// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/TextRenderComponent.h" #ifdef ENGINE_TextRenderComponent_generated_h #error "TextRenderComponent.generated.h already included, missing '#pragma once' in TextRenderComponent.h" #endif #define ENGINE_TextRenderComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UFont; class UMaterialInterface; struct FColor; // ********** Begin Class UTextRenderComponent ***************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Components_TextRenderComponent_h_46_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetTextWorldSize); \ DECLARE_FUNCTION(execGetTextLocalSize); \ DECLARE_FUNCTION(execSetWorldSize); \ DECLARE_FUNCTION(execSetVertSpacingAdjust); \ DECLARE_FUNCTION(execSetHorizSpacingAdjust); \ DECLARE_FUNCTION(execSetYScale); \ DECLARE_FUNCTION(execSetXScale); \ DECLARE_FUNCTION(execSetTextRenderColor); \ DECLARE_FUNCTION(execSetVerticalAlignment); \ DECLARE_FUNCTION(execSetHorizontalAlignment); \ DECLARE_FUNCTION(execSetFont); \ DECLARE_FUNCTION(execSetTextMaterial); \ DECLARE_FUNCTION(execK2_SetText); \ DECLARE_FUNCTION(execSetText); struct Z_Construct_UClass_UTextRenderComponent_Statics; ENGINE_API UClass* Z_Construct_UClass_UTextRenderComponent_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_TextRenderComponent_h_46_INCLASS \ private: \ static void StaticRegisterNativesUTextRenderComponent(); \ friend struct ::Z_Construct_UClass_UTextRenderComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UTextRenderComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UTextRenderComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UTextRenderComponent_NoRegister) \ DECLARE_SERIALIZER(UTextRenderComponent) #define FID_Engine_Source_Runtime_Engine_Classes_Components_TextRenderComponent_h_46_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UTextRenderComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTextRenderComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UTextRenderComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTextRenderComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UTextRenderComponent(UTextRenderComponent&&) = delete; \ UTextRenderComponent(const UTextRenderComponent&) = delete; \ ENGINE_API virtual ~UTextRenderComponent(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_TextRenderComponent_h_43_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Components_TextRenderComponent_h_46_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Components_TextRenderComponent_h_46_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Components_TextRenderComponent_h_46_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Components_TextRenderComponent_h_46_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UTextRenderComponent; // ********** End Class UTextRenderComponent ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_TextRenderComponent_h // ********** Begin Enum EHorizTextAligment ******************************************************** #define FOREACH_ENUM_EHORIZTEXTALIGMENT(op) \ op(EHTA_Left) \ op(EHTA_Center) \ op(EHTA_Right) enum EHorizTextAligment : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EHorizTextAligment ********************************************************** // ********** Begin Enum EVerticalTextAligment ***************************************************** #define FOREACH_ENUM_EVERTICALTEXTALIGMENT(op) \ op(EVRTA_TextTop) \ op(EVRTA_TextCenter) \ op(EVRTA_TextBottom) \ op(EVRTA_QuadTop) enum EVerticalTextAligment : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EVerticalTextAligment ******************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS