// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/TextureRenderTarget.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeTextureRenderTarget() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UTexture(); ENGINE_API UClass* Z_Construct_UClass_UTextureRenderTarget(); ENGINE_API UClass* Z_Construct_UClass_UTextureRenderTarget_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UTextureRenderTarget ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UTextureRenderTarget; UClass* UTextureRenderTarget::GetPrivateStaticClass() { using TClass = UTextureRenderTarget; if (!Z_Registration_Info_UClass_UTextureRenderTarget.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("TextureRenderTarget"), Z_Registration_Info_UClass_UTextureRenderTarget.InnerSingleton, StaticRegisterNativesUTextureRenderTarget, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTextureRenderTarget.InnerSingleton; } UClass* Z_Construct_UClass_UTextureRenderTarget_NoRegister() { return UTextureRenderTarget::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTextureRenderTarget_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Engine/TextureRenderTarget.h" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetGamma_MetaData[] = { { "Category", "TextureRenderTarget" }, { "Comment", "/** Will override FTextureRenderTarget2DResource::GetDisplayGamma if > 0. */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget.h" }, { "ToolTip", "Will override FTextureRenderTarget2DResource::GetDisplayGamma if > 0." }, }; #endif // WITH_METADATA // ********** Begin Class UTextureRenderTarget constinit property declarations ********************* static const UECodeGen_Private::FFloatPropertyParams NewProp_TargetGamma; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UTextureRenderTarget constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTextureRenderTarget_Statics // ********** Begin Class UTextureRenderTarget Property Definitions ******************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTextureRenderTarget_Statics::NewProp_TargetGamma = { "TargetGamma", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget, TargetGamma), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetGamma_MetaData), NewProp_TargetGamma_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTextureRenderTarget_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget_Statics::NewProp_TargetGamma, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget_Statics::PropPointers) < 2048); // ********** End Class UTextureRenderTarget Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UTextureRenderTarget_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UTexture, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTextureRenderTarget_Statics::ClassParams = { &UTextureRenderTarget::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UTextureRenderTarget_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget_Statics::PropPointers), 0, 0x008800A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget_Statics::Class_MetaDataParams), Z_Construct_UClass_UTextureRenderTarget_Statics::Class_MetaDataParams) }; void UTextureRenderTarget::StaticRegisterNativesUTextureRenderTarget() { } UClass* Z_Construct_UClass_UTextureRenderTarget() { if (!Z_Registration_Info_UClass_UTextureRenderTarget.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTextureRenderTarget.OuterSingleton, Z_Construct_UClass_UTextureRenderTarget_Statics::ClassParams); } return Z_Registration_Info_UClass_UTextureRenderTarget.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTextureRenderTarget); UTextureRenderTarget::~UTextureRenderTarget() {} // ********** End Class UTextureRenderTarget ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UTextureRenderTarget, UTextureRenderTarget::StaticClass, TEXT("UTextureRenderTarget"), &Z_Registration_Info_UClass_UTextureRenderTarget, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTextureRenderTarget), 3929064026U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget_h__Script_Engine_2777750254{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS