrideFormat if you need to set the format explicitly from code instead." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHDR_MetaData[] = { { "Category", "TextureRenderTarget2DArray" }, { "Comment", "/** Determines the format of the render target.\n\x09* When enabled, the format is 16-bit RGBA. When disabled, the format is 8-bit BGRA. */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2DArray.h" }, { "ToolTip", "Determines the format of the render target.\nWhen enabled, the format is 16-bit RGBA. When disabled, the format is 8-bit BGRA." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSupportsUAV_MetaData[] = { { "Category", "TextureRenderTarget2DArray" }, { "Comment", "/** Whether this render target can be used as an unordered access view */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2DArray.h" }, { "ToolTip", "Whether this render target can be used as an unordered access view" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bForceLinearGamma_MetaData[] = { { "Comment", "/** True to force linear gamma space for this render target */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2DArray.h" }, { "ToolTip", "True to force linear gamma space for this render target" }, }; #endif // WITH_METADATA // ********** Begin Class UTextureRenderTarget2DArray constinit property declarations ************** static const UECodeGen_Private::FIntPropertyParams NewProp_SizeX; static const UECodeGen_Private::FIntPropertyParams NewProp_SizeY; static const UECodeGen_Private::FIntPropertyParams NewProp_Slices; static const UECodeGen_Private::FStructPropertyParams NewProp_ClearColor; static const UECodeGen_Private::FBytePropertyParams NewProp_OverrideFormat; static void NewProp_bHDR_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bHDR; static void NewProp_bSupportsUAV_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bSupportsUAV; static void NewProp_bForceLinearGamma_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceLinearGamma; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UTextureRenderTarget2DArray constinit property declarations **************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTextureRenderTarget2DArray_Statics // ********** Begin Class UTextureRenderTarget2DArray Property Definitions ************************* const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_SizeX = { "SizeX", nullptr, (EPropertyFlags)0x0010010000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2DArray, SizeX), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SizeX_MetaData), NewProp_SizeX_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_SizeY = { "SizeY", nullptr, (EPropertyFlags)0x0010010000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2DArray, SizeY), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SizeY_MetaData), NewProp_SizeY_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_Slices = { "Slices", nullptr, (EPropertyFlags)0x0010010000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2DArray, Slices), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Slices_MetaData), NewProp_Slices_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_ClearColor = { "ClearColor", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2DArray, ClearColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClearColor_MetaData), NewProp_ClearColor_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_OverrideFormat = { "OverrideFormat", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2DArray, OverrideFormat), Z_Construct_UEnum_CoreUObject_EPixelFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverrideFormat_MetaData), NewProp_OverrideFormat_MetaData) }; // 1211336029 void Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bHDR_SetBit(void* Obj) { ((UTextureRenderTarget2DArray*)Obj)->bHDR = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bHDR = { "bHDR", nullptr, (EPropertyFlags)0x0010010000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UTextureRenderTarget2DArray), &Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bHDR_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHDR_MetaData), NewProp_bHDR_MetaData) }; void Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bSupportsUAV_SetBit(void* Obj) { ((UTextureRenderTarget2DArray*)Obj)->bSupportsUAV = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bSupportsUAV = { "bSupportsUAV", nullptr, (EPropertyFlags)0x0010010000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UTextureRenderTarget2DArray), &Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bSupportsUAV_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSupportsUAV_MetaData), NewProp_bSupportsUAV_MetaData) }; void Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bForceLinearGamma_SetBit(void* Obj) { ((UTextureRenderTarget2DArray*)Obj)->bForceLinearGamma = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bForceLinearGamma = { "bForceLinearGamma", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UTextureRenderTarget2DArray), &Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bForceLinearGamma_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bForceLinearGamma_MetaData), NewProp_bForceLinearGamma_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_SizeX, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_SizeY, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_Slices, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_ClearColor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_OverrideFormat, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bHDR, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bSupportsUAV, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::NewProp_bForceLinearGamma, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::PropPointers) < 2048); // ********** End Class UTextureRenderTarget2DArray Property Definitions *************************** UObject* (*const Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UTextureRenderTarget, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::ClassParams = { &UTextureRenderTarget2DArray::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::PropPointers), 0, 0x008800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::Class_MetaDataParams), Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::Class_MetaDataParams) }; void UTextureRenderTarget2DArray::StaticRegisterNativesUTextureRenderTarget2DArray() { } UClass* Z_Construct_UClass_UTextureRenderTarget2DArray() { if (!Z_Registration_Info_UClass_UTextureRenderTarget2DArray.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTextureRenderTarget2DArray.OuterSingleton, Z_Construct_UClass_UTextureRenderTarget2DArray_Statics::ClassParams); } return Z_Registration_Info_UClass_UTextureRenderTarget2DArray.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTextureRenderTarget2DArray); UTextureRenderTarget2DArray::~UTextureRenderTarget2DArray() {} // ********** End Class UTextureRenderTarget2DArray ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2DArray_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UTextureRenderTarget2DArray, UTextureRenderTarget2DArray::StaticClass, TEXT("UTextureRenderTarget2DArray"), &Z_Registration_Info_UClass_UTextureRenderTarget2DArray, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTextureRenderTarget2DArray), 3927956282U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2DArray_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2DArray_h__Script_Engine_829758617{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2DArray_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2DArray_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS