// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "TextureEncodingSettingsPrivate.h" #ifdef ENGINE_TextureEncodingSettingsPrivate_generated_h #error "TextureEncodingSettingsPrivate.generated.h already included, missing '#pragma once' in TextureEncodingSettingsPrivate.h" #endif #define ENGINE_TextureEncodingSettingsPrivate_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UTextureEncodingProjectSettings ****************************************** struct Z_Construct_UClass_UTextureEncodingProjectSettings_Statics; ENGINE_API UClass* Z_Construct_UClass_UTextureEncodingProjectSettings_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_18_INCLASS \ private: \ static void StaticRegisterNativesUTextureEncodingProjectSettings(); \ friend struct ::Z_Construct_UClass_UTextureEncodingProjectSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UTextureEncodingProjectSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UTextureEncodingProjectSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UTextureEncodingProjectSettings_NoRegister) \ DECLARE_SERIALIZER(UTextureEncodingProjectSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \ #define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_18_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UTextureEncodingProjectSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTextureEncodingProjectSettings) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UTextureEncodingProjectSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTextureEncodingProjectSettings); \ /** Deleted move- and copy-constructors, should never be used */ \ UTextureEncodingProjectSettings(UTextureEncodingProjectSettings&&) = delete; \ UTextureEncodingProjectSettings(const UTextureEncodingProjectSettings&) = delete; \ ENGINE_API virtual ~UTextureEncodingProjectSettings(); #define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_12_PROLOG #define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_18_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_18_INCLASS \ FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_18_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UTextureEncodingProjectSettings; // ********** End Class UTextureEncodingProjectSettings ******************************************** // ********** Begin Class UTextureEncodingUserSettings ********************************************* struct Z_Construct_UClass_UTextureEncodingUserSettings_Statics; ENGINE_API UClass* Z_Construct_UClass_UTextureEncodingUserSettings_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_131_INCLASS \ private: \ static void StaticRegisterNativesUTextureEncodingUserSettings(); \ friend struct ::Z_Construct_UClass_UTextureEncodingUserSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UTextureEncodingUserSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UTextureEncodingUserSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UTextureEncodingUserSettings_NoRegister) \ DECLARE_SERIALIZER(UTextureEncodingUserSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ #define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_131_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UTextureEncodingUserSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTextureEncodingUserSettings) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UTextureEncodingUserSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTextureEncodingUserSettings); \ /** Deleted move- and copy-constructors, should never be used */ \ UTextureEncodingUserSettings(UTextureEncodingUserSettings&&) = delete; \ UTextureEncodingUserSettings(const UTextureEncodingUserSettings&) = delete; \ ENGINE_API virtual ~UTextureEncodingUserSettings(); #define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_125_PROLOG #define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_131_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_131_INCLASS \ FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_131_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UTextureEncodingUserSettings; // ********** End Class UTextureEncodingUserSettings *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h PRAGMA_ENABLE_DEPRECATION_WARNINGS